Player Matchup

He Bo
He Bo
Frihk
He Bo
Level 47
God Stats
15W - 0L
1,834 SR
Queue Stats
298W - 56L
1,927 Elo+
Party 1
Susano
Susano
ImBigJelly
Susano
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
lmRamen
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,679 Elo+
Party 1
Team Averages
Level 67
1,611 SR
1,762 Elo+

VS

Team Averages
Level 87
1,585 SR
1,515 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HomelessViper
Pele
Level 92
God Stats
13W - 22L
1,500 SR
Queue Stats
119W - 146L
1,546 Elo+
Solo
Yemoja
Yemoja
JockumS
Yemoja
Level 62
God Stats
0W - 2L
1,755 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Frihk
He Bo
16
9 / 1 / 0
11,580
724
22,009
11,093
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ImBigJelly
Susano
12
0 / 1 / 6
9,479
592
5,539
7,370
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
lmRamen
Hou Yi
13
0 / 3 / 7
9,790
612
3,564
8,519
2,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 4 / 1
10,847
678
9,448
13,314
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 2
9,752
610
6,166
13,170
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
JockumS
Yemoja
13
0 / 2 / 4
9,420
589
4,024
11,692
6,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
1
0.88
W
He Bo
Frihk
He Bo
9
1
0
9
L
2
3
2
1
W
Susano
ImBigJelly
Susano
0
1
6
3
L
Yemoja
JockumS
Yemoja
0
2
4
1
W
Hou Yi
lmRamen
Hou Yi
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
19,638
26,982
Taken
38,176
8,985
Mitigated
17,245
6,857
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,448
205
3,655
5,481
13,314
4,941
378
6,755
6,559
61,877
0
W
He Bo
Frihk
He Bo
22,009
577
0
4,613
11,093
4,059
1,080
6,683
4,128
74,117
0
L
6,166
729
902
2,254
13,170
5,823
590
6,793
6,377
0
35,024
W
Susano
ImBigJelly
Susano
5,539
206
0
774
7,370
2,371
298
2,423
4,891
0
34,577
L
Yemoja
JockumS
Yemoja
4,024
226
2,056
809
11,692
6,481
163
8,565
3,127
23,244
0
W
Hou Yi
lmRamen
Hou Yi
3,564
1,365
0
1,470
8,519
2,555
1,863
3,914
4,435
0
21,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
30,019
175
Minions Killed
191
0
Camps Cleared
0
831,142
Distance Traveled
975,956
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,847
678
126
8
0
296,382
1
W
He Bo
11,580
724
96
6
0
279,989
5
L
Pele
9,752
610
38
2
0
358,755
4
W
Susano
9,479
592
42
3
0
275,601
5
L
Yemoja
9,420
589
27
2
0
320,819
0
W
Hou Yi
9,790
612
37
2
0
275,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role