Player Matchup

Cerberus
Cerberus
DarkWolfVR
Cerberus
Level 5
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 7L
993 Elo+
Party 2
Ares
Ares
DeviLByPRENSS
Ares
Level 14
God Stats
7W - 16L
1,408 SR
Queue Stats
99W - 125L
1,523 Elo+
Solo
Neith
Neith
Eric7712
Neith
Level 4
God Stats
45W - 34L
1,500 SR
Queue Stats
892W - 952L
1,500 Elo+
Solo
Bakasura
Bakasura
Invidimiss
Bakasura
Level 26
God Stats
2W - 2L
1,724 SR
Queue Stats
97W - 78L
1,720 Elo+
Solo
Merlin
Merlin
Smockskrine
Merlin
Level 7
God Stats
5W - 4L
1,282 SR
Queue Stats
23W - 40L
1,225 Elo+
Party 2
Team Averages
Level 11
1,430 SR
1,392 Elo+

VS

Team Averages
Level 24
1,547 SR
1,416 Elo+
Nemesis
Nemesis
Darksninister
Nemesis
Level 27
God Stats
57W - 46L
1,395 SR
Queue Stats
74W - 67L
1,411 Elo+
Party 3
Skadi
Skadi
Jobama95
Skadi
Level 16
God Stats
17W - 14L
1,709 SR
Queue Stats
68W - 100L
1,219 Elo+
Party 1
Hades
Hades
KlawKarver
Hades
Level 17
God Stats
3W - 2L
1,730 SR
Queue Stats
57W - 48L
1,560 Elo+
Party 3
Tiamat
Tiamat
Kynyin
Tiamat
Level 47
God Stats
4W - 6L
1,402 SR
Queue Stats
103W - 102L
1,589 Elo+
Party 3
Ymir
Ymir
bigblackdingo420
Ymir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 92L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkWolfVR
Cerberus
13
0 / 12 / 3
7,810
868
4,018
21,567
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 7 / 2
8,135
904
5,504
15,491
13,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Eric7712
Neith
13
2 / 6 / 3
8,603
956
6,358
7,666
2,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bakasura
Invidimiss
Bakasura
15
3 / 7 / 2
9,733
1,081
8,828
17,228
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
13
0 / 10 / 2
7,778
864
4,949
12,697
4,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
9 / 1 / 25
10,607
1,179
14,897
8,480
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Jobama95
Skadi
17
7 / 1 / 22
10,054
1,117
13,606
4,884
1,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
16
10 / 1 / 19
10,142
1,127
11,792
5,910
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Kynyin
Tiamat
18
9 / 1 / 26
11,047
1,227
20,635
5,711
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 18
10,474
1,164
9,413
10,520
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
152
5
Kills
42
42
Deaths
5
12
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DarkWolfVR
Cerberus
0
12
3
0.13
W
Nemesis
9
1
25
21.5
L
0
7
2
0.14
L
Neith
Eric7712
Neith
2
6
3
0.58
L
Bakasura
Invidimiss
Bakasura
3
7
2
0.57
W
Skadi
Jobama95
Skadi
7
1
22
18
W
Hades
10
1
19
19.5
W
Tiamat
Kynyin
Tiamat
9
1
26
22
L
Merlin
0
10
2
0.1
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
70,343
74,649
Taken
35,505
35,562
Mitigated
22,161
5,372
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DarkWolfVR
Cerberus
4,018
170
0
2,097
21,567
8,383
0
11,866
9,396
12,885
0
W
Nemesis
14,897
10,095
0
2,514
8,480
3,549
0
3,379
4,746
0
23,392
L
5,504
608
0
614
15,491
13,432
0
6,907
8,403
12,038
0
L
Neith
Eric7712
Neith
6,358
3,631
0
246
7,666
2,913
0
3,666
3,898
0
14,831
L
Bakasura
Invidimiss
Bakasura
8,828
5,308
0
2,415
17,228
6,394
0
11,460
5,488
0
26,524
W
Skadi
Jobama95
Skadi
13,606
7,414
0
1,029
4,884
1,829
0
2,836
1,938
0
34,606
W
Hades
11,792
1,837
1,025
2,041
5,910
3,434
0
2,274
3,226
24,811
0
W
Tiamat
Kynyin
Tiamat
20,635
1,535
0
2,147
5,711
5,018
0
2,011
2,987
38,486
0
L
Merlin
4,949
763
0
0
12,697
4,440
0
6,955
5,624
21,987
0
W
9,413
2,367
0
743
10,520
8,331
0
3,971
6,100
21,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
52,324
126
Minions Killed
182
7
Camps Cleared
7
633,151
Distance Traveled
840,558
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,810
868
13
1
0
121,186
2
W
Nemesis
10,607
1,179
30
3
1
186,639
0
L
Ares
8,135
904
7
1
0
133,296
3
L
Neith
8,603
956
24
3
0
102,089
1
L
Bakasura
9,733
1,081
47
5
6
163,279
0
W
Skadi
10,054
1,117
44
5
1
146,719
0
W
Hades
10,142
1,127
31
3
0
159,363
0
W
Tiamat
11,047
1,227
47
5
4
187,560
0
L
Merlin
7,778
864
35
4
1
113,301
1
W
Ymir
10,474
1,164
30
3
1
160,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role