Player Matchup

Ymir
Ymir
ForeverPsykBryt
Ymir
Level 26
God Stats
2W - 0L
1,705 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
SerpentSteve
Xbalanque
Level 8
God Stats
3W - 3L
1,357 SR
Queue Stats
47W - 40L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
papawitzy
Sun Wukong
Level 25
God Stats
7W - 2L
1,710 SR
Queue Stats
12W - 9L
1,521 Elo+
Party 1
Fenrir
Fenrir
Наташаtasja
Fenrir
Level 14
God Stats
43W - 43L
1,555 SR
Queue Stats
131W - 147L
1,419 Elo+
Solo
Kukulkan
Kukulkan
尔等抗三路
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,495 Elo+

VS

Team Averages
Level 13
1,452 SR
1,501 Elo+
Thoth
Thoth
AcuityVelocity
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,627 Elo+
Solo
Nemesis
Nemesis
DaveeX
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Odin
Odin
LiuDu
Odin
Level 4
God Stats
1W - 3L
1,259 SR
Queue Stats
3W - 6L
1,540 Elo+
Solo
Agni
Agni
corleone71
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,475 Elo+
Solo
Cerberus
Cerberus
lnzaghi
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,876
555
5,898
8,575
2,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
SerpentSteve
Xbalanque
13
10 / 0 / 7
9,155
572
12,077
7,648
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
papawitzy
Sun Wukong
12
4 / 6 / 6
8,190
512
6,675
13,226
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 1
7,497
469
2,788
6,870
3,425
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
14
4 / 4 / 3
8,940
559
6,550
7,755
2,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
8,918
557
8,471
9,241
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DaveeX
Nemesis
9
1 / 6 / 3
6,472
405
1,435
10,064
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
LiuDu
Odin
12
2 / 1 / 2
7,594
475
2,535
7,492
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

11
0 / 8 / 3
6,771
423
4,986
7,668
1,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
lnzaghi
Cerberus
11
3 / 5 / 0
7,524
470
7,512
14,940
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
11
12
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Nemesis
DaveeX
Nemesis
1
6
3
0.42
W
5
1
8
9
L
Odin
LiuDu
Odin
2
1
2
3
W
Xbalanque
SerpentSteve
Xbalanque
10
0
7
13.5
L
0
8
3
0.19
L
Cerberus
lnzaghi
Cerberus
3
5
0
0.6
W
Sun Wukong
papawitzy
Sun Wukong
4
6
6
1.17
W
0
1
1
0.5
W
Kukulkan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
24,939
44,074
Taken
49,405
15,717
Mitigated
20,643
12,520
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,471
637
0
1,708
9,241
2,813
0
3,184
6,057
60,024
0
L
Nemesis
DaveeX
Nemesis
1,435
498
0
2,188
10,064
2,270
0
1,144
8,920
0
19,863
W
5,898
1,598
0
3,388
8,575
2,697
604
6,381
2,194
24,161
0
L
Odin
LiuDu
Odin
2,535
1,230
0
1,080
7,492
5,110
386
974
6,518
0
26,620
W
Xbalanque
SerpentSteve
Xbalanque
12,077
6,773
0
3,248
7,648
2,298
2,045
4,054
3,515
0
47,349
L
4,986
783
198
1,120
7,668
1,650
850
1,439
6,229
30,673
0
L
Cerberus
lnzaghi
Cerberus
7,512
672
0
2,526
14,940
8,800
396
5,707
9,233
34,185
0
W
Sun Wukong
papawitzy
Sun Wukong
6,675
1,622
0
3,920
13,226
5,017
0
3,910
9,056
0
35,807
W
2,788
809
0
1,920
6,870
3,425
0
1,372
5,311
0
34,745
W
Kukulkan
6,550
432
0
44
7,755
2,280
916
4,733
2,772
53,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
37,279
347
Minions Killed
344
0
Camps Cleared
0
1,469,819
Distance Traveled
1,398,615
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,918
557
110
7
0
307,558
3
L
Nemesis
6,472
405
37
2
0
258,050
1
W
Ymir
8,876
555
48
3
0
317,214
0
L
Odin
7,594
475
62
4
0
295,081
6
W
Xbalanque
9,155
572
74
5
0
298,514
1
L
Agni
6,771
423
67
4
0
241,111
0
L
Cerberus
7,524
470
68
4
0
296,815
3
W
Sun Wukong
8,190
512
62
4
0
288,023
0
W
Fenrir
7,497
469
58
4
0
288,500
4
W
Kukulkan
8,940
559
105
7
0
277,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role