Player Matchup

Chernobog
Chernobog
Aleeemahb
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Hades
Hades
ArtifcialGamer
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Ao Kuang
Ao Kuang
PepegaMaestro
Ao Kuang
Level 6
God Stats
2W - 3L
1,636 SR
Queue Stats
144W - 103L
1,670 Elo+
Solo
Athena
Athena
nikan83
Athena
Level 13
God Stats
2W - 4L
1,304 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Nemesis
Nemesis
whatahell10
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,570 Elo+
Solo
Team Averages
Level 9
1,488 SR
1,619 Elo+

VS

Team Averages
Level 29
1,473 SR
1,471 Elo+
Bellona
Bellona
Gokublack12
Bellona
Level 28
God Stats
7W - 13L
1,417 SR
Queue Stats
305W - 437L
1,308 Elo+
Party 1
Sobek
Sobek
Kaldesh
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,602 Elo+
Solo
Neith
Neith
LittyTideesManHo
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 73L
1,636 Elo+
Solo
Bakasura
Bakasura
cholete_78
Bakasura
Level 33
God Stats
3W - 10L
1,513 SR
Queue Stats
293W - 361L
1,437 Elo+
Party 1
Janus
Janus
pacolatraba
Janus
Level 27
God Stats
4W - 9L
1,433 SR
Queue Stats
145W - 249L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aleeemahb
Chernobog
8
1 / 8 / 1
8,272
318
552
7,849
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 10 / 4
11,357
437
10,986
22,343
13,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
PepegaMaestro
Ao Kuang
20
16 / 8 / 2
14,921
574
32,691
42,787
26,285
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
nikan83
Athena
15
2 / 14 / 1
10,797
415
4,591
27,441
22,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
whatahell10
Nemesis
13
0 / 5 / 0
9,231
355
3,568
14,156
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gokublack12
Bellona
18
6 / 4 / 6
13,633
524
13,132
18,938
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Kaldesh
Sobek
19
6 / 3 / 17
14,446
556
10,647
26,057
38,307
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 3 / 15
16,645
640
33,750
17,687
7,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
cholete_78
Bakasura
20
7 / 4 / 11
14,401
554
13,347
21,612
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 6 / 7
13,924
536
15,445
16,846
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
20
Kills
43
45
Deaths
20
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aleeemahb
Chernobog
1
8
1
0.19
L
1
10
4
0.3
W
Bellona
Gokublack12
Bellona
6
4
6
2.25
W
Sobek
Kaldesh
Sobek
6
3
17
4.83
W
16
3
15
7.83
L
Ao Kuang
PepegaMaestro
Ao Kuang
16
8
2
2.13
W
Bakasura
cholete_78
Bakasura
7
4
11
3.13
L
Athena
nikan83
Athena
2
14
1
0.18
W
8
6
7
1.92
L
Nemesis
whatahell10
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
86,321
114,576
Taken
101,140
68,398
Mitigated
78,493
29,252
Healing
31,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aleeemahb
Chernobog
552
545
0
970
7,849
1,540
0
583
6,981
0
8,380
L
10,986
1,371
136
5,218
22,343
13,734
1,643
3,139
18,872
80,440
0
W
Bellona
Gokublack12
Bellona
13,132
5,510
377
3,099
18,938
17,181
1,664
12,735
6,203
1,301
62,191
W
Sobek
Kaldesh
Sobek
10,647
1,375
0
7,556
26,057
38,307
916
8,083
17,974
56,125
0
W
33,750
24,772
0
7,464
17,687
7,554
4,850
9,949
7,738
0
148,474
L
Ao Kuang
PepegaMaestro
Ao Kuang
32,691
8,755
0
19,574
42,787
26,285
43
10,507
31,163
96,262
0
W
Bakasura
cholete_78
Bakasura
13,347
9,679
378
9,503
21,612
9,504
1,416
9,612
12,000
0
84,943
L
Athena
nikan83
Athena
4,591
829
0
546
27,441
22,277
419
6,880
19,220
45,947
0
W
15,445
1,881
286
3,080
16,846
5,947
1,131
11,034
5,812
72,286
0
L
Nemesis
whatahell10
Nemesis
3,568
838
0
2,808
14,156
4,562
0
4,147
9,494
0
41,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,578
Gold Earned
73,049
433
Minions Killed
547
0
Camps Cleared
0
1,772,971
Distance Traveled
2,439,152
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,272
318
12
0
0
145,962
5
L
Hades
11,357
437
141
5
0
410,055
2
W
Bellona
13,633
524
111
4
0
523,570
0
W
Sobek
14,446
556
57
2
0
481,803
1
W
Neith
16,645
640
143
6
0
466,878
0
L
Ao Kuang
14,921
574
119
5
0
435,679
1
W
Bakasura
14,401
554
129
5
0
529,217
0
L
Athena
10,797
415
78
3
0
441,647
3
W
Janus
13,924
536
107
4
0
437,684
3
L
Nemesis
9,231
355
83
3
0
339,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role