Player Matchup

Scylla
Scylla
AliceRQ
Scylla
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 31L
1,594 Elo+
Solo
Medusa
Medusa
Monopolyy
Medusa
Level 27
God Stats
18W - 18L
1,565 SR
Queue Stats
124W - 117L
1,663 Elo+
Solo
King Arthur
King Arthur
Sunrisehorizon
King Arthur
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,487 Elo+
Solo
Kali
Kali
Tieluu
Kali
Level 29
God Stats
15W - 10L
1,556 SR
Queue Stats
93W - 99L
1,502 Elo+
Solo
Cthulhu
Cthulhu
whatahell10
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,781 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,605 Elo+

VS

Team Averages
Level 16
1,621 SR
1,515 Elo+
Bakasura
Bakasura
BIX7
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,334 Elo+
Solo
Ares
Ares
HayaHakai3
Ares
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 75L
1,567 Elo+
Solo
Tiamat
Tiamat
Krosuna
Tiamat
Level 28
God Stats
32W - 20L
1,658 SR
Queue Stats
61W - 34L
1,675 Elo+
Solo
Vamana
Vamana
ProdigyKajun
Vamana
Level 27
God Stats
2W - 4L
1,707 SR
Queue Stats
133W - 137L
1,561 Elo+
Solo
Neith
Neith
StormArcane
Neith
Level 12
God Stats
8W - 5L
1,741 SR
Queue Stats
20W - 26L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AliceRQ
Scylla
11
2 / 1 / 2
6,384
580
3,512
4,673
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Monopolyy
Medusa
11
11 / 2 / 1
7,224
657
11,187
7,683
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Sunrisehorizon
King Arthur
8
0 / 1 / 0
5,158
469
1,568
6,045
2,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
Tieluu
Kali
12
4 / 0 / 0
7,006
637
3,679
7,093
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
whatahell10
Cthulhu
8
0 / 1 / 6
5,724
520
3,746
7,129
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIX7
Bakasura
7
0 / 6 / 1
4,683
426
1,038
6,081
1,561
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
5,213
474
3,403
10,072
5,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Krosuna
Tiamat
11
2 / 3 / 0
6,312
574
5,197
6,093
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
10
1 / 0 / 0
5,722
520
2,237
6,594
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 1
4,929
448
839
5,784
1,693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
3
5
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
AliceRQ
Scylla
2
1
2
3
L
Bakasura
BIX7
Bakasura
0
6
1
0.08
L
0
4
2
0.25
L
Tiamat
Krosuna
Tiamat
2
3
0
0.67
W
Medusa
Monopolyy
Medusa
11
2
1
5.75
L
Vamana
1
0
0
1
L
0
4
1
0.13
W
King Arthur
Sunrisehorizon
King Arthur
0
1
0
0
W
Kali
Tieluu
Kali
4
0
0
4
W
Cthulhu
whatahell10
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
12,714
32,623
Taken
34,624
11,643
Mitigated
15,296
9,895
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AliceRQ
Scylla
3,512
956
0
1,023
4,673
1,325
120
2,171
2,216
40,123
0
L
Bakasura
BIX7
Bakasura
1,038
759
0
1,014
6,081
1,561
0
1,855
4,226
0
9,587
L
3,403
647
0
1,085
10,072
5,171
0
2,925
7,147
10,711
0
L
Tiamat
Krosuna
Tiamat
5,197
816
0
1,548
6,093
3,595
0
1,418
4,675
36,122
0
W
Medusa
Monopolyy
Medusa
11,187
5,750
0
2,162
7,683
2,467
274
2,785
4,849
0
42,904
L
Vamana
2,237
1,339
0
3,774
6,594
3,276
558
821
5,773
0
26,906
L
839
491
0
354
5,784
1,693
0
239
5,545
0
17,815
W
King Arthur
Sunrisehorizon
King Arthur
1,568
278
0
1,275
6,045
2,252
0
410
5,432
0
18,955
W
Kali
Tieluu
Kali
3,679
1,940
0
4,178
7,093
2,359
19
626
6,420
0
38,435
W
Cthulhu
whatahell10
Cthulhu
3,746
817
107
1,150
7,129
3,240
0
2,321
4,746
15,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
26,859
302
Minions Killed
220
0
Camps Cleared
0
1,070,309
Distance Traveled
965,377
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,384
580
87
8
0
192,010
2
L
Bakasura
4,683
426
27
2
0
189,664
1
L
Ares
5,213
474
13
1
0
188,109
1
L
Tiamat
6,312
574
84
8
0
199,620
2
W
Medusa
7,224
657
60
5
0
211,121
0
L
Vamana
5,722
520
63
6
0
199,852
3
L
Neith
4,929
448
33
3
0
188,132
0
W
King Arthur
5,158
469
31
3
0
180,362
0
W
Kali
7,006
637
95
9
0
233,547
1
W
Cthulhu
5,724
520
29
3
0
253,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role