Player Matchup

Chiron
Chiron
Only1DragonRage
Chiron
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 80L
1,228 Elo+
Party 1
Scylla
Scylla
OnlyMrSpyro
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,278 Elo+
Party 1
Merlin
Merlin
SmartMarcus
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,459 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,322 Elo+

VS

Team Averages
Level 54
1,395 SR
1,468 Elo+
Artemis
Artemis
Frostrazor
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
KossuLimpa
Baron Samedi
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
YOLO23
Mercury
Level 63
God Stats
1W - 0L
1,186 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
7,415
570
4,043
12,469
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
12
3 / 3 / 1
8,997
692
6,123
5,811
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
11
1 / 5 / 3
8,391
645
8,835
8,836
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frostrazor
Artemis
15
11 / 2 / 5
11,507
885
16,578
12,112
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
KossuLimpa
Baron Samedi
13
5 / 1 / 5
9,359
720
5,764
8,317
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
YOLO23
Mercury
12
1 / 2 / 10
8,752
673
1,888
7,372
2,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
17
17
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Frostrazor
Artemis
11
2
5
6.75
W
Baron Samedi
KossuLimpa
Baron Samedi
5
1
5
7.5
L
0
9
3
0.17
L
Scylla
3
3
1
1.17
L
Merlin
1
5
3
0.5
W
Mercury
YOLO23
Mercury
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
24,230
27,116
Taken
27,801
8,903
Mitigated
10,587
2,997
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Frostrazor
Artemis
16,578
11,976
0
5,906
12,112
4,278
1,692
6,530
5,130
0
65,274
W
Baron Samedi
KossuLimpa
Baron Samedi
5,764
661
960
4,573
8,317
3,923
807
4,205
3,669
37,199
0
L
4,043
1,600
149
1,240
12,469
3,857
0
1,923
10,545
0
16,545
L
Scylla
6,123
302
0
403
5,811
2,080
0
960
4,851
26,420
0
L
Merlin
8,835
640
0
1,205
8,836
2,966
0
2,913
5,923
33,414
0
W
Mercury
YOLO23
Mercury
1,888
720
0
1,836
7,372
2,386
1,044
3,746
3,400
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
29,618
136
Minions Killed
185
0
Camps Cleared
0
600,755
Distance Traveled
716,145
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,507
885
80
6
0
209,143
3
W
Baron Samedi
9,359
720
69
5
0
248,927
0
L
Chiron
7,415
570
13
1
0
205,276
0
L
Scylla
8,997
692
66
5
0
233,758
10
L
Merlin
8,391
645
57
4
0
161,721
3
W
Mercury
8,752
673
36
3
0
258,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role