Player Matchup

Cerberus
Cerberus
Gold IV
Mein0
Cerberus
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
MindControllers
Poseidon
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 154L
1,459 MMR
Solo
Fenrir
Fenrir
Gold III
NappyGohan
Fenrir
Gold III
Level 140
God Stats
21W - 15L
1,646 SR
Queue Stats
705W - 684L
1,480 MMR
Solo
Rama
Rama
Gold V
Sylverstar
Rama
Gold V
Level 158
God Stats
5W - 11L
1,170 SR
Queue Stats
276W - 264L
1,424 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
harrienak4
Cu Chulainn
Silver III
Level 147
God Stats
33W - 23L
1,608 SR
Queue Stats
75W - 70L
1,497 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,485 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,445 SR
1,475 MMR
Neith
Neith
Bronze III
GenesisJanho
Neith
Bronze III
Level 32
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
IPaLyAnCoI
Xing Tian
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
ciocadelmano
Nemesis
Gold III
Level 126
God Stats
26W - 17L
1,566 SR
Queue Stats
136W - 139L
1,487 MMR
Solo
Hercules
Hercules
Silver I
islajer
Hercules
Silver I
Level 149
God Stats
7W - 12L
1,465 SR
Queue Stats
475W - 481L
1,420 MMR
Solo
Hera
Hera
Gold V
slykidd
Hera
Gold V
Level 160
God Stats
10W - 14L
1,444 SR
Queue Stats
317W - 328L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mein0
Cerberus
9
4 / 0 / 8
6,422
642
5,395
6,118
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
10
1 / 2 / 2
5,753
575
2,550
3,913
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
NappyGohan
Fenrir
9
2 / 2 / 3
5,266
527
3,385
6,336
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
7 / 1 / 4
6,425
643
5,032
5,869
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
harrienak4
Cu Chulainn
11
2 / 2 / 0
6,049
605
5,686
5,811
2,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Ao KuangSetThe MorriganScyllaTyr

VS

Bans
ApolloTsukuyomiAresJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,279
428
3,531
5,755
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
IPaLyAnCoI
Xing Tian
7
0 / 2 / 3
4,674
467
1,349
5,814
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
ciocadelmano
Nemesis
9
3 / 3 / 1
5,698
570
4,039
6,466
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
islajer
Hercules
9
1 / 1 / 1
5,003
500
3,631
7,663
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
slykidd
Hera
9
2 / 5 / 2
5,340
534
2,908
5,583
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Xing Tian
IPaLyAnCoI
Xing Tian
0
2
3
0.75
W
Cerberus
Mein0
Cerberus
4
0
8
8
W
Poseidon
1
2
2
1
W
Fenrir
NappyGohan
Fenrir
2
2
3
1.75
W
7
1
4
9
L
Nemesis
ciocadelmano
Nemesis
3
3
1
1.17
W
Cu Chulainn
harrienak4
Cu Chulainn
2
2
0
1
L
Hercules
islajer
Hercules
1
1
1
1.5
L
Hera
slykidd
Hera
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
15,458
28,047
Taken
31,281
11,328
Mitigated
11,438
10,293
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,531
1,681
70
1,524
5,755
1,165
0
2,401
3,354
0
15,908
L
Xing Tian
IPaLyAnCoI
Xing Tian
1,349
177
0
1,702
5,814
2,400
0
2,030
3,784
6,019
0
W
Cerberus
Mein0
Cerberus
5,395
801
0
2,302
6,118
3,473
0
652
5,420
17,932
0
W
Poseidon
2,550
879
0
1,328
3,913
1,070
0
1,401
2,422
38,677
0
W
Fenrir
NappyGohan
Fenrir
3,385
541
0
1,257
6,336
2,147
0
1,794
4,386
0
20,582
W
5,032
3,844
0
3,988
5,869
1,666
228
118
5,751
0
30,994
L
Nemesis
ciocadelmano
Nemesis
4,039
2,087
0
495
6,466
1,809
0
1,197
5,269
0
27,217
W
Cu Chulainn
harrienak4
Cu Chulainn
5,686
1,918
0
1,418
5,811
2,972
0
0
5,486
845
31,240
L
Hercules
islajer
Hercules
3,631
1,409
0
3,286
7,663
4,607
0
0
7,663
0
19,472
L
Hera
slykidd
Hera
2,908
657
0
498
5,583
1,457
0
2,317
3,266
26,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
24,994
281
Minions Killed
185
0
Camps Cleared
0
925,579
Distance Traveled
982,381
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,279
428
19
2
0
196,046
2
L
Xing Tian
4,674
467
8
1
0
205,327
4
W
Cerberus
6,422
642
34
3
0
210,946
2
W
Poseidon
5,753
575
82
8
0
192,996
1
W
Fenrir
5,266
527
51
5
0
195,738
3
W
Rama
6,425
643
51
5
0
155,101
2
L
Nemesis
5,698
570
57
6
0
208,416
2
W
Cu Chulainn
6,049
605
63
6
0
170,798
2
L
Hercules
5,003
500
38
4
0
199,295
1
L
Hera
5,340
534
63
6
0
173,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role