Player Matchup

Bakasura
Bakasura
DamnSamual
Bakasura
Level 23
God Stats
13W - 11L
1,571 SR
Queue Stats
28W - 33L
1,429 Elo+
Solo
Discordia
Discordia
NymeriaD5
Discordia
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Vamana
Vamana
Zikou
Vamana
Level 27
God Stats
2W - 2L
1,298 SR
Queue Stats
105W - 83L
1,593 Elo+
Solo
Xing Tian
Xing Tian
unv1tastehLich
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,562 Elo+
Solo
Neith
Neith
смерть6
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,185 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,454 Elo+

VS

Team Averages
Level 21
1,572 SR
1,398 Elo+
Scylla
Scylla
GazteNacho
Scylla
Level 26
God Stats
13W - 7L
1,785 SR
Queue Stats
73W - 54L
1,541 Elo+
Solo
Bellona
Bellona
SateIla
Bellona
Level 27
God Stats
3W - 0L
1,949 SR
Queue Stats
233W - 132L
1,711 Elo+
Solo
Jormungandr
Jormungandr
TheTort
Jormungandr
Level 16
God Stats
3W - 1L
1,399 SR
Queue Stats
27W - 26L
1,413 Elo+
Solo
Fenrir
Fenrir
fLeXxonFIRE
Fenrir
Level 8
God Stats
3W - 3L
1,281 SR
Queue Stats
29W - 25L
1,101 Elo+
Solo
Neith
Neith
itsPinocchio
Neith
Level 26
God Stats
4W - 6L
1,448 SR
Queue Stats
59W - 55L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DamnSamual
Bakasura
8
0 / 4 / 0
4,875
443
2,305
8,739
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
NymeriaD5
Discordia
10
0 / 3 / 0
5,309
483
2,659
6,494
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Zikou
Vamana
9
0 / 6 / 1
5,264
479
5,739
12,603
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
unv1tastehLich
Xing Tian
8
0 / 2 / 0
4,857
442
2,567
9,321
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 3 / 0
4,259
387
887
2,789
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GazteNacho
Scylla
11
2 / 0 / 5
7,088
644
5,968
4,244
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SateIla
Bellona
13
6 / 1 / 3
7,612
692
12,633
9,832
9,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
TheTort
Jormungandr
9
2 / 0 / 5
6,276
571
1,999
4,367
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
11
6 / 0 / 1
6,647
604
3,254
4,652
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
5,254
478
2,706
4,701
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
18
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DamnSamual
Bakasura
0
4
0
0
W
Scylla
GazteNacho
Scylla
2
0
5
4.5
L
Discordia
NymeriaD5
Discordia
0
3
0
0
W
Bellona
SateIla
Bellona
6
1
3
7.5
W
Jormungandr
TheTort
Jormungandr
2
0
5
4.5
L
Vamana
Zikou
Vamana
0
6
1
0.08
W
Fenrir
6
0
1
6.5
W
1
0
1
1.5
L
Xing Tian
unv1tastehLich
Xing Tian
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,157
Damage
26,560
39,946
Taken
27,796
15,228
Mitigated
16,369
13,151
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DamnSamual
Bakasura
2,305
1,732
0
3,048
8,739
2,676
0
1,014
7,683
0
15,820
W
Scylla
GazteNacho
Scylla
5,968
214
0
717
4,244
1,246
330
1,336
2,456
37,956
0
L
Discordia
NymeriaD5
Discordia
2,659
249
0
1,250
6,494
1,736
0
2,296
3,982
27,802
0
W
Bellona
SateIla
Bellona
12,633
5,906
0
4,054
9,832
9,438
240
469
9,292
0
50,970
W
Jormungandr
TheTort
Jormungandr
1,999
901
0
1,325
4,367
2,543
253
1,552
2,670
14,390
0
L
Vamana
Zikou
Vamana
5,739
3,096
0
5,345
12,603
6,117
0
1,048
11,495
0
26,693
W
Fenrir
3,254
1,455
0
1,239
4,652
1,963
0
251
4,341
0
31,151
W
2,706
1,272
0
3,286
4,701
1,179
668
982
3,503
0
17,844
L
Xing Tian
unv1tastehLich
Xing Tian
2,567
297
0
2,942
9,321
4,130
0
3,079
6,202
15,743
0
L
887
297
0
566
2,789
569
0
172
2,617
0
6,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
32,877
199
Minions Killed
306
0
Camps Cleared
0
910,112
Distance Traveled
1,054,965
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,875
443
49
4
0
222,352
3
W
Scylla
7,088
644
92
8
0
244,948
2
L
Discordia
5,309
483
56
5
0
198,756
2
W
Bellona
7,612
692
108
10
0
238,832
5
W
Jormungandr
6,276
571
11
1
0
182,857
1
L
Vamana
5,264
479
51
5
0
191,173
1
W
Fenrir
6,647
604
62
6
0
225,370
0
W
Neith
5,254
478
33
3
0
162,958
4
L
Xing Tian
4,857
442
34
3
0
211,940
2
L
Neith
4,259
387
9
1
0
85,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role