Player Matchup

Cerberus
Cerberus
DN00b
Cerberus
Level 157
God Stats
8W - 3L
1,509 SR
Queue Stats
605W - 579L
1,562 Elo+
Party 3
Poseidon
Poseidon
Noel
Poseidon
Level 89
God Stats
2W - 1L
1,507 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Veritae
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Zyletron
Set
Level 158
God Stats
5W - 3L
1,491 SR
Queue Stats
307W - 225L
1,604 Elo+
Party 3
Awilix
Awilix
xXxYunoGasaixXx
Awilix
Level 99
God Stats
9W - 6L
1,603 SR
Queue Stats
181W - 159L
1,676 Elo+
Party 3
Team Averages
Level 132
1,522 SR
1,579 Elo+

VS

Team Averages
Level 112
1,586 SR
1,648 Elo+
Mercury
Mercury
Azimo
Mercury
Level 144
God Stats
4W - 1L
1,494 SR
Queue Stats
173W - 92L
1,721 Elo+
Party 2
Cupid
Cupid
Odyssa
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,775 Elo+
Party 2
Zeus
Zeus
Ranabarana
Zeus
Level 159
God Stats
57W - 13L
1,873 SR
Queue Stats
312W - 154L
1,650 Elo+
Party 1
Thoth
Thoth
TheWørld
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Zanelzz
Anhur
Level 125
God Stats
24W - 18L
1,565 SR
Queue Stats
143W - 142L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DN00b
Cerberus
9
0 / 5 / 5
6,120
437
3,856
10,757
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Noel
Poseidon
11
1 / 7 / 1
6,548
468
4,647
7,364
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Veritae
Ah Muzen Cab
12
1 / 4 / 2
7,266
519
3,326
9,941
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
7,033
502
2,694
8,810
2,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 7 / 1
7,064
505
6,581
11,209
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azimo
Mercury
15
5 / 1 / 6
8,940
639
6,406
8,403
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Odyssa
Cupid
13
3 / 3 / 11
8,274
591
5,300
10,153
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 2 / 4
8,423
602
9,239
5,697
1,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
TheWørld
Thoth
16
6 / 3 / 1
9,683
692
9,963
8,108
2,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Zanelzz
Anhur
16
6 / 0 / 4
9,306
665
6,470
6,505
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
27
27
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
Azimo
Mercury
5
1
6
8
L
Cerberus
DN00b
Cerberus
0
5
5
0.5
L
Poseidon
Noel
Poseidon
1
7
1
0.21
W
Cupid
Odyssa
Cupid
3
3
11
2.83
W
7
2
4
4.5
W
Thoth
TheWørld
Thoth
6
3
1
2.17
L
Ah Muzen Cab
Veritae
Ah Muzen Cab
1
4
2
0.5
W
Anhur
Zanelzz
Anhur
6
0
4
8
L
0
4
0
0
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
37,378
48,081
Taken
38,866
17,087
Mitigated
15,238
7,459
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Azimo
Mercury
6,406
3,497
0
3,295
8,403
3,422
0
1,711
6,608
0
53,669
L
Cerberus
DN00b
Cerberus
3,856
207
0
1,751
10,757
6,214
0
4,539
6,218
18,263
0
L
Poseidon
Noel
Poseidon
4,647
672
0
480
7,364
1,868
0
4,076
3,288
36,759
0
W
Cupid
Odyssa
Cupid
5,300
3,325
334
1,549
10,153
5,432
0
4,694
5,175
0
30,479
W
9,239
2,266
0
1,216
5,697
1,631
366
1,559
4,126
56,295
0
W
Thoth
TheWørld
Thoth
9,963
448
0
3,039
8,108
2,476
0
0
8,108
69,050
0
L
Ah Muzen Cab
Veritae
Ah Muzen Cab
3,326
745
0
3,920
9,941
2,767
0
7,554
2,387
0
42,138
W
Anhur
Zanelzz
Anhur
6,470
3,021
0
3,294
6,505
2,277
356
159
6,346
0
71,307
L
2,694
776
0
598
8,810
2,536
0
178
8,632
0
50,618
L
6,581
2,747
0
710
11,209
3,702
0
2,855
8,354
0
32,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
44,626
362
Minions Killed
547
0
Camps Cleared
0
1,349,285
Distance Traveled
1,356,079
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,940
639
125
9
0
333,999
3
L
Cerberus
6,120
437
24
2
0
283,433
4
L
Poseidon
6,548
468
86
6
0
253,440
6
W
Cupid
8,274
591
50
4
0
219,333
3
W
Zeus
8,423
602
103
7
0
265,401
6
W
Thoth
9,683
692
153
11
0
267,364
4
L
Ah Muzen Cab
7,266
519
84
6
0
258,255
0
W
Anhur
9,306
665
116
8
0
269,982
6
L
Set
7,033
502
115
8
0
242,847
5
L
Awilix
7,064
505
53
4
0
311,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role