Player Matchup

Tiamat
Tiamat
GotNoBetterName
Tiamat
Level 7
God Stats
10W - 7L
1,626 SR
Queue Stats
75W - 76L
1,414 Elo+
Solo
Mercury
Mercury
ItaIgorot
Mercury
Level 24
God Stats
5W - 3L
1,682 SR
Queue Stats
142W - 141L
1,272 Elo+
Solo
Jing Wei
Jing Wei
Sdoggatron
Jing Wei
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 168L
1,559 Elo+
Solo
Guan Yu
Guan Yu
kinia007
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
突然感觉弄丢了什么
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,449 Elo+

VS

Team Averages
Level 9
1,474 SR
1,458 Elo+
Bakasura
Bakasura
Masonmanshark4
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
Nakba
Tiamat
Level 29
God Stats
0W - 1L
1,368 SR
Queue Stats
10W - 16L
1,373 Elo+
Solo
Vamana
Vamana
R4MlaS
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
VintagNuke
Eset
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 55L
1,418 Elo+
Solo
Medusa
Medusa
vaflix
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 9
11,448
572
13,624
12,014
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
ItaIgorot
Mercury
16
11 / 2 / 8
11,063
553
15,429
15,918
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Sdoggatron
Jing Wei
19
10 / 1 / 8
11,660
583
11,355
15,397
5,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
kinia007
Guan Yu
10
0 / 13 / 5
7,289
364
1,500
14,188
5,174
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
6 / 3 / 5
10,659
533
12,395
11,459
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 9 / 4
8,329
416
6,250
15,691
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Nakba
Tiamat
13
1 / 7 / 7
8,299
415
8,076
11,471
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
R4MlaS
Vamana
14
6 / 3 / 2
9,401
470
10,968
15,057
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 9 / 2
11,582
579
12,603
15,041
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
vaflix
Medusa
11
1 / 12 / 1
7,392
370
5,032
17,473
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
38
Kills
18
20
Deaths
40
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
W
Mercury
ItaIgorot
Mercury
11
2
8
7.5
L
Bakasura
0
9
4
0.22
L
Tiamat
Nakba
Tiamat
1
7
7
0.64
L
Vamana
R4MlaS
Vamana
6
3
2
2.33
W
Jing Wei
Sdoggatron
Jing Wei
10
1
8
14
L
10
9
2
1.22
W
Guan Yu
kinia007
Guan Yu
0
13
5
0.19
L
Medusa
vaflix
Medusa
1
12
1
0.13
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
42,929
68,976
Taken
74,733
30,169
Mitigated
39,267
19,217
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,624
1,174
0
4,234
12,014
9,037
1,353
3,768
7,990
75,015
0
W
Mercury
ItaIgorot
Mercury
15,429
7,977
0
4,035
15,918
5,563
363
4,089
11,492
0
61,765
L
Bakasura
6,250
4,681
0
4,376
15,691
6,391
0
2,208
13,483
0
32,338
L
Tiamat
Nakba
Tiamat
8,076
608
0
1,549
11,471
6,316
628
3,628
7,843
42,668
0
L
Vamana
R4MlaS
Vamana
10,968
5,274
0
2,116
15,057
9,482
1,108
495
14,562
0
48,540
W
Jing Wei
Sdoggatron
Jing Wei
11,355
9,275
0
7,702
15,397
5,961
261
6,153
9,139
0
84,973
L
12,603
1,722
0
705
15,041
11,522
284
3,540
11,501
30,852
0
W
Guan Yu
kinia007
Guan Yu
1,500
407
125
877
14,188
5,174
182
5,037
8,951
0
11,878
L
Medusa
vaflix
Medusa
5,032
2,520
0
3,654
17,473
5,556
382
3,753
13,720
0
29,117
W
12,395
6,277
0
2,244
11,459
4,434
3,392
1,632
9,210
0
59,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,119
Gold Earned
45,003
457
Minions Killed
352
0
Camps Cleared
0
1,815,065
Distance Traveled
1,711,493
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,448
572
128
6
0
350,862
0
W
Mercury
11,063
553
84
4
0
422,210
4
L
Bakasura
8,329
416
76
4
0
393,693
0
L
Tiamat
8,299
415
76
4
0
311,370
5
L
Vamana
9,401
470
117
6
0
356,428
1
W
Jing Wei
11,660
583
119
6
0
401,530
0
L
Eset
11,582
579
37
2
0
339,310
1
W
Guan Yu
7,289
364
14
1
0
260,541
3
L
Medusa
7,392
370
46
2
0
310,692
4
W
Heimdallr
10,659
533
112
6
0
379,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role