Player Matchup

Ymir
Ymir
Awawia
Ymir
Level 36
God Stats
12W - 5L
1,558 SR
Queue Stats
23W - 18L
1,649 Elo+
Solo
Hou Yi
Hou Yi
Elajjaz
Hou Yi
Level 49
God Stats
4W - 4L
1,597 SR
Queue Stats
89W - 80L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
kimiiiii
Ao Kuang
Level 38
God Stats
1W - 6L
1,279 SR
Queue Stats
256W - 247L
1,559 Elo+
Solo
Mulan
Mulan
kingsofdemonss
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
robinchatall
Poseidon
Level 39
God Stats
4W - 13L
1,321 SR
Queue Stats
180W - 194L
1,439 Elo+
Solo
Team Averages
Level 42
1,451 SR
1,551 Elo+

VS

Team Averages
Level 40
1,551 SR
1,531 Elo+
Sol
Sol
CardCandy
Sol
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 21L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
LordT0ast
Heimdallr
Level 41
God Stats
3W - 2L
1,434 SR
Queue Stats
29W - 36L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
TyroneJungle
Erlang Shen
Level 36
God Stats
5W - 2L
1,476 SR
Queue Stats
21W - 14L
1,556 Elo+
Solo
Nike
Nike
VERTALETIK
Nike
Level 15
God Stats
5W - 0L
1,943 SR
Queue Stats
13W - 17L
1,495 Elo+
Party 1
Bellona
Bellona
lKpacaB4uK
Bellona
Level 40
God Stats
7W - 6L
1,618 SR
Queue Stats
24W - 22L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Awawia
Ymir
13
1 / 8 / 6
8,889
423
9,802
22,289
22,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Elajjaz
Hou Yi
14
2 / 3 / 3
8,693
414
5,943
12,397
4,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
kimiiiii
Ao Kuang
17
6 / 4 / 3
10,472
499
8,841
17,071
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 7 / 1
10,488
499
14,256
17,689
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
robinchatall
Poseidon
14
2 / 7 / 2
9,216
439
10,220
12,283
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 15
10,131
482
15,042
14,221
4,856
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
LordT0ast
Heimdallr
16
7 / 1 / 6
10,639
507
13,004
11,916
4,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TyroneJungle
Erlang Shen
19
10 / 4 / 11
12,003
572
16,651
16,249
11,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 2 / 12
10,876
518
7,230
14,579
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lKpacaB4uK
Bellona
18
5 / 6 / 12
11,320
539
10,481
16,822
10,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
18
Kills
29
29
Deaths
18
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
Awawia
Ymir
1
8
6
0.5
W
2
5
15
1.9
L
Hou Yi
Elajjaz
Hou Yi
2
3
3
1.17
W
Heimdallr
LordT0ast
Heimdallr
7
1
6
10
W
Erlang Shen
TyroneJungle
Erlang Shen
10
4
11
3.88
W
5
2
12
5.5
L
Ao Kuang
kimiiiii
Ao Kuang
6
4
3
1.88
L
7
7
1
1.07
W
Bellona
lKpacaB4uK
Bellona
5
6
12
1.83
L
Poseidon
robinchatall
Poseidon
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,062
Damage
62,408
81,729
Taken
73,787
45,088
Mitigated
37,653
16,670
Healing
23,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Awawia
Ymir
9,802
1,556
0
2,664
22,289
22,328
97
2,727
19,562
39,324
0
W
15,042
1,664
0
5,546
14,221
4,856
1,600
6,385
7,676
47,964
0
L
Hou Yi
Elajjaz
Hou Yi
5,943
2,785
0
3,601
12,397
4,730
575
96
12,301
0
42,292
W
Heimdallr
LordT0ast
Heimdallr
13,004
6,129
0
5,313
11,916
4,601
2,245
3,802
8,004
0
52,168
W
Erlang Shen
TyroneJungle
Erlang Shen
16,651
8,242
0
4,550
16,249
11,413
450
6,341
9,712
0
89,573
W
7,230
1,490
0
5,211
14,579
6,531
0
5,088
9,332
0
59,382
L
Ao Kuang
kimiiiii
Ao Kuang
8,841
1,372
0
6,699
17,071
6,774
216
3,910
13,157
61,386
0
L
14,256
1,372
0
2,350
17,689
6,797
619
6,650
11,039
0
59,090
W
Bellona
lKpacaB4uK
Bellona
10,481
3,082
994
2,222
16,822
10,252
0
6,566
10,200
0
68,485
L
Poseidon
robinchatall
Poseidon
10,220
1,344
0
1,356
12,283
4,459
0
1,659
10,621
50,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,758
Gold Earned
54,969
423
Minions Killed
466
0
Camps Cleared
0
2,018,157
Distance Traveled
2,048,251
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,889
423
39
2
0
379,452
6
W
Sol
10,131
482
63
3
0
384,726
6
L
Hou Yi
8,693
414
86
4
0
355,507
3
W
Heimdallr
10,639
507
73
3
0
378,976
7
W
Erlang Shen
12,003
572
116
6
0
415,597
3
W
Nike
10,876
518
102
5
0
417,350
1
L
Ao Kuang
10,472
499
106
5
0
482,141
0
L
Mulan
10,488
499
105
5
0
373,956
0
W
Bellona
11,320
539
112
5
0
451,602
4
L
Poseidon
9,216
439
87
4
0
427,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role