Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BeNasr_
Awilix
Level 65
God Stats
3W - 5L
1,261 SR
Queue Stats
751W - 793L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
Faris-Qnasa744
Amaterasu
Level 84
God Stats
10W - 12L
1,807 SR
Queue Stats
702W - 711L
1,473 Elo+
Party 1
Discordia
Discordia
derMKS
Discordia
Level 135
God Stats
8W - 12L
1,623 SR
Queue Stats
143W - 150L
1,468 Elo+
Solo
Danzaburou
Danzaburou
medoel3ntel
Danzaburou
Level 51
God Stats
23W - 27L
1,146 SR
Queue Stats
360W - 403L
1,385 Elo+
Party 1
Team Averages
Level 96
1,468 SR
1,454 Elo+

VS

Team Averages
Level 71
1,486 SR
1,424 Elo+
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Gixye
Hera
Level 68
God Stats
9W - 8L
1,597 SR
Queue Stats
75W - 77L
1,363 Elo+
Party 3
Amaterasu
Amaterasu
Stargazer-97
Amaterasu
Level 80
God Stats
19W - 21L
1,529 SR
Queue Stats
408W - 400L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
Zilva95
Cernunnos
Level 62
God Stats
7W - 5L
1,500 SR
Queue Stats
344W - 369L
1,437 Elo+
Party 3
Cerberus
Cerberus
bha97
Cerberus
Level 76
God Stats
11W - 14L
1,305 SR
Queue Stats
238W - 232L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
5 / 6 / 1
7,819
460
5,923
19,015
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
BeNasr_
Awilix
13
2 / 5 / 1
7,622
448
3,936
12,552
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Faris-Qnasa744
Amaterasu
15
5 / 5 / 3
9,485
558
14,681
22,680
11,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
derMKS
Discordia
13
1 / 3 / 2
8,041
473
10,268
10,890
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
medoel3ntel
Danzaburou
12
1 / 8 / 2
7,500
441
5,617
13,818
3,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 5 / 7
9,071
534
10,039
14,070
9,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
Gixye
Hera
14
1 / 2 / 3
8,629
508
7,303
6,136
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Stargazer-97
Amaterasu
17
10 / 3 / 4
10,395
611
16,065
13,897
8,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Zilva95
Cernunnos
17
12 / 2 / 4
10,579
622
18,399
13,584
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
bha97
Cerberus
15
4 / 2 / 14
9,854
580
7,647
11,469
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
14
Kills
27
27
Deaths
14
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
6
1
0.92
W
Mulan
 
Mulan
0
5
7
0.7
L
Awilix
BeNasr_
Awilix
2
5
1
0.5
L
Amaterasu
Faris-Qnasa744
Amaterasu
5
5
3
1.3
W
Hera
Gixye
Hera
1
2
3
1.25
W
Amaterasu
Stargazer-97
Amaterasu
10
3
4
4
W
Cernunnos
Zilva95
Cernunnos
12
2
4
7
W
Cerberus
bha97
Cerberus
4
2
14
5.5
L
Discordia
derMKS
Discordia
1
3
2
0.67
L
Danzaburou
medoel3ntel
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,425
Damage
59,453
78,955
Taken
59,156
37,588
Mitigated
33,409
26,726
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,923
744
0
4,464
19,015
14,462
61
6,818
12,197
16,701
0
W
Mulan
 
Mulan
10,039
1,724
0
3,138
14,070
9,549
663
1,812
12,134
0
47,603
L
Awilix
BeNasr_
Awilix
3,936
1,968
0
3,708
12,552
3,567
0
1,507
11,045
0
40,716
L
Amaterasu
Faris-Qnasa744
Amaterasu
14,681
7,975
0
10,507
22,680
11,825
0
1,081
21,599
0
56,027
W
Hera
Gixye
Hera
7,303
1,323
0
1,094
6,136
2,381
1,859
4,061
1,551
55,507
0
W
Amaterasu
Stargazer-97
Amaterasu
16,065
10,623
0
2,059
13,897
8,405
0
2,093
11,665
0
78,852
W
Cernunnos
Zilva95
Cernunnos
18,399
11,178
0
6,468
13,584
5,051
1,942
2,488
11,036
0
67,903
W
Cerberus
bha97
Cerberus
7,647
305
0
3,424
11,469
8,023
0
4,646
6,579
24,605
0
L
Discordia
derMKS
Discordia
10,268
928
188
4,390
10,890
3,880
495
3,811
7,079
53,793
0
L
Danzaburou
medoel3ntel
Danzaburou
5,617
2,481
99
3,370
13,818
3,854
0
1,733
12,085
0
44,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
48,528
371
Minions Killed
479
0
Camps Cleared
0
1,510,400
Distance Traveled
1,586,057
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,819
460
12
1
0
295,372
4
W
Mulan
9,071
534
105
6
0
269,999
3
L
Awilix
7,622
448
83
5
0
361,590
3
L
Amaterasu
9,485
558
107
6
0
293,534
3
W
Hera
8,629
508
109
6
0
318,365
4
W
Amaterasu
10,395
611
127
7
0
346,803
6
W
Cernunnos
10,579
622
92
5
0
300,918
0
W
Cerberus
9,854
580
46
3
0
349,972
6
L
Discordia
8,041
473
100
6
0
288,573
4
L
Danzaburou
7,500
441
69
4
0
271,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role