Player Matchup

Geb
Geb
GeneraIGrievousX
Geb
Level 68
God Stats
2W - 2L
1,142 SR
Queue Stats
138W - 137L
1,425 Elo+
Party 2
Chronos
Chronos
HighL9rd
Chronos
Level 105
God Stats
6W - 12L
1,500 SR
Queue Stats
300W - 299L
1,440 Elo+
Solo
Serqet
Serqet
Miss_Kenobi_
Serqet
Level 29
God Stats
6W - 4L
1,270 SR
Queue Stats
148W - 141L
1,434 Elo+
Party 2
Skadi
Skadi
Proton-87
Skadi
Level 109
God Stats
3W - 0L
1,882 SR
Queue Stats
278W - 314L
1,469 Elo+
Solo
Zeus
Zeus
ben7titi6lolo8
Zeus
Level 43
God Stats
20W - 23L
1,550 SR
Queue Stats
30W - 36L
1,530 Elo+
Solo
Team Averages
Level 71
1,469 SR
1,460 Elo+

VS

Team Averages
Level 70
1,533 SR
1,457 Elo+
Fenrir
Fenrir
Darkyoz_
Fenrir
Level 47
God Stats
2W - 2L
1,596 SR
Queue Stats
10W - 13L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
FinlieAil
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JBom_
Cu Chulainn
Level 60
God Stats
2W - 2L
1,539 SR
Queue Stats
33W - 34L
1,442 Elo+
Party 1
Izanami
Izanami
behemoth12081972
Izanami
Level 31
God Stats
10W - 14L
1,548 SR
Queue Stats
216W - 266L
1,430 Elo+
Solo
Tiamat
Tiamat
mr_sinister75
Tiamat
Level 154
God Stats
31W - 37L
1,482 SR
Queue Stats
349W - 338L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
11,952
1,195
7,209
13,051
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
HighL9rd
Chronos
18
5 / 0 / 16
11,168
1,117
10,757
14,004
12,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
16
5 / 0 / 12
10,107
1,011
6,679
6,434
2,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Proton-87
Skadi
16
2 / 5 / 11
9,926
993
13,145
11,391
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 1 / 12
11,602
1,160
24,962
9,869
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

267

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkyoz_
Fenrir
15
4 / 9 / 1
9,998
1,000
10,058
18,287
6,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
FinlieAil
Jormungandr
16
0 / 7 / 5
9,384
938
10,515
18,211
17,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
JBom_
Cu Chulainn
15
1 / 4 / 4
9,429
943
10,622
14,517
10,627
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 4 / 2
9,197
920
10,435
14,111
5,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 3
9,228
923
9,519
3,266
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
25
Kills
6
6
Deaths
25
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Darkyoz_
Fenrir
4
9
1
0.5
L
Jormungandr
FinlieAil
Jormungandr
0
7
5
0.36
W
5
0
14
12
W
Chronos
HighL9rd
Chronos
5
0
16
13
L
Cu Chulainn
JBom_
Cu Chulainn
1
4
4
0.75
W
Serqet
5
0
12
11
W
Skadi
Proton-87
Skadi
2
5
11
1.5
L
0
4
2
0.25
W
8
1
12
14
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,752
Damage
51,149
54,749
Taken
68,392
37,688
Mitigated
44,880
14,323
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Darkyoz_
Fenrir
10,058
3,785
0
1,049
18,287
6,784
0
10,177
7,579
0
17,121
L
Jormungandr
FinlieAil
Jormungandr
10,515
1,889
267
840
18,211
17,333
0
11,220
6,391
34,185
0
W
7,209
1,339
1,545
4,326
13,051
13,313
0
4,252
8,417
15,076
0
W
Chronos
HighL9rd
Chronos
10,757
4,120
0
6,321
14,004
12,655
0
3,296
10,400
24,584
0
L
Cu Chulainn
JBom_
Cu Chulainn
10,622
2,776
0
0
14,517
10,627
0
8,876
5,437
0
18,802
W
Serqet
6,679
1,460
720
553
6,434
2,952
0
2,266
4,082
0
10,369
W
Skadi
Proton-87
Skadi
13,145
6,470
424
434
11,391
4,787
0
4,871
6,280
0
33,713
L
10,435
4,559
207
733
14,111
5,249
0
9,256
4,649
0
35,799
W
24,962
2,969
0
0
9,869
3,981
0
4,141
5,536
51,044
0
L
9,519
455
0
456
3,266
4,887
0
2,344
885
18,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
47,236
183
Minions Killed
158
6
Camps Cleared
6
967,108
Distance Traveled
949,336
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,998
1,000
13
1
4
195,407
0
L
Jormungandr
9,384
938
45
5
0
195,756
0
W
Geb
11,952
1,195
14
1
1
222,418
0
W
Chronos
11,168
1,117
24
2
2
173,397
0
L
Cu Chulainn
9,429
943
13
1
0
205,869
0
W
Serqet
10,107
1,011
4
0
2
237,128
0
W
Skadi
9,926
993
61
6
1
147,065
2
L
Izanami
9,197
920
63
6
0
169,111
0
W
Zeus
11,602
1,160
80
8
0
187,100
5
L
Tiamat
9,228
923
24
2
2
183,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role