Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Da__Munsta
Anhur
Bronze III
Level 160
God Stats
0W - 3L
1,493 SR
Queue Stats
52W - 48L
1,506 MMR
Solo
Thanatos
Thanatos
Bronze III
El Chairo Jr
Thanatos
Bronze III
Level 124
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
SmightGuy
Ymir
Bronze III
Level 154
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold III
YeiPR
Ratatoskr
Gold III
Level 108
God Stats
8W - 10L
2,103 SR
Queue Stats
394W - 379L
1,501 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,610 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,560 SR
1,495 MMR
Ravana
Ravana
Platinum IV
Camcola
Ravana
Platinum IV
Level 108
God Stats
3W - 1L
1,807 SR
Queue Stats
128W - 131L
1,437 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Jackinho Sniper
Danzaburou
Gold II
Level 145
God Stats
4W - 5L
1,444 SR
Queue Stats
234W - 227L
1,509 MMR
Party 3
Guan Yu
Guan Yu
Gold III
The3rdPartyGod
Guan Yu
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
Uprise Prodigy
Nu Wa
Silver III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,553 MMR
Party 1
Terra
Terra
Gold II
Ze Pequeno Rio
Terra
Gold II
Level 135
God Stats
18W - 12L
1,550 SR
Queue Stats
281W - 271L
1,478 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 5 / 1
7,178
399
3,600
7,134
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
14
4 / 4 / 0
8,680
482
4,965
9,500
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
El Chairo Jr
Thanatos
11
1 / 3 / 1
7,105
395
3,163
8,106
2,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
0 / 10 / 5
8,264
459
5,096
15,077
8,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
YeiPR
Ratatoskr
15
1 / 3 / 1
8,680
482
7,671
21,137
11,684
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BakasuraSetJanusTsukuyomiAchilles

VS

Bans
Cu ChulainnAmaterasuPeleSobekArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Camcola
Ravana
18
10 / 1 / 8
11,603
645
10,832
9,784
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Jackinho Sniper
Danzaburou
16
3 / 2 / 7
10,740
597
7,353
10,377
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 1
11,510
639
8,977
12,011
14,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 2 / 7
11,140
619
8,393
8,196
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 11
9,912
551
9,106
12,655
10,378
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
24
25
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
W
Ravana
Camcola
Ravana
10
1
8
14
L
Anhur
4
4
0
1
L
Thanatos
El Chairo Jr
Thanatos
1
3
1
0.5
W
Danzaburou
Jackinho Sniper
Danzaburou
3
2
7
3.25
L
Ymir
0
10
5
0.25
W
3
1
1
3.5
W
5
2
7
4.25
L
Ratatoskr
YeiPR
Ratatoskr
1
3
1
0.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
44,661
60,954
Taken
53,023
27,207
Mitigated
35,460
16,712
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,600
1,302
0
1,570
7,134
1,798
1,142
2,564
4,248
37,260
0
W
Ravana
Camcola
Ravana
10,832
3,232
0
3,103
9,784
4,172
82
813
8,381
0
89,854
L
Anhur
4,965
2,720
0
1,900
9,500
2,508
0
2,386
6,998
0
37,314
L
Thanatos
El Chairo Jr
Thanatos
3,163
709
0
4,941
8,106
2,224
0
1,000
7,014
0
28,827
W
Danzaburou
Jackinho Sniper
Danzaburou
7,353
3,549
0
5,173
10,377
3,301
3,819
2,050
8,302
0
65,267
L
Ymir
5,096
1,106
210
516
15,077
8,993
0
5,379
9,525
35,081
0
W
8,977
1,706
641
4,110
12,011
14,488
908
0
11,536
0
75,125
W
8,393
1,900
0
1,428
8,196
3,121
3,162
3,150
4,903
68,467
0
L
Ratatoskr
YeiPR
Ratatoskr
7,671
2,107
0
7,575
21,137
11,684
0
5,396
15,670
0
54,614
W
9,106
1,106
1,489
5,200
12,655
10,378
1,221
2,489
10,051
38,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
54,905
370
Minions Killed
574
0
Camps Cleared
0
1,318,877
Distance Traveled
1,680,602
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,178
399
75
4
0
210,475
3
W
Ravana
11,603
645
127
7
0
384,586
12
L
Anhur
8,680
482
80
4
0
239,370
3
L
Thanatos
7,105
395
50
3
0
226,869
1
W
Danzaburou
10,740
597
105
6
0
296,191
5
L
Ymir
8,264
459
51
3
0
303,312
2
W
Guan Yu
11,510
639
154
9
0
347,016
1
W
Nu Wa
11,140
619
128
7
0
323,851
2
L
Ratatoskr
8,680
482
114
6
0
338,851
1
W
Terra
9,912
551
60
3
0
328,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role