Player Matchup

Danzaburou
Danzaburou
DinkerCow
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,951 Elo+
Party 2
Ao Kuang
Ao Kuang
HaSkoFen
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
2,081 Elo+
Solo
Nemesis
Nemesis
OXAID
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,687 Elo+
Solo
Chernobog
Chernobog
deadizanspain
Chernobog
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
260W - 168L
1,798 Elo+
Solo
Jormungandr
Jormungandr
ikozader
Jormungandr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,595 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,822 Elo+

VS

Team Averages
Level 26
1,639 SR
1,691 Elo+
He Bo
He Bo
DOWEREALLYEXIST
He Bo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,714 Elo+
Solo
Bacchus
Bacchus
DonDino047
Bacchus
Level 28
God Stats
9W - 7L
1,812 SR
Queue Stats
166W - 179L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
FocusCro
Heimdallr
Level 25
God Stats
18W - 10L
1,739 SR
Queue Stats
133W - 124L
1,616 Elo+
Party 1
Guan Yu
Guan Yu
Suomi¹
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,751 Elo+
Solo
King Arthur
King Arthur
VeronicaO
King Arthur
Level 29
God Stats
3W - 3L
1,641 SR
Queue Stats
30W - 18L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DinkerCow
Danzaburou
10
1 / 3 / 0
5,715
476
2,158
6,810
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
HaSkoFen
Ao Kuang
12
2 / 1 / 0
7,213
601
4,633
10,289
3,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
OXAID
Nemesis
8
0 / 7 / 2
5,603
467
3,008
9,869
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
deadizanspain
Chernobog
10
3 / 2 / 0
6,135
511
6,485
8,891
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ikozader
Jormungandr
10
0 / 1 / 2
5,593
466
2,811
6,765
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
7,901
658
7,712
6,131
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DonDino047
Bacchus
10
2 / 0 / 2
6,217
518
4,874
6,128
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
FocusCro
Heimdallr
10
1 / 3 / 2
6,023
502
4,127
6,206
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Suomi¹
Guan Yu
12
5 / 0 / 1
7,005
584
5,685
7,228
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
VeronicaO
King Arthur
12
0 / 2 / 1
6,486
541
7,393
9,349
4,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Danzaburou
DinkerCow
Danzaburou
1
3
0
0.33
W
Bacchus
DonDino047
Bacchus
2
0
2
3
W
Heimdallr
FocusCro
Heimdallr
1
3
2
0.67
L
Ao Kuang
HaSkoFen
Ao Kuang
2
1
0
2
L
Nemesis
OXAID
Nemesis
0
7
2
0.14
W
Guan Yu
Suomi¹
Guan Yu
5
0
1
5.5
W
King Arthur
VeronicaO
King Arthur
0
2
1
0.25
L
Chernobog
deadizanspain
Chernobog
3
2
0
1.5
L
Jormungandr
ikozader
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
29,791
42,624
Taken
35,042
15,007
Mitigated
15,814
18,631
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,712
1,141
0
2,163
6,131
1,898
0
318
5,788
49,144
0
L
Danzaburou
DinkerCow
Danzaburou
2,158
1,256
0
2,232
6,810
2,132
0
4,361
2,223
0
20,198
W
Bacchus
DonDino047
Bacchus
4,874
405
0
1,555
6,128
4,027
0
1,193
4,796
15,249
0
W
Heimdallr
FocusCro
Heimdallr
4,127
1,926
0
1,301
6,206
1,889
0
856
5,200
0
31,392
L
Ao Kuang
HaSkoFen
Ao Kuang
4,633
1,485
0
7,285
10,289
3,930
0
0
10,289
38,318
0
L
Nemesis
OXAID
Nemesis
3,008
944
0
2,688
9,869
2,539
0
2,598
7,189
0
26,513
W
Guan Yu
Suomi¹
Guan Yu
5,685
1,678
753
3,751
7,228
3,111
466
304
6,899
0
39,320
W
King Arthur
VeronicaO
King Arthur
7,393
1,423
0
2,276
9,349
4,889
0
4,434
4,915
0
39,569
L
Chernobog
deadizanspain
Chernobog
6,485
3,367
0
4,036
8,891
2,485
0
3,215
5,644
0
37,760
L
Jormungandr
ikozader
Jormungandr
2,811
278
232
2,158
6,765
3,921
0
2,062
4,693
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
33,632
288
Minions Killed
345
0
Camps Cleared
0
1,085,129
Distance Traveled
1,186,856
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,901
658
111
9
0
218,791
5
L
Danzaburou
5,715
476
40
3
0
179,078
4
W
Bacchus
6,217
518
13
1
0
249,317
3
W
Heimdallr
6,023
502
67
6
0
201,812
3
L
Ao Kuang
7,213
601
80
7
0
214,955
1
L
Nemesis
5,603
467
55
5
0
234,441
1
W
Guan Yu
7,005
584
80
7
0
276,413
6
W
King Arthur
6,486
541
74
6
0
240,523
2
L
Chernobog
6,135
511
74
6
0
223,706
2
L
Jormungandr
5,593
466
39
3
0
232,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role