Player Matchup

Yemoja
Yemoja
AncapMuffyn
Yemoja
Level 8
God Stats
9W - 8L
1,395 SR
Queue Stats
60W - 78L
1,192 Elo+
Party 2
Agni
Agni
CHIMEGS
Agni
Level 29
God Stats
13W - 10L
1,370 SR
Queue Stats
197W - 239L
1,423 Elo+
Party 2
Medusa
Medusa
HoLoLcaust
Medusa
Level 13
God Stats
12W - 14L
1,328 SR
Queue Stats
85W - 117L
1,192 Elo+
Party 2
Arachne
Arachne
KeeblerElf64
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PINETheGamer
Bellona
Level 18
God Stats
5W - 2L
1,686 SR
Queue Stats
46W - 70L
1,366 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,335 Elo+

VS

Team Averages
Level 19
1,450 SR
1,588 Elo+
Izanami
Izanami
JTCheetah
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,720 Elo+
Party 1
Tiamat
Tiamat
NO2OPAF5
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Shiirakin
Arachne
Level 8
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
hedgehoog
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
tuck_beaz
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
3 / 0 / 10
7,340
565
1,891
3,446
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
CHIMEGS
Agni
13
5 / 3 / 7
7,912
609
7,340
6,353
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
HoLoLcaust
Medusa
11
8 / 0 / 8
7,451
573
8,264
5,264
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
KeeblerElf64
Arachne
14
12 / 2 / 4
8,441
649
9,846
8,593
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
PINETheGamer
Bellona
12
0 / 0 / 5
7,095
546
4,060
5,182
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JTCheetah
Izanami
6
0 / 6 / 1
4,756
366
2,561
6,499
1,700
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
NO2OPAF5
Tiamat
8
0 / 2 / 2
5,341
411
4,033
7,109
3,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Shiirakin
Arachne
8
2 / 9 / 0
5,728
441
4,090
12,204
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
hedgehoog
Jing Wei
12
2 / 2 / 2
6,893
530
3,651
7,726
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
1 / 9 / 1
5,304
408
2,606
9,867
4,596
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
28
Kills
5
5
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
0
10
8
W
Agni
CHIMEGS
Agni
5
3
7
2.83
W
Medusa
HoLoLcaust
Medusa
8
0
8
12
L
Izanami
JTCheetah
Izanami
0
6
1
0.08
W
Arachne
KeeblerElf64
Arachne
12
2
4
7
L
Tiamat
NO2OPAF5
Tiamat
0
2
2
0.5
W
Bellona
PINETheGamer
Bellona
0
0
5
2.5
L
Arachne
Shiirakin
Arachne
2
9
0
0.22
L
Jing Wei
hedgehoog
Jing Wei
2
2
2
1.5
L
Ares
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
16,941
28,838
Taken
43,405
12,809
Mitigated
15,741
9,281
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,891
682
1,740
848
3,446
1,716
949
796
2,650
12,061
0
W
Agni
CHIMEGS
Agni
7,340
735
0
1,141
6,353
2,005
492
2,214
4,139
46,325
0
W
Medusa
HoLoLcaust
Medusa
8,264
5,534
0
3,343
5,264
1,640
3,170
1,573
3,691
0
38,848
L
Izanami
JTCheetah
Izanami
2,561
2,194
0
1,085
6,499
1,700
0
1,955
4,416
0
21,306
W
Arachne
KeeblerElf64
Arachne
9,846
7,152
0
827
8,593
2,946
0
1,382
7,211
0
56,332
L
Tiamat
NO2OPAF5
Tiamat
4,033
588
0
1,186
7,109
3,505
0
1,796
5,177
14,252
0
W
Bellona
PINETheGamer
Bellona
4,060
530
0
1,382
5,182
4,502
801
674
4,508
0
26,719
L
Arachne
Shiirakin
Arachne
4,090
2,907
0
2,658
12,204
3,339
0
1,426
10,716
0
18,180
L
Jing Wei
hedgehoog
Jing Wei
3,651
2,312
0
3,034
7,726
2,601
42
881
6,791
0
23,836
L
Ares
2,606
223
0
712
9,867
4,596
165
2,665
7,074
12,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
28,022
349
Minions Killed
160
0
Camps Cleared
0
1,201,135
Distance Traveled
1,083,784
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,340
565
36
3
0
242,629
0
W
Agni
7,912
609
89
7
0
236,759
3
W
Medusa
7,451
573
63
5
0
230,872
1
L
Izanami
4,756
366
37
3
0
193,857
5
W
Arachne
8,441
649
104
8
0
256,065
1
L
Tiamat
5,341
411
20
2
0
221,565
1
W
Bellona
7,095
546
57
4
0
234,810
2
L
Arachne
5,728
441
42
3
0
241,952
1
L
Jing Wei
6,893
530
44
3
0
228,411
2
L
Ares
5,304
408
17
1
0
197,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role