Player Matchup

Bakasura
Bakasura
Gyurious
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PsychoAcM
Tsukuyomi
Level 5
God Stats
2W - 3L
1,531 SR
Queue Stats
8W - 5L
1,341 Elo+
Solo
Ullr
Ullr
RudeN8tive
Ullr
Level 12
God Stats
4W - 7L
1,375 SR
Queue Stats
24W - 42L
1,364 Elo+
Solo
Anubis
Anubis
iTz K4ozZ
Anubis
Level 25
God Stats
3W - 3L
1,566 SR
Queue Stats
70W - 77L
1,462 Elo+
Solo
Kukulkan
Kukulkan
rorlast
Kukulkan
Level 5
God Stats
2W - 3L
1,509 SR
Queue Stats
28W - 25L
1,411 Elo+
Solo
Team Averages
Level 10
1,496 SR
1,415 Elo+

VS

Team Averages
Level 19
1,663 SR
1,538 Elo+
Chang'e
Chang'e
AquaGwenicorn
Chang'e
Level 17
God Stats
7W - 3L
1,911 SR
Queue Stats
10W - 16L
1,413 Elo+
Party 1
Chaac
Chaac
BofaDzNuhtz
Chaac
Level 26
God Stats
4W - 2L
1,670 SR
Queue Stats
36W - 32L
1,676 Elo+
Party 2
Cupid
Cupid
PinkyBear206
Cupid
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
37W - 41L
1,377 Elo+
Party 1
Nemesis
Nemesis
Turtleman309
Nemesis
Level 8
God Stats
6W - 3L
1,733 SR
Queue Stats
18W - 17L
1,629 Elo+
Party 1
Tiamat
Tiamat
nobanpls
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gyurious
Bakasura
12
2 / 10 / 5
8,586
452
5,407
16,845
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
PsychoAcM
Tsukuyomi
13
2 / 5 / 3
8,035
423
5,163
11,038
3,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 11 / 2
8,729
459
10,159
17,738
5,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iTz K4ozZ
Anubis
14
2 / 11 / 0
8,480
446
3,227
14,363
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
rorlast
Kukulkan
12
2 / 6 / 5
8,207
432
5,321
10,405
3,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 3 / 11
10,588
557
7,548
11,446
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
12 / 2 / 5
12,279
646
11,871
14,016
9,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 4 / 8
10,008
527
11,178
13,069
4,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Turtleman309
Nemesis
16
6 / 4 / 5
10,585
557
4,901
15,604
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
nobanpls
Tiamat
20
16 / 1 / 5
14,126
743
19,323
12,324
11,495
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
13
Kills
43
43
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
3
11
2.5
W
12
2
5
7.25
L
Bakasura
Gyurious
Bakasura
2
10
5
0.45
W
7
4
8
2.75
L
Tsukuyomi
PsychoAcM
Tsukuyomi
2
5
3
0.7
L
5
11
2
0.55
W
Nemesis
Turtleman309
Nemesis
6
4
5
2.13
L
Anubis
iTz K4ozZ
Anubis
2
11
0
0.18
W
Tiamat
nobanpls
Tiamat
16
1
5
18.5
L
Kukulkan
rorlast
Kukulkan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
54,821
70,389
Taken
66,459
23,143
Mitigated
34,690
9,416
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,548
1,291
1,655
4,874
11,446
4,135
1,798
2,254
8,962
37,928
0
W
11,871
2,838
0
3,672
14,016
9,955
2,867
522
13,399
0
80,974
L
Bakasura
Gyurious
Bakasura
5,407
3,476
0
2,140
16,845
5,278
853
4,467
12,308
0
21,560
W
11,178
4,539
408
3,471
13,069
4,160
3,522
2,379
10,441
0
45,552
L
Tsukuyomi
PsychoAcM
Tsukuyomi
5,163
1,470
0
258
11,038
3,704
0
2,896
8,066
0
24,179
L
10,159
4,959
0
2,641
17,738
5,627
0
5,933
11,777
0
27,585
W
Nemesis
Turtleman309
Nemesis
4,901
2,938
0
5,511
15,604
4,945
0
1,405
13,908
0
77,772
L
Anubis
iTz K4ozZ
Anubis
3,227
246
0
3,307
14,363
4,770
0
9,158
4,715
44,495
0
W
Tiamat
nobanpls
Tiamat
19,323
1,431
0
5,364
12,324
11,495
950
1,988
10,308
101,221
0
L
Kukulkan
rorlast
Kukulkan
5,321
981
0
1,070
10,405
3,764
301
3,703
6,652
26,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
57,586
256
Minions Killed
561
0
Camps Cleared
0
1,526,350
Distance Traveled
1,763,480
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,588
557
57
3
0
371,079
0
W
Chaac
12,279
646
140
7
0
362,123
0
L
Bakasura
8,586
452
60
3
0
344,630
1
W
Cupid
10,008
527
83
4
0
305,299
2
L
Tsukuyomi
8,035
423
41
2
0
367,007
0
L
Ullr
8,729
459
30
2
0
273,174
0
W
Nemesis
10,585
557
91
5
0
367,870
4
L
Anubis
8,480
446
85
4
0
243,028
5
W
Tiamat
14,126
743
190
10
0
357,109
7
L
Kukulkan
8,207
432
40
2
0
298,511
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role