Player Matchup

Kukulkan
Kukulkan
Kronosgarouk14
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,469 Elo+
Solo
Arachne
Arachne
Mirsa-Dorcus
Arachne
Level 26
God Stats
8W - 9L
1,540 SR
Queue Stats
14W - 14L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VZ0 Skyyyy
Tsukuyomi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 18L
1,777 Elo+
Solo
Bacchus
Bacchus
cidkaa176
Bacchus
Level 26
God Stats
4W - 6L
1,826 SR
Queue Stats
157W - 180L
1,551 Elo+
Party 2
Artemis
Artemis
issam-77-
Artemis
Level 29
God Stats
42W - 37L
1,676 SR
Queue Stats
205W - 220L
1,610 Elo+
Party 2
Team Averages
Level 19
1,608 SR
1,586 Elo+

VS

Team Averages
Level 19
1,649 SR
1,649 Elo+
Geb
Geb
DavidMoore1
Geb
Level 46
God Stats
22W - 10L
1,500 SR
Queue Stats
709W - 686L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
Ghost12114
Hou Yi
Level 17
God Stats
6W - 2L
1,750 SR
Queue Stats
54W - 45L
1,598 Elo+
Party 1
Anubis
Anubis
Mecha8704
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 121L
1,715 Elo+
Solo
Agni
Agni
chrissychris105
Agni
Level 23
God Stats
24W - 12L
1,792 SR
Queue Stats
154W - 129L
1,601 Elo+
Party 1
Loki
Loki
mrLoki27
Loki
Level 3
God Stats
23W - 31L
1,702 SR
Queue Stats
75W - 93L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 12 / 3
8,145
388
3,126
16,603
5,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Mirsa-Dorcus
Arachne
12
1 / 13 / 4
8,253
393
5,429
21,017
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
VZ0 Skyyyy
Tsukuyomi
17
5 / 9 / 1
11,265
536
10,008
19,614
6,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
cidkaa176
Bacchus
13
1 / 7 / 4
8,190
390
6,272
19,962
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
issam-77-
Artemis
16
3 / 9 / 2
10,369
494
10,504
20,419
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 18
10,584
504
7,303
14,089
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Ghost12114
Hou Yi
18
11 / 1 / 12
11,277
537
19,786
12,752
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Mecha8704
Anubis
20
18 / 1 / 6
14,440
688
27,402
18,281
13,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 3 / 9
11,566
551
16,627
7,927
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
18
10 / 2 / 10
11,903
567
9,451
11,243
5,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
105
10
Kills
50
50
Deaths
10
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
W
Hou Yi
Ghost12114
Hou Yi
11
1
12
17
L
Kukulkan
0
12
3
0.13
W
Anubis
Mecha8704
Anubis
18
1
6
21
L
Arachne
Mirsa-Dorcus
Arachne
1
13
4
0.23
L
Tsukuyomi
VZ0 Skyyyy
Tsukuyomi
5
9
1
0.61
W
9
3
9
4.5
L
Bacchus
cidkaa176
Bacchus
1
7
4
0.43
L
Artemis
issam-77-
Artemis
3
9
2
0.44
W
Loki
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
80,569
97,615
Taken
64,292
41,896
Mitigated
41,989
14,023
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,303
1,001
0
1,526
14,089
14,388
432
3,749
10,340
29,507
0
W
Hou Yi
Ghost12114
Hou Yi
19,786
11,801
0
7,180
12,752
5,226
2,438
2,818
9,934
0
71,299
L
Kukulkan
3,126
520
0
1,766
16,603
5,035
0
10,866
5,186
24,773
0
W
Anubis
Mecha8704
Anubis
27,402
2,281
0
14,269
18,281
13,434
4,081
1,830
16,451
126,294
0
L
Arachne
Mirsa-Dorcus
Arachne
5,429
3,368
0
3,535
21,017
5,701
0
9,980
10,731
0
26,941
L
Tsukuyomi
VZ0 Skyyyy
Tsukuyomi
10,008
1,778
0
1,956
19,614
6,338
0
10,358
9,214
0
63,659
W
16,627
1,336
0
1,649
7,927
3,270
958
704
7,223
63,635
0
L
Bacchus
cidkaa176
Bacchus
6,272
626
0
1,136
19,962
18,999
0
9,565
10,247
25,759
0
L
Artemis
issam-77-
Artemis
10,504
5,424
0
5,630
20,419
5,823
2,337
9,448
10,905
0
52,437
W
Loki
9,451
1,076
0
766
11,243
5,671
0
297
10,946
0
79,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,222
Gold Earned
59,770
323
Minions Killed
613
0
Camps Cleared
0
1,678,895
Distance Traveled
1,965,763
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,584
504
50
2
0
402,998
6
W
Hou Yi
11,277
537
112
5
0
358,691
2
L
Kukulkan
8,145
388
55
3
0
277,138
3
W
Anubis
14,440
688
229
11
0
341,633
5
L
Arachne
8,253
393
43
2
0
334,984
0
L
Tsukuyomi
11,265
536
106
5
0
379,497
0
W
Agni
11,566
551
108
5
0
406,445
0
L
Bacchus
8,190
390
40
2
0
381,448
0
L
Artemis
10,369
494
79
4
0
305,828
0
W
Loki
11,903
567
114
5
0
455,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role