Player Matchup

Medusa
Medusa
Berserk90
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Läuw
Chang'e
Level 123
God Stats
24W - 12L
1,450 SR
Queue Stats
1,533W - 1,473L
1,601 Elo+
Solo
Ares
Ares
NovaTerra
Ares
Level 128
God Stats
1W - 2L
1,481 SR
Queue Stats
34W - 43L
1,544 Elo+
Solo
Nemesis
Nemesis
QillJuice
Nemesis
Level 77
God Stats
1W - 5L
1,518 SR
Queue Stats
166W - 174L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
Rurck
Erlang Shen
Level 127
God Stats
4W - 5L
1,370 SR
Queue Stats
416W - 384L
1,535 Elo+
Solo
Team Averages
Level 113
1,464 SR
1,543 Elo+

VS

Team Averages
Level 142
1,437 SR
1,601 Elo+
Hercules
Hercules
Ahead
Hercules
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 41L
1,780 Elo+
Solo
Artio
Artio
Carflux
Artio
Level 122
God Stats
5W - 3L
1,459 SR
Queue Stats
508W - 535L
1,511 Elo+
Solo
Pele
Pele
JesperDeJure
Pele
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
231W - 246L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
Naario
The Morrigan
Level 159
God Stats
9W - 11L
1,228 SR
Queue Stats
248W - 224L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
babypwnz
Aphrodite
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 130L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Berserk90
Medusa
15
3 / 5 / 6
8,563
778
14,784
11,101
5,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Läuw
Chang'e
14
2 / 7 / 8
8,549
777
10,049
13,008
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
14
0 / 3 / 7
7,693
699
5,885
12,631
13,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
QillJuice
Nemesis
15
4 / 5 / 5
8,595
781
10,824
12,368
10,709
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Erlang Shen
Rurck
Erlang Shen
15
2 / 5 / 8
8,356
760
8,158
16,069
16,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ahead
Hercules
15
4 / 3 / 12
9,728
884
9,063
15,658
17,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
Carflux
Artio
16
2 / 1 / 23
10,005
910
9,113
17,721
19,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 4 / 16
8,820
802
11,593
14,474
9,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Naario
The Morrigan
19
14 / 1 / 10
11,542
1,049
19,713
9,817
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
babypwnz
Aphrodite
16
2 / 2 / 19
9,055
823
9,504
10,793
10,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
11
Kills
25
25
Deaths
11
34
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ahead
Hercules
4
3
12
3.33
L
Medusa
Berserk90
Medusa
3
5
6
1.2
W
Artio
Carflux
Artio
2
1
23
13.5
W
3
4
16
2.75
L
Chang'e
Läuw
Chang'e
2
7
8
0.86
W
The Morrigan
Naario
The Morrigan
14
1
10
19
L
Ares
0
3
7
1.17
L
Nemesis
QillJuice
Nemesis
4
5
5
1.3
L
Erlang Shen
Rurck
Erlang Shen
2
5
8
1.2
W
Aphrodite
babypwnz
Aphrodite
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,700
Damage
58,986
65,177
Taken
68,463
51,628
Mitigated
62,206
14,216
Healing
32,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ahead
Hercules
9,063
2,568
1,233
2,558
15,658
17,460
1,551
3,909
11,749
0
12,734
L
Medusa
Berserk90
Medusa
14,784
4,156
596
611
11,101
5,344
1,036
5,079
6,022
0
30,904
W
Artio
Carflux
Artio
9,113
701
3,097
4,928
17,721
19,636
69
3,944
13,777
21,091
0
W
11,593
2,418
0
2,918
14,474
9,448
1,159
3,460
11,014
0
24,549
L
Chang'e
Läuw
Chang'e
10,049
731
6,914
2,503
13,008
6,179
768
6,073
6,935
22,272
0
W
The Morrigan
Naario
The Morrigan
19,713
3,296
1,080
492
9,817
5,601
2,163
1,110
8,707
35,196
8,830
L
Ares
5,885
187
210
567
12,631
13,324
219
6,022
6,609
10,050
0
L
Nemesis
QillJuice
Nemesis
10,824
3,130
87
873
12,368
10,709
1,263
7,167
5,201
0
16,736
L
Erlang Shen
Rurck
Erlang Shen
8,158
2,263
29
1,826
16,069
16,072
263
7,951
8,118
187
14,659
W
Aphrodite
babypwnz
Aphrodite
9,504
1,205
10,651
5,763
10,793
10,061
389
3,671
7,122
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,756
Gold Earned
49,150
104
Minions Killed
116
0
Camps Cleared
0
834,560
Distance Traveled
1,008,692
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,728
884
6
1
0
184,327
2
L
Medusa
8,563
778
32
3
0
136,380
0
W
Artio
10,005
910
6
1
0
227,163
2
W
Pele
8,820
802
14
1
0
212,461
1
L
Chang'e
8,549
777
39
4
0
161,590
1
W
The Morrigan
11,542
1,049
71
6
0
190,079
0
L
Ares
7,693
699
10
1
0
181,950
3
L
Nemesis
8,595
781
13
1
0
167,020
0
L
Erlang Shen
8,356
760
10
1
0
187,620
5
W
Aphrodite
9,055
823
19
2
0
194,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role