Player Matchup

Chernobog
Chernobog
BrainCaine
Chernobog
Level 7
God Stats
5W - 3L
1,366 SR
Queue Stats
6W - 9L
1,279 Elo+
Party 1
Ares
Ares
DankDrank
Ares
Level 11
God Stats
1W - 1L
1,245 SR
Queue Stats
7W - 12L
1,247 Elo+
Party 1
Nemesis
Nemesis
DreamAtlas
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 86L
1,500 Elo+
Solo
Raijin
Raijin
XxendgamexX
Raijin
Level 29
God Stats
5W - 4L
1,619 SR
Queue Stats
57W - 69L
1,443 Elo+
Solo
Heimdallr
Heimdallr
merkzilla428
Heimdallr
Level 27
God Stats
42W - 25L
1,500 SR
Queue Stats
264W - 92L
1,770 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,448 Elo+

VS

Team Averages
Level 18
1,490 SR
1,505 Elo+
Ares
Ares
Leshom
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
ProdigyKajun
Raijin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 137L
1,551 Elo+
Solo
Awilix
Awilix
Theakston16
Awilix
Level 29
God Stats
56W - 38L
1,553 SR
Queue Stats
84W - 76L
1,473 Elo+
Solo
Apollo
Apollo
YmirIsAlwaysHere
Apollo
Level 29
God Stats
75W - 60L
1,582 SR
Queue Stats
156W - 144L
1,608 Elo+
Solo
Neith
Neith
zYogi
Neith
Level 3
God Stats
0W - 2L
1,316 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrainCaine
Chernobog
14
1 / 4 / 4
9,396
470
5,921
7,185
2,919
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
14
0 / 4 / 2
8,654
433
3,584
12,027
8,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
DreamAtlas
Nemesis
20
7 / 0 / 3
13,848
692
5,511
15,259
7,728
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
17
5 / 4 / 3
11,652
583
8,697
11,627
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
merkzilla428
Heimdallr
20
12 / 0 / 5
13,505
675
18,922
23,736
11,371
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Leshom
Ares
11
0 / 8 / 3
7,508
375
2,779
14,056
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
15
2 / 5 / 2
9,052
453
5,681
12,368
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
1
0 / 0 / 0
5,148
257
0
0
0
17
6 / 2 / 1
10,210
511
10,709
16,331
7,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
zYogi
Neith
11
0 / 10 / 1
7,273
364
6,974
13,927
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
25
Kills
8
12
Deaths
25
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BrainCaine
Chernobog
1
4
4
0.75
W
Ares
0
4
2
0.25
W
Nemesis
DreamAtlas
Nemesis
7
0
3
8.5
L
Ares
Leshom
Ares
0
8
3
0.19
L
Raijin
2
5
2
0.6
L
Awilix
0
0
0
0
W
Raijin
5
4
3
1.63
L
6
2
1
3.25
W
Heimdallr
merkzilla428
Heimdallr
12
0
5
14.5
L
Neith
zYogi
Neith
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,635
Damage
26,143
69,834
Taken
56,682
34,117
Mitigated
25,590
24,929
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BrainCaine
Chernobog
5,921
4,464
0
443
7,185
2,919
1,640
926
6,179
0
38,234
W
Ares
3,584
223
0
1,391
12,027
8,271
1,131
1,325
10,658
27,770
0
W
Nemesis
DreamAtlas
Nemesis
5,511
3,000
0
4,367
15,259
7,728
0
853
14,356
0
143,456
L
Ares
Leshom
Ares
2,779
229
0
822
14,056
9,829
0
2,248
11,751
19,071
0
L
Raijin
5,681
618
0
2,482
12,368
4,463
0
5,335
6,619
55,144
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
8,697
636
0
2,765
11,627
3,828
1,974
5,546
5,811
67,191
0
L
10,709
6,321
0
6,044
16,331
7,504
0
2,464
13,483
0
66,600
W
Heimdallr
merkzilla428
Heimdallr
18,922
9,679
0
15,963
23,736
11,371
5,028
3,288
20,448
0
120,483
L
Neith
zYogi
Neith
6,974
3,630
0
3,084
13,927
3,794
0
1,656
12,174
0
41,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,055
Gold Earned
39,191
587
Minions Killed
363
0
Camps Cleared
0
1,844,106
Distance Traveled
1,346,243
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,396
470
93
5
0
337,035
0
W
Ares
8,654
433
19
1
0
355,959
2
W
Nemesis
13,848
692
202
10
0
457,637
4
L
Ares
7,508
375
33
2
0
342,596
1
L
Raijin
9,052
453
131
7
0
309,655
6
L
Awilix
5,148
257
0
0
0
0
0
W
Raijin
11,652
583
123
6
0
343,088
4
L
Apollo
10,210
511
115
6
0
320,290
7
W
Heimdallr
13,505
675
150
8
0
350,387
2
L
Neith
7,273
364
84
4
0
373,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role