Player Matchup

Osiris
Osiris
ChadThunderWok
Osiris
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 94L
1,519 Elo+
Party 1
Bellona
Bellona
Eyeharp
Bellona
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 70L
1,543 Elo+
Party 4
Heimdallr
Heimdallr
PhatFreeWilly
Heimdallr
Level 89
God Stats
2W - 2L
1,688 SR
Queue Stats
53W - 57L
1,498 Elo+
Party 1
Olorun
Olorun
Speckz07
Olorun
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 58L
1,570 Elo+
Party 4
Yemoja
Yemoja
TheActualMann
Yemoja
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 152L
1,541 Elo+
Party 1
Team Averages
Level 111
1,538 SR
1,534 Elo+

VS

Team Averages
Level 46
1,451 SR
1,370 Elo+
Thor
Thor
CallumBrady
Thor
Level 12
God Stats
0W - 2L
1,260 SR
Queue Stats
6W - 12L
1,342 Elo+
Party 2
Osiris
Osiris
LokiDokey
Osiris
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Rigzy
Scylla
Level 107
God Stats
2W - 3L
1,497 SR
Queue Stats
86W - 93L
1,430 Elo+
Party 3
Geb
Geb
Shahzad
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,303 Elo+
Party 2
Ullr
Ullr
Zeaka
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,532
594
2,108
6,835
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Eyeharp
Bellona
12
2 / 2 / 1
6,835
621
7,240
7,546
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
PhatFreeWilly
Heimdallr
11
4 / 2 / 3
6,488
590
7,670
7,465
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Speckz07
Olorun
11
2 / 1 / 2
6,936
631
4,457
5,750
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
6,176
561
3,317
7,764
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,591
508
3,773
8,568
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
LokiDokey
Osiris
11
3 / 3 / 0
6,312
574
4,375
10,989
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Rigzy
Scylla
11
2 / 1 / 1
6,174
561
3,530
5,357
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
7
1 / 2 / 1
4,971
452
1,877
5,946
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Zeaka
Ullr
8
1 / 2 / 2
4,979
453
2,754
5,717
1,517
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
8
8
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
3
1
1
3.5
W
Bellona
Eyeharp
Bellona
2
2
1
1.25
L
Osiris
LokiDokey
Osiris
3
3
0
1
W
Heimdallr
PhatFreeWilly
Heimdallr
4
2
3
2.75
L
Scylla
Rigzy
Scylla
2
1
1
2.5
L
Geb
1
2
1
0.75
W
Olorun
Speckz07
Olorun
2
1
2
3
W
2
2
3
1.75
L
Ullr
Zeaka
Ullr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
16,309
35,360
Taken
36,577
18,403
Mitigated
13,532
15,565
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,773
1,683
0
1,964
8,568
2,551
0
1,901
6,605
0
27,536
W
2,108
522
0
3,867
6,835
3,135
0
503
6,292
0
37,284
W
Bellona
Eyeharp
Bellona
7,240
2,554
0
1,255
7,546
5,998
724
717
6,764
0
39,085
L
Osiris
LokiDokey
Osiris
4,375
2,237
0
4,567
10,989
5,726
0
1,776
9,128
0
32,073
W
Heimdallr
PhatFreeWilly
Heimdallr
7,670
4,755
0
4,438
7,465
2,502
819
1,219
6,246
0
34,695
L
Scylla
Rigzy
Scylla
3,530
768
0
1,696
5,357
1,639
0
2,001
3,335
31,095
0
L
Geb
1,877
569
0
720
5,946
2,099
0
1,003
4,943
9,029
0
W
Olorun
Speckz07
Olorun
4,457
2,819
121
2,304
5,750
1,986
1,250
1,512
4,160
36,466
0
W
3,317
737
668
2,912
7,764
4,782
244
1,233
6,491
17,430
0
L
Ullr
Zeaka
Ullr
2,754
1,088
0
2,166
5,717
1,517
0
925
4,792
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
28,027
290
Minions Killed
240
0
Camps Cleared
0
1,015,935
Distance Traveled
1,012,637
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,591
508
54
5
0
187,142
0
W
Osiris
6,532
594
63
6
0
224,512
1
W
Bellona
6,835
621
65
6
0
228,042
1
L
Osiris
6,312
574
68
6
0
187,945
0
W
Heimdallr
6,488
590
52
5
0
192,684
3
L
Scylla
6,174
561
76
7
0
182,406
5
L
Geb
4,971
452
13
1
0
223,925
1
W
Olorun
6,936
631
86
8
0
195,341
2
W
Yemoja
6,176
561
24
2
0
175,356
1
L
Ullr
4,979
453
29
3
0
231,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role