Player Matchup

Tiamat
Tiamat
Bhussy
Tiamat
Level 149
God Stats
17W - 10L
1,709 SR
Queue Stats
117W - 130L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BhussyLicker
Tsukuyomi
Level 14
God Stats
3W - 3L
1,857 SR
Queue Stats
20W - 19L
1,567 Elo+
Party 1
Sobek
Sobek
KING_REX019
Sobek
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,370 Elo+
Party 2
Izanami
Izanami
dankkoala56
Izanami
Level 85
God Stats
1W - 0L
1,547 SR
Queue Stats
21W - 19L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
officer_nordberg
Baba Yaga
Level 69
God Stats
3W - 2L
1,323 SR
Queue Stats
80W - 87L
1,278 Elo+
Party 2
Team Averages
Level 77
1,587 SR
1,440 Elo+

VS

Team Averages
Level 90
1,479 SR
1,468 Elo+
Neith
Neith
CelticCaveman
Neith
Level 119
God Stats
6W - 9L
1,245 SR
Queue Stats
169W - 167L
1,412 Elo+
Solo
Cthulhu
Cthulhu
OgLemonTree4200
Cthulhu
Level 40
God Stats
8W - 7L
1,549 SR
Queue Stats
62W - 76L
1,414 Elo+
Solo
Chang'e
Chang'e
Slimciack
Chang'e
Level 45
God Stats
130W - 114L
1,599 SR
Queue Stats
379W - 397L
1,461 Elo+
Solo
Zeus
Zeus
UnknownDrk
Zeus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 142L
1,487 Elo+
Solo
Nemesis
Nemesis
johnston1101
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bhussy
Tiamat
11
4 / 0 / 1
6,330
703
3,832
4,882
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
BhussyLicker
Tsukuyomi
10
1 / 1 / 2
5,683
631
759
5,267
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 4
5,344
594
1,738
5,915
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
dankkoala56
Izanami
8
4 / 2 / 0
5,530
614
4,038
5,201
1,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
9
1 / 1 / 1
4,860
540
1,964
5,237
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,336
482
3,320
4,355
749
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 0
5,043
560
3,234
4,737
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Slimciack
Chang'e
8
0 / 3 / 0
4,642
516
796
4,552
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 0
5,523
614
4,677
3,880
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
johnston1101
Nemesis
6
0 / 0 / 0
4,145
461
1,049
3,079
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
4
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bhussy
Tiamat
4
0
1
4.5
W
Tsukuyomi
BhussyLicker
Tsukuyomi
1
1
2
2
L
0
3
1
0.17
W
0
0
4
2
L
2
1
0
2
L
Chang'e
Slimciack
Chang'e
0
3
0
0
L
1
3
0
0.33
W
Izanami
dankkoala56
Izanami
4
2
0
2
L
Nemesis
johnston1101
Nemesis
0
0
0
0
W
Baba Yaga
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
13,076
26,502
Taken
20,603
11,509
Mitigated
6,818
10,637
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bhussy
Tiamat
3,832
638
0
3,530
4,882
3,529
40
707
4,086
30,934
0
W
Tsukuyomi
BhussyLicker
Tsukuyomi
759
43
0
2,118
5,267
1,699
118
745
4,474
0
29,290
L
3,320
1,599
0
941
4,355
749
0
446
3,909
0
17,381
W
1,738
201
0
2,844
5,915
3,032
148
1,432
4,483
11,879
0
L
3,234
85
0
915
4,737
2,285
0
1,292
3,445
15,134
0
L
Chang'e
Slimciack
Chang'e
796
37
0
1,682
4,552
1,860
150
2,363
1,945
19,140
0
L
4,677
460
0
637
3,880
1,174
120
2,260
1,492
28,297
0
W
Izanami
dankkoala56
Izanami
4,038
2,657
0
594
5,201
1,428
1,084
1,802
3,399
0
26,836
L
Nemesis
johnston1101
Nemesis
1,049
411
0
1,423
3,079
750
0
793
2,278
0
11,001
W
Baba Yaga
1,964
219
0
1,551
5,237
1,821
88
3,528
1,353
18,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
23,689
231
Minions Killed
202
0
Camps Cleared
0
908,055
Distance Traveled
769,376
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,330
703
64
7
0
183,752
2
W
Tsukuyomi
5,683
631
69
8
0
202,658
0
L
Neith
4,336
482
39
4
0
149,425
2
W
Sobek
5,344
594
14
2
0
191,853
1
L
Cthulhu
5,043
560
14
2
0
194,793
1
L
Chang'e
4,642
516
46
5
0
144,804
1
L
Zeus
5,523
614
74
8
0
167,769
2
W
Izanami
5,530
614
62
7
0
161,177
0
L
Nemesis
4,145
461
29
3
0
112,585
0
W
Baba Yaga
4,860
540
22
2
0
168,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role