Player Matchup

Jormungandr
Jormungandr
Ochimitsu01
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,431 Elo+
Solo
Ymir
Ymir
POZITIVCHEKK
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Mulan
Mulan
Sean028
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 35L
1,754 Elo+
Solo
Camazotz
Camazotz
nat108
Camazotz
Level 29
God Stats
3W - 3L
1,450 SR
Queue Stats
29W - 23L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
rachetbg
Baron Samedi
Level 17
God Stats
13W - 8L
1,400 SR
Queue Stats
85W - 91L
1,255 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,428 Elo+

VS

Team Averages
Level 22
1,483 SR
1,482 Elo+
Hou Yi
Hou Yi
CognacZack
Hou Yi
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 1L
1,476 Elo+
Solo
Hercules
Hercules
Elchryssz
Hercules
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,521 Elo+
Solo
Tiamat
Tiamat
Krosuna
Tiamat
Level 28
God Stats
32W - 20L
1,633 SR
Queue Stats
61W - 34L
1,637 Elo+
Solo
Yemoja
Yemoja
Paragon2021
Yemoja
Level 15
God Stats
1W - 0L
1,457 SR
Queue Stats
9W - 13L
1,275 Elo+
Solo
Janus
Janus
collaredbeet
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ochimitsu01
Jormungandr
3
0 / 7 / 0
3,505
351
1,467
5,568
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 3 / 0
4,638
464
1,871
4,129
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Sean028
Mulan
11
2 / 1 / 0
5,598
560
5,299
7,079
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
nat108
Camazotz
7
0 / 1 / 0
4,526
453
1,620
7,313
1,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
rachetbg
Baron Samedi
7
1 / 5 / 1
4,469
447
3,160
4,720
1,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CognacZack
Hou Yi
8
1 / 2 / 0
4,929
493
2,096
6,351
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Elchryssz
Hercules
11
4 / 0 / 3
6,235
624
4,536
4,282
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Krosuna
Tiamat
9
4 / 0 / 5
5,824
582
4,143
4,781
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
8
0 / 1 / 1
5,044
504
878
3,727
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 1 / 6
6,899
690
4,583
3,919
1,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
17
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CognacZack
Hou Yi
1
2
0
0.5
W
Hercules
Elchryssz
Hercules
4
0
3
5.5
W
Tiamat
Krosuna
Tiamat
4
0
5
6.5
L
Jormungandr
Ochimitsu01
Jormungandr
0
7
0
0
L
1
3
0
0.33
W
Yemoja
0
1
1
0.5
L
Mulan
Sean028
Mulan
2
1
0
2
W
7
1
6
10
L
Camazotz
nat108
Camazotz
0
1
0
0
L
Baron Samedi
rachetbg
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,417
Damage
16,236
28,809
Taken
23,060
10,352
Mitigated
9,647
6,834
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CognacZack
Hou Yi
2,096
1,334
135
2,392
6,351
1,754
957
1,716
4,635
0
19,917
W
Hercules
Elchryssz
Hercules
4,536
1,669
0
1,396
4,282
3,013
98
1,429
2,853
0
26,416
W
Tiamat
Krosuna
Tiamat
4,143
905
0
2,764
4,781
1,538
324
1,355
3,326
22,273
0
L
Jormungandr
Ochimitsu01
Jormungandr
1,467
547
0
171
5,568
2,459
80
2,274
3,161
3,349
0
L
1,871
379
0
402
4,129
1,794
0
754
3,249
13,428
0
W
Yemoja
878
276
941
858
3,727
2,207
229
0
3,727
13,501
0
L
Mulan
Sean028
Mulan
5,299
1,324
0
3,672
7,079
2,582
0
1,848
5,170
0
32,706
W
4,583
707
0
682
3,919
1,135
189
1,798
2,021
32,248
0
L
Camazotz
nat108
Camazotz
1,620
448
0
2,020
7,313
1,851
0
1,250
5,984
0
22,783
L
Baron Samedi
rachetbg
Baron Samedi
3,160
154
0
569
4,720
1,666
175
3,087
1,474
12,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
28,931
152
Minions Killed
232
0
Camps Cleared
0
775,786
Distance Traveled
833,661
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,929
493
49
5
0
135,080
2
W
Hercules
6,235
624
58
6
0
170,039
0
W
Tiamat
5,824
582
47
5
0
185,242
2
L
Jormungandr
3,505
351
5
1
0
123,904
0
L
Ymir
4,638
464
27
3
0
155,575
0
W
Yemoja
5,044
504
24
2
0
150,094
0
L
Mulan
5,598
560
55
6
0
176,885
0
W
Janus
6,899
690
54
5
0
193,206
1
L
Camazotz
4,526
453
48
5
0
186,441
2
L
Baron Samedi
4,469
447
17
2
0
132,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role