Player Matchup

Camazotz
Camazotz
FETUS__YEETER
Camazotz
Level 20
God Stats
9W - 6L
1,289 SR
Queue Stats
20W - 13L
1,347 Elo+
Solo
Ares
Ares
JamaicanMan5
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,199 Elo+
Party 2
Artemis
Artemis
alisabori_021
Artemis
Level 8
God Stats
2W - 2L
1,410 SR
Queue Stats
15W - 25L
1,161 Elo+
Party 1
Arachne
Arachne
mhmd_ehsan
Arachne
Level 13
God Stats
4W - 0L
1,916 SR
Queue Stats
34W - 39L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
vRipKobe
Sun Wukong
Level 22
God Stats
3W - 5L
1,400 SR
Queue Stats
37W - 55L
1,371 Elo+
Party 2
Team Averages
Level 14
1,503 SR
1,292 Elo+

VS

Team Averages
Level 13
1,543 SR
1,415 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jad5000
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Max10011
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,283 Elo+
Solo
Anhur
Anhur
SaltPinch
Anhur
Level 15
God Stats
1W - 3L
1,717 SR
Queue Stats
51W - 57L
1,407 Elo+
Solo
Cernunnos
Cernunnos
kubanec69
Cernunnos
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
94W - 77L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FETUS__YEETER
Camazotz
10
3 / 1 / 1
6,440
537
2,645
9,117
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 5
6,284
524
1,898
6,255
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
9
1 / 5 / 4
5,807
484
3,062
8,667
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
mhmd_ehsan
Arachne
9
2 / 2 / 1
5,682
474
4,100
6,831
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
vRipKobe
Sun Wukong
11
6 / 1 / 0
6,875
573
5,949
9,410
3,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 3 / 2
6,747
562
6,643
8,380
4,082
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 3 / 0
4,231
353
939
2,091
323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Max10011
Jormungandr
5
0 / 3 / 1
4,593
383
221
3,315
1,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
SaltPinch
Anhur
11
2 / 4 / 0
5,995
500
7,069
7,876
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
kubanec69
Cernunnos
11
5 / 1 / 0
6,932
578
4,401
6,903
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
9
10
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
2
1
W
Camazotz
FETUS__YEETER
Camazotz
3
1
1
3.5
L
0
3
0
0
W
1
1
5
3.5
L
Jormungandr
Max10011
Jormungandr
0
3
1
0.17
L
Anhur
SaltPinch
Anhur
2
4
0
0.5
W
Artemis
1
5
4
0.6
L
Cernunnos
kubanec69
Cernunnos
5
1
0
5
W
Arachne
mhmd_ehsan
Arachne
2
2
1
1.25
W
Sun Wukong
vRipKobe
Sun Wukong
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
19,273
40,280
Taken
28,565
12,284
Mitigated
10,862
11,807
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,643
4,005
0
1,761
8,380
4,082
0
195
8,185
0
37,670
W
Camazotz
FETUS__YEETER
Camazotz
2,645
705
0
3,913
9,117
2,385
1,212
137
8,780
0
25,071
L
939
229
0
167
2,091
323
0
382
1,709
4,247
0
W
1,898
336
0
926
6,255
2,360
136
428
5,827
11,271
0
L
Jormungandr
Max10011
Jormungandr
221
129
0
0
3,315
1,085
0
0
3,315
6,650
0
L
Anhur
SaltPinch
Anhur
7,069
2,896
0
1,844
7,876
1,976
0
1,321
6,555
0
31,230
W
Artemis
3,062
1,393
0
2,708
8,667
2,250
345
36
8,456
0
19,483
L
Cernunnos
kubanec69
Cernunnos
4,401
2,127
0
2,713
6,903
3,396
980
0
6,903
0
27,114
W
Arachne
mhmd_ehsan
Arachne
4,100
3,136
0
1,918
6,831
1,807
373
48
6,658
0
20,279
W
Sun Wukong
vRipKobe
Sun Wukong
5,949
1,206
0
2,342
9,410
3,482
231
511
8,899
0
33,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
28,498
201
Minions Killed
214
0
Camps Cleared
0
1,125,546
Distance Traveled
851,158
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,747
562
78
7
0
253,541
0
W
Camazotz
6,440
537
50
4
0
230,129
0
L
Ra
4,231
353
8
1
0
85,246
0
W
Ares
6,284
524
13
1
0
237,107
0
L
Jormungandr
4,593
383
6
1
0
119,076
2
L
Anhur
5,995
500
59
5
0
186,194
2
W
Artemis
5,807
484
42
4
0
185,687
0
L
Cernunnos
6,932
578
63
5
0
207,101
2
W
Arachne
5,682
474
35
3
0
266,339
1
W
Sun Wukong
6,875
573
61
5
0
206,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role