Player Matchup

Cthulhu
Cthulhu
PapaC95
Cthulhu
Level 148
God Stats
3W - 0L
1,445 SR
Queue Stats
111W - 67L
1,642 Elo+
Party 1
Janus
Janus
ghost_lee_zockt
Janus
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
246W - 306L
1,248 Elo+
Solo
Artemis
Artemis
yrallfrost
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 1
Team Averages
Level 60
1,482 SR
1,393 Elo+

VS

Team Averages
Level 33
1,476 SR
1,402 Elo+
Tiamat
Tiamat
DapperD412
Tiamat
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 25L
1,691 Elo+
Solo
Bellona
Bellona
HopedSpider6617
Bellona
Level 68
God Stats
28W - 33L
1,539 SR
Queue Stats
479W - 495L
1,484 Elo+
Solo
Hercules
Hercules
Huseyin-The-Hero
Hercules
Level 7
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 5L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PapaC95
Cthulhu
15
1 / 1 / 4
11,699
585
15,311
25,622
25,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 0 / 1
12,729
636
9,585
7,715
2,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
yrallfrost
Artemis
15
0 / 2 / 4
11,169
558
7,476
8,465
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DapperD412
Tiamat
17
0 / 2 / 2
11,748
587
16,456
14,140
9,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 1
11,639
582
13,164
21,750
17,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 1
10,032
502
1,718
3,699
1,714
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DapperD412
Tiamat
0
2
2
0.5
L
2
2
1
1.25
L
1
1
1
1.5
W
Cthulhu
PapaC95
Cthulhu
1
1
4
3
W
4
0
1
4.5
W
Artemis
yrallfrost
Artemis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
31,338
41,802
Taken
39,589
31,952
Mitigated
28,243
9,398
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DapperD412
Tiamat
16,456
1,477
0
4,341
14,140
9,273
0
10,334
3,806
88,980
0
L
13,164
4,643
594
5,881
21,750
17,256
0
12,625
9,125
0
62,724
L
1,718
177
0
933
3,699
1,714
0
2,004
1,695
0
6,704
W
Cthulhu
PapaC95
Cthulhu
15,311
1,010
258
4,078
25,622
25,396
0
10,102
14,857
56,574
0
W
9,585
905
1,157
2,576
7,715
2,974
1,016
3,965
3,508
53,161
0
W
Artemis
yrallfrost
Artemis
7,476
3,731
0
1,329
8,465
3,582
1,880
1,367
6,940
0
33,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
33,419
251
Minions Killed
222
0
Camps Cleared
0
1,039,594
Distance Traveled
913,729
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,748
587
135
7
0
352,265
0
L
Bellona
11,639
582
77
4
0
412,712
5
L
Hercules
10,032
502
10
1
0
148,752
0
W
Cthulhu
11,699
585
81
4
0
400,736
6
W
Janus
12,729
636
104
5
0
341,086
3
W
Artemis
11,169
558
66
3
0
297,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role