Player Matchup

Amaterasu
Amaterasu
FreddySwagbear
Amaterasu
Level 58
God Stats
1W - 1L
1,308 SR
Queue Stats
106W - 79L
1,659 Elo+
Solo
Cernunnos
Cernunnos
PalmBrinks
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
blackdraggn
Ne Zha
Level 160
God Stats
0W - 2L
1,461 SR
Queue Stats
34W - 43L
1,541 Elo+
Solo
Discordia
Discordia
famazn
Discordia
Level 125
God Stats
11W - 8L
1,752 SR
Queue Stats
608W - 624L
1,546 Elo+
Solo
Skadi
Skadi
losetheskill
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,617 Elo+
Solo
Team Averages
Level 110
1,504 SR
1,573 Elo+

VS

Team Averages
Level 138
1,575 SR
1,546 Elo+
Odin
Odin
DIZZYRULES
Odin
Level 126
God Stats
4W - 1L
1,588 SR
Queue Stats
126W - 137L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
EcclesiastesMori
Kuzenbo
Level 117
God Stats
6W - 13L
1,272 SR
Queue Stats
1,497W - 1,562L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
GeminiWasTaken
Tsukuyomi
Level 140
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 8L
1,539 Elo+
Solo
Tiamat
Tiamat
buburichie
Tiamat
Level 159
God Stats
5W - 1L
1,782 SR
Queue Stats
126W - 125L
1,536 Elo+
Solo
Scylla
Scylla
іced
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FreddySwagbear
Amaterasu
14
5 / 6 / 6
7,821
782
5,449
12,747
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
PalmBrinks
Cernunnos
15
3 / 6 / 5
8,068
807
7,483
9,735
3,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
12
1 / 4 / 9
7,332
733
5,958
8,674
5,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
famazn
Discordia
17
5 / 4 / 9
9,064
906
11,560
6,497
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 9
7,575
758
4,618
8,462
2,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
10,075
1,008
5,767
13,460
14,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 15
8,669
867
6,222
11,373
17,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
GeminiWasTaken
Tsukuyomi
14
4 / 4 / 15
8,712
871
6,244
10,448
6,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
buburichie
Tiamat
15
3 / 4 / 14
8,854
885
11,214
7,879
9,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
іced
Scylla
17
11 / 2 / 9
10,561
1,056
12,018
8,643
3,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
95
16
Kills
25
25
Deaths
16
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
4
4
15
2.88
L
Amaterasu
FreddySwagbear
Amaterasu
5
6
6
1.33
W
Tsukuyomi
GeminiWasTaken
Tsukuyomi
4
4
15
2.88
L
Cernunnos
PalmBrinks
Cernunnos
3
6
5
0.92
L
Ne Zha
1
4
9
1.38
W
Tiamat
buburichie
Tiamat
3
4
14
2.5
L
Discordia
famazn
Discordia
5
4
9
2.38
L
2
5
9
1.3
W
Scylla
іced
Scylla
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
41,465
46,115
Taken
51,803
22,326
Mitigated
51,610
11,356
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,767
850
707
3,055
13,460
14,748
429
2,437
10,871
0
11,245
W
6,222
1,769
2,256
1,072
11,373
17,509
540
2,706
8,495
9,116
0
L
Amaterasu
FreddySwagbear
Amaterasu
5,449
2,118
1,179
3,595
12,747
7,510
143
7,441
5,189
0
9,397
W
Tsukuyomi
GeminiWasTaken
Tsukuyomi
6,244
1,326
939
2,453
10,448
6,040
1,448
2,186
8,153
0
15,391
L
Cernunnos
PalmBrinks
Cernunnos
7,483
3,267
0
1,591
9,735
3,527
50
7,481
2,099
0
17,344
L
Ne Zha
5,958
809
577
2,302
8,674
5,947
0
3,364
5,240
0
12,358
W
Tiamat
buburichie
Tiamat
11,214
1,123
2,207
1,123
7,879
9,535
1,473
1,301
6,502
22,962
0
L
Discordia
famazn
Discordia
11,560
665
242
577
6,497
2,470
164
4,356
2,078
26,822
0
L
4,618
2,028
0
1,293
8,462
2,872
0
6,241
2,055
0
12,976
W
Scylla
іced
Scylla
12,018
927
915
2,640
8,643
3,778
1,379
2,268
6,222
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
46,871
137
Minions Killed
105
0
Camps Cleared
0
798,162
Distance Traveled
959,101
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,075
1,008
13
1
0
219,940
0
W
Kuzenbo
8,669
867
1
0
0
187,766
0
L
Amaterasu
7,821
782
13
1
0
170,005
0
W
Tsukuyomi
8,712
871
13
1
0
179,145
1
L
Cernunnos
8,068
807
36
4
0
143,688
1
L
Ne Zha
7,332
733
17
2
0
162,198
0
W
Tiamat
8,854
885
31
3
0
181,277
2
L
Discordia
9,064
906
47
5
0
166,027
0
L
Skadi
7,575
758
24
2
0
156,244
1
W
Scylla
10,561
1,056
47
5
0
190,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role