Player Matchup

Fenrir
Fenrir
Blacker62
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,392 Elo+
Party 1
Anubis
Anubis
ChePasRire
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,311 Elo+
Party 1
Loki
Loki
Dantcro
Loki
Level 25
God Stats
371W - 376L
1,406 SR
Queue Stats
552W - 628L
1,316 Elo+
Solo
Danzaburou
Danzaburou
Leototles
Danzaburou
Level 29
God Stats
4W - 4L
1,743 SR
Queue Stats
50W - 68L
1,346 Elo+
Solo
Tyr
Tyr
tobefromwithin
Tyr
Level 18
God Stats
4W - 10L
1,283 SR
Queue Stats
19W - 28L
1,428 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,359 Elo+

VS

Team Averages
Level 18
1,534 SR
1,480 Elo+
Yemoja
Yemoja
D3X5G8
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DuraExtvia
Izanami
Level 29
God Stats
17W - 10L
1,666 SR
Queue Stats
72W - 56L
1,499 Elo+
Solo
Guan Yu
Guan Yu
SMITEGGO
Guan Yu
Level 16
God Stats
28W - 13L
1,628 SR
Queue Stats
42W - 30L
1,518 Elo+
Solo
Arachne
Arachne
faith2no1
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
pame250810
Ra
Level 28
God Stats
10W - 22L
1,375 SR
Queue Stats
141W - 193L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blacker62
Fenrir
4
0 / 1 / 1
3,022
604
1,005
2,777
759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
ChePasRire
Anubis
1
0 / 0 / 0
2,496
499
0
0
0
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
Dantcro
Loki
6
1 / 0 / 0
3,617
723
1,337
2,834
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Leototles
Danzaburou
4
0 / 2 / 0
2,818
564
655
2,725
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
996
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D3X5G8
Yemoja
5
0 / 0 / 1
3,582
716
403
1,408
477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
DuraExtvia
Izanami
6
2 / 0 / 0
3,878
776
1,746
2,592
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
SMITEGGO
Guan Yu
4
1 / 0 / 0
3,508
702
1,006
2,710
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
faith2no1
Arachne
7
0 / 0 / 1
3,940
788
392
2,152
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 0
3,544
709
464
1,651
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blacker62
Fenrir
0
1
1
0.5
L
Anubis
ChePasRire
Anubis
0
0
0
0
W
Yemoja
D3X5G8
Yemoja
0
0
1
0.5
L
Loki
Dantcro
Loki
1
0
0
1
W
Izanami
DuraExtvia
Izanami
2
0
0
2
L
Danzaburou
Leototles
Danzaburou
0
2
0
0
W
Guan Yu
SMITEGGO
Guan Yu
1
0
0
1
W
Arachne
faith2no1
Arachne
0
0
1
0.5
W
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,997
Damage
4,011
8,336
Taken
10,513
1,901
Mitigated
3,100
2,428
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blacker62
Fenrir
1,005
357
0
84
2,777
759
0
63
2,614
0
4,843
L
Anubis
ChePasRire
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
D3X5G8
Yemoja
403
37
170
361
1,408
477
296
0
1,408
5,485
0
L
Loki
Dantcro
Loki
1,337
483
0
1,421
2,834
649
0
401
2,408
0
13,167
W
Izanami
DuraExtvia
Izanami
1,746
1,095
0
1,152
2,592
550
103
0
2,592
0
18,867
L
Danzaburou
Leototles
Danzaburou
655
144
0
923
2,725
493
0
403
2,322
0
5,672
W
Guan Yu
SMITEGGO
Guan Yu
1,006
138
60
654
2,710
1,164
0
0
2,710
0
8,759
W
Arachne
faith2no1
Arachne
392
252
0
735
2,152
533
0
0
2,152
0
11,053
W
464
0
0
25
1,651
376
53
0
1,633
12,547
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,949
Gold Earned
18,452
49
Minions Killed
135
0
Camps Cleared
0
261,538
Distance Traveled
504,184
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,022
604
4
1
0
100,244
0
L
Anubis
2,496
499
0
0
0
2,501
0
W
Yemoja
3,582
716
6
1
0
110,833
2
L
Loki
3,617
723
35
7
0
83,226
1
W
Izanami
3,878
776
49
10
0
91,540
2
L
Danzaburou
2,818
564
10
2
0
75,567
0
W
Guan Yu
3,508
702
15
3
0
108,974
1
W
Arachne
3,940
788
41
8
0
94,968
1
W
Ra
3,544
709
24
5
0
97,869
2
L
Tyr
996
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role