Player Matchup

Cthulhu
Cthulhu
Demien1978
Cthulhu
Level 13
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 15L
1,183 Elo+
Solo
Ah Puch
Ah Puch
Gunstringer51
Ah Puch
Level 14
God Stats
11W - 34L
1,345 SR
Queue Stats
218W - 234L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
Katha1109
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 338L
1,312 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Maestroeins
Tsukuyomi
Level 13
God Stats
0W - 6L
1,362 SR
Queue Stats
16W - 21L
1,319 Elo+
Solo
Thor
Thor
jessethart2
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,451 Elo+
Solo
Team Averages
Level 14
1,405 SR
1,330 Elo+

VS

Team Averages
Level 24
1,537 SR
1,338 Elo+
Ares
Ares
Duncletron
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,408 Elo+
Party 1
Zeus
Zeus
I_pesking_I
Zeus
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 15L
1,305 Elo+
Solo
Nu Wa
Nu Wa
LightDemon120706
Nu Wa
Level 21
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 3L
1,151 Elo+
Solo
Anubis
Anubis
MotivM
Anubis
Level 28
God Stats
8W - 6L
1,583 SR
Queue Stats
68W - 71L
1,415 Elo+
Party 1
Mulan
Mulan
RisenOne9492
Mulan
Level 28
God Stats
23W - 21L
1,598 SR
Queue Stats
206W - 264L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demien1978
Cthulhu
11
2 / 5 / 1
8,697
335
2,382
9,573
4,524
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
15
6 / 11 / 6
10,745
413
13,525
17,928
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Katha1109
Hun Batz
16
1 / 7 / 4
9,912
381
3,375
18,083
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Maestroeins
Tsukuyomi
19
4 / 9 / 1
12,359
475
14,112
25,140
9,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
16 / 8 / 6
15,704
604
24,118
21,796
6,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 13
12,862
495
7,825
20,615
21,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 9 / 4
12,102
465
5,378
16,419
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 2
10,845
417
6,723
8,665
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MotivM
Anubis
20
10 / 8 / 10
14,957
575
22,105
20,630
13,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
20 / 2 / 4
16,756
644
21,089
17,809
12,327
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
29
Kills
39
40
Deaths
29
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Demien1978
Cthulhu
2
5
1
0.5
W
4
6
13
1.75
L
Ah Puch
6
11
6
0.82
W
2
9
4
0.44
L
Hun Batz
Katha1109
Hun Batz
1
7
4
0.43
W
3
4
2
1
L
Tsukuyomi
Maestroeins
Tsukuyomi
4
9
1
0.5
W
Anubis
MotivM
Anubis
10
8
10
1.88
W
20
2
4
11
L
16
8
6
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,512
Damage
63,120
92,520
Taken
84,138
30,299
Mitigated
55,265
10,057
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Demien1978
Cthulhu
2,382
451
0
0
9,573
4,524
610
3,363
6,142
19,557
0
W
7,825
383
0
1,178
20,615
21,144
2,149
4,542
16,073
25,664
0
L
Ah Puch
13,525
957
0
632
17,928
4,571
0
7,517
10,383
49,815
0
W
5,378
2,355
0
2,277
16,419
6,049
2,866
2,207
14,132
49,072
0
L
Hun Batz
Katha1109
Hun Batz
3,375
275
0
3,373
18,083
5,334
33
6,922
11,129
0
52,323
W
6,723
1,190
10
962
8,665
2,732
739
0
8,665
36,156
0
L
Tsukuyomi
Maestroeins
Tsukuyomi
14,112
3,375
0
2,055
25,140
9,477
1,841
12,509
12,242
0
92,665
W
Anubis
MotivM
Anubis
22,105
1,181
0
10,366
20,630
13,013
3,192
7,250
13,220
99,403
0
W
21,089
1,541
0
9,951
17,809
12,327
3,461
1,908
15,901
0
129,093
L
24,118
12,818
0
3,997
21,796
6,393
108
11,127
10,593
0
94,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,417
Gold Earned
67,522
414
Minions Killed
564
0
Camps Cleared
0
1,960,558
Distance Traveled
1,975,173
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,697
335
27
1
0
235,671
0
W
Ares
12,862
495
35
1
0
493,165
2
L
Ah Puch
10,745
413
71
3
0
414,189
0
W
Zeus
12,102
465
109
4
0
291,510
1
L
Hun Batz
9,912
381
53
2
0
486,494
0
W
Nu Wa
10,845
417
66
3
0
278,226
0
L
Tsukuyomi
12,359
475
140
5
0
438,839
1
W
Anubis
14,957
575
159
6
0
404,032
4
W
Mulan
16,756
644
195
8
0
508,240
0
L
Thor
15,704
604
123
5
0
385,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role