Player Matchup

Ymir
Ymir
HammSliced
Ymir
Level 28
God Stats
60W - 67L
1,383 SR
Queue Stats
125W - 151L
1,382 Elo+
Solo
Bellona
Bellona
Ketchup_Emilio
Bellona
Level 5
God Stats
3W - 6L
1,306 SR
Queue Stats
7W - 7L
1,376 Elo+
Solo
Bakasura
Bakasura
Matheusdock1507
Bakasura
Level 11
God Stats
3W - 7L
1,506 SR
Queue Stats
25W - 58L
1,238 Elo+
Solo
King Arthur
King Arthur
XxSpiderxX1986
King Arthur
Level 26
God Stats
65W - 64L
1,493 SR
Queue Stats
940W - 1,008L
1,334 Elo+
Solo
Anubis
Anubis
snake-freund
Anubis
Level 21
God Stats
2W - 1L
1,713 SR
Queue Stats
104W - 178L
1,293 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,325 Elo+

VS

Team Averages
Level 15
1,466 SR
1,420 Elo+
Tiamat
Tiamat
Black441401
Tiamat
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
K_Lala23
Izanami
Level 29
God Stats
11W - 6L
1,603 SR
Queue Stats
46W - 74L
1,299 Elo+
Solo
Fenrir
Fenrir
LUISlore1
Fenrir
Level 26
God Stats
1W - 1L
1,228 SR
Queue Stats
7W - 12L
1,303 Elo+
Solo
Nemesis
Nemesis
SGS Nanix139
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SaltyExpert3895
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
11,155
413
9,633
26,339
29,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 2 / 1
10,522
390
9,718
11,673
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
15
4 / 9 / 1
10,503
389
7,861
21,962
7,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
XxSpiderxX1986
King Arthur
20
5 / 4 / 0
12,711
471
12,043
27,076
13,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
1 / 10 / 3
8,990
333
3,215
16,207
6,396

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
4 / 4 / 3
11,733
435
11,099
13,647
8,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
K_Lala23
Izanami
20
13 / 1 / 6
14,733
546
27,626
13,529
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
LUISlore1
Fenrir
19
7 / 5 / 1
12,863
476
10,355
17,207
9,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
SGS Nanix139
Nemesis
20
7 / 5 / 5
13,379
496
12,764
22,008
9,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
0 / 10 / 4
10,463
388
5,804
14,599
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
23
Kills
31
31
Deaths
25
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
4
3
1.38
L
5
6
3
1.08
W
Izanami
K_Lala23
Izanami
13
1
6
16
L
8
2
1
4.25
W
Fenrir
LUISlore1
Fenrir
7
5
1
1.5
L
Bakasura
4
9
1
0.5
W
Nemesis
SGS Nanix139
Nemesis
7
5
5
1.9
W
Kukulkan
0
10
4
0.2
L
King Arthur
XxSpiderxX1986
King Arthur
5
4
0
1.25
L
Anubis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,470
Damage
67,648
103,257
Taken
80,990
67,869
Mitigated
38,889
14,606
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,099
1,775
0
3,672
13,647
8,603
810
254
13,393
54,200
0
L
9,633
2,167
0
885
26,339
29,356
75
812
25,527
47,276
0
W
Izanami
K_Lala23
Izanami
27,626
20,063
633
5,435
13,529
5,618
6,642
2,501
10,578
0
116,914
L
9,718
2,566
0
1,322
11,673
10,736
194
2,429
9,244
5,290
29,582
W
Fenrir
LUISlore1
Fenrir
10,355
3,597
0
1,218
17,207
9,625
1,588
3,214
13,888
0
74,283
L
Bakasura
7,861
6,022
0
3,272
21,962
7,815
136
2,113
19,849
0
45,675
W
Nemesis
SGS Nanix139
Nemesis
12,764
6,187
0
5,695
22,008
9,673
489
3,909
17,669
0
86,772
W
Kukulkan
5,804
1,805
0
1,640
14,599
5,370
320
4,187
10,085
45,368
0
L
King Arthur
XxSpiderxX1986
King Arthur
12,043
551
0
9,127
27,076
13,566
322
8,309
18,767
0
87,735
L
Anubis
3,215
319
0
0
16,207
6,396
239
3,240
12,967
31,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,881
Gold Earned
63,171
396
Minions Killed
555
0
Camps Cleared
0
2,152,080
Distance Traveled
2,277,466
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,733
435
84
3
0
420,466
0
L
Ymir
11,155
413
61
2
0
441,861
0
W
Izanami
14,733
546
171
6
0
491,061
0
L
Bellona
10,522
390
52
2
0
386,681
0
W
Fenrir
12,863
476
121
4
0
506,120
0
L
Bakasura
10,503
389
73
3
0
459,487
0
W
Nemesis
13,379
496
106
4
0
490,131
3
W
Kukulkan
10,463
388
73
3
0
369,688
3
L
King Arthur
12,711
471
155
6
0
510,473
1
L
Anubis
8,990
333
55
2
0
353,578
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role