Player Matchup

Chang'e
Chang'e
Berfin5568
Chang'e
Level 5
God Stats
41W - 48L
1,500 SR
Queue Stats
122W - 132L
1,132 Elo+
Solo
Tsukuyomi
Tsukuyomi
Enavers
Tsukuyomi
Level 22
God Stats
3W - 2L
1,684 SR
Queue Stats
12W - 10L
1,387 Elo+
Solo
Cerberus
Cerberus
GenralJay
Cerberus
Level 27
God Stats
14W - 17L
1,385 SR
Queue Stats
118W - 147L
1,338 Elo+
Solo
Danzaburou
Danzaburou
Livai_X
Danzaburou
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 34L
1,339 Elo+
Solo
Chernobog
Chernobog
lilbompz
Chernobog
Level 18
God Stats
5W - 4L
1,245 SR
Queue Stats
36W - 43L
1,325 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,304 Elo+

VS

Team Averages
Level 13
1,412 SR
1,383 Elo+
King Arthur
King Arthur
LIX_Lastone
King Arthur
Level 3
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Lix_Sah1n9
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ruudysnipes69
Tsukuyomi
Level 15
God Stats
14W - 12L
1,470 SR
Queue Stats
63W - 57L
1,363 Elo+
Party 2
Chernobog
Chernobog
TommyFreakinTee
Chernobog
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 77L
1,312 Elo+
Solo
Anhur
Anhur
lakkopip1
Anhur
Level 14
God Stats
0W - 5L
1,300 SR
Queue Stats
131W - 141L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Berfin5568
Chang'e
15
2 / 6 / 7
10,493
500
6,676
13,206
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Enavers
Tsukuyomi
15
3 / 6 / 4
9,422
449
12,475
13,167
6,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GenralJay
Cerberus
16
10 / 7 / 16
11,042
526
17,834
20,305
24,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Livai_X
Danzaburou
15
2 / 4 / 6
9,533
454
8,420
13,619
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
lilbompz
Chernobog
19
17 / 1 / 7
12,652
602
13,633
13,736
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LIX_Lastone
King Arthur
9
0 / 15 / 9
7,144
340
3,989
21,967
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Lix_Sah1n9
Nemesis
11
4 / 14 / 6
8,393
400
7,642
16,260
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Ruudysnipes69
Tsukuyomi
17
10 / 3 / 10
10,738
511
19,493
16,876
9,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
TommyFreakinTee
Chernobog
19
4 / 1 / 8
11,154
531
17,942
14,971
6,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
lakkopip1
Anhur
16
6 / 4 / 3
9,971
475
9,137
11,498
3,879
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
34
Kills
24
24
Deaths
37
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Berfin5568
Chang'e
2
6
7
0.92
W
Tsukuyomi
Enavers
Tsukuyomi
3
6
4
0.83
W
Cerberus
GenralJay
Cerberus
10
7
16
2.57
L
King Arthur
LIX_Lastone
King Arthur
0
15
9
0.3
W
Danzaburou
Livai_X
Danzaburou
2
4
6
1.25
L
Nemesis
Lix_Sah1n9
Nemesis
4
14
6
0.5
L
Tsukuyomi
Ruudysnipes69
Tsukuyomi
10
3
10
5
L
Chernobog
TommyFreakinTee
Chernobog
4
1
8
8
L
Anhur
lakkopip1
Anhur
6
4
3
1.88
W
Chernobog
lilbompz
Chernobog
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,038
Damage
58,203
74,033
Taken
81,572
47,407
Mitigated
36,582
24,953
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Berfin5568
Chang'e
6,676
2,302
1,754
2,890
13,206
6,099
967
0
13,206
38,793
0
W
Tsukuyomi
Enavers
Tsukuyomi
12,475
2,423
0
2,975
13,167
6,166
382
0
13,067
0
43,480
W
Cerberus
GenralJay
Cerberus
17,834
2,261
0
6,642
20,305
24,455
915
0
20,005
41,684
0
L
King Arthur
LIX_Lastone
King Arthur
3,989
890
0
1,827
21,967
12,567
86
5,930
15,743
0
12,204
W
Danzaburou
Livai_X
Danzaburou
8,420
4,963
0
3,691
13,619
4,779
3,272
0
13,594
0
41,597
L
Nemesis
Lix_Sah1n9
Nemesis
7,642
2,792
0
790
16,260
4,603
338
5,356
10,554
0
19,194
L
Tsukuyomi
Ruudysnipes69
Tsukuyomi
19,493
5,383
313
6,322
16,876
9,129
102
7,092
9,584
0
68,217
L
Chernobog
TommyFreakinTee
Chernobog
17,942
9,608
0
8,976
14,971
6,404
815
3,728
11,102
0
84,873
L
Anhur
lakkopip1
Anhur
9,137
3,650
0
490
11,498
3,879
1,305
1,614
9,459
0
44,716
W
Chernobog
lilbompz
Chernobog
13,633
9,212
0
7,001
13,736
5,908
2,921
0
13,611
0
79,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
47,400
413
Minions Killed
385
0
Camps Cleared
0
1,718,003
Distance Traveled
1,845,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,493
500
62
3
0
342,849
0
W
Tsukuyomi
9,422
449
64
3
0
353,999
0
W
Cerberus
11,042
526
77
4
0
332,237
2
L
King Arthur
7,144
340
9
0
0
386,900
0
W
Danzaburou
9,533
454
79
4
0
301,049
0
L
Nemesis
8,393
400
18
1
0
350,840
0
L
Tsukuyomi
10,738
511
103
5
0
408,253
0
L
Chernobog
11,154
531
163
8
0
383,631
2
L
Anhur
9,971
475
92
4
0
315,743
0
W
Chernobog
12,652
602
131
6
0
387,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role