Player Matchup

Kali
Kali
Aertick12
Kali
Level 17
God Stats
5W - 5L
1,532 SR
Queue Stats
8W - 6L
1,447 Elo+
Solo
Da Ji
Da Ji
Judy520
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
LaFilip
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
MarekIsguud
Achilles
Level 27
God Stats
5W - 3L
1,643 SR
Queue Stats
37W - 38L
1,454 Elo+
Solo
Nemesis
Nemesis
jacksuselka
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,169 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,414 Elo+

VS

Team Averages
Level 13
1,519 SR
1,482 Elo+
Tiamat
Tiamat
Drazeros203
Tiamat
Level 28
God Stats
35W - 17L
1,642 SR
Queue Stats
62W - 50L
1,455 Elo+
Solo
Jormungandr
Jormungandr
LoneWolfKG
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Smailki54
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Artemis
Artemis
garfieldax
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
oblivonking
Camazotz
Level 28
God Stats
27W - 27L
1,455 SR
Queue Stats
247W - 257L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
5 / 5 / 5
9,472
499
11,849
17,536
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
Judy520
Da Ji
14
7 / 7 / 7
9,377
494
15,576
15,592
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
LaFilip
Artemis
10
2 / 11 / 2
7,137
376
3,833
13,764
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
MarekIsguud
Achilles
14
4 / 1 / 7
9,139
481
10,093
18,908
15,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
jacksuselka
Nemesis
13
2 / 7 / 8
8,340
439
7,405
14,201
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 5 / 7
9,837
518
14,338
13,622
11,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
LoneWolfKG
Jormungandr
13
3 / 6 / 10
9,697
510
8,421
13,603
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Smailki54
Bellona
14
6 / 6 / 5
9,007
474
13,228
16,381
17,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
garfieldax
Artemis
15
5 / 3 / 11
10,127
533
14,981
14,756
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
oblivonking
Camazotz
17
10 / 1 / 4
11,039
581
10,418
16,678
7,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
20
Kills
31
31
Deaths
21
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kali
5
5
5
1.5
W
Tiamat
7
5
7
2.1
L
Da Ji
Judy520
Da Ji
7
7
7
1.5
L
Artemis
LaFilip
Artemis
2
11
2
0.27
W
Jormungandr
LoneWolfKG
Jormungandr
3
6
10
1.33
L
Achilles
MarekIsguud
Achilles
4
1
7
7.5
W
Bellona
Smailki54
Bellona
6
6
5
1.42
W
Artemis
garfieldax
Artemis
5
3
11
3.5
L
Nemesis
jacksuselka
Nemesis
2
7
8
0.86
W
Camazotz
oblivonking
Camazotz
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
61,386
80,001
Taken
75,040
37,886
Mitigated
54,276
21,133
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
11,849
4,980
780
7,572
17,536
7,400
0
4,170
13,291
0
44,523
W
Tiamat
14,338
1,391
921
5,005
13,622
11,730
1,229
0
13,587
47,497
0
L
Da Ji
Judy520
Da Ji
15,576
3,913
0
250
15,592
6,173
0
6,517
9,025
0
30,209
L
Artemis
LaFilip
Artemis
3,833
1,952
0
2,474
13,764
4,049
0
1,870
11,869
0
20,647
W
Jormungandr
LoneWolfKG
Jormungandr
8,421
928
0
1,022
13,603
11,923
768
0
13,453
39,336
0
L
Achilles
MarekIsguud
Achilles
10,093
2,895
0
8,957
18,908
15,421
490
5,049
13,259
0
41,244
W
Bellona
Smailki54
Bellona
13,228
5,024
0
2,199
16,381
17,606
586
0
15,831
0
33,900
W
Artemis
garfieldax
Artemis
14,981
6,960
0
7,029
14,756
5,968
5,382
0
14,731
0
60,112
L
Nemesis
jacksuselka
Nemesis
7,405
2,350
0
1,100
14,201
4,843
1,616
5,153
8,923
0
24,201
W
Camazotz
oblivonking
Camazotz
10,418
5,287
0
11,495
16,678
7,049
0
0
16,553
0
66,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
49,707
243
Minions Killed
364
0
Camps Cleared
0
1,689,431
Distance Traveled
1,678,433
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,472
499
64
3
0
392,044
0
W
Tiamat
9,837
518
81
4
0
337,748
0
L
Da Ji
9,377
494
50
3
0
352,075
0
L
Artemis
7,137
376
26
1
0
239,911
3
W
Jormungandr
9,697
510
53
3
0
335,799
1
L
Achilles
9,139
481
65
3
0
342,386
2
W
Bellona
9,007
474
47
2
0
365,385
6
W
Artemis
10,127
533
85
4
0
241,811
1
L
Nemesis
8,340
439
38
2
0
363,015
0
W
Camazotz
11,039
581
98
5
0
397,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role