Player Matchup

Medusa
Medusa
LLama_NEMO_FF_HD
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,303 Elo+
Solo
Tiamat
Tiamat
TheSecretMelioda
Tiamat
Level 30
God Stats
15W - 12L
1,500 SR
Queue Stats
202W - 229L
1,424 Elo+
Solo
Hercules
Hercules
yotoboku
Hercules
Level 15
God Stats
4W - 3L
1,166 SR
Queue Stats
75W - 55L
1,524 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,417 Elo+

VS

Team Averages
Level 41
1,402 SR
1,484 Elo+
Set
Set
WINGS3112
Set
Level 15
God Stats
0W - 1L
1,112 SR
Queue Stats
6W - 8L
1,356 Elo+
Solo
Sobek
Sobek
coolman09000
Sobek
Level 104
God Stats
7W - 7L
1,500 SR
Queue Stats
127W - 176L
1,594 Elo+
Solo
Fenrir
Fenrir
xDNZ666
Fenrir
Level 5
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
7,945
467
324
775
174
18
15 / 1 / 8
13,039
767
21,846
12,258
11,417
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
yotoboku
Hercules
18
8 / 1 / 15
13,314
783
13,428
23,502
30,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
9,671
569
7,847
13,126
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 0
9,520
560
10,628
20,742
27,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
xDNZ666
Fenrir
12
1 / 11 / 1
9,468
557
6,098
15,836
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
23
Kills
3
3
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
15
1
8
19
L
1
8
1
0.19
L
1
4
0
0.25
L
Fenrir
xDNZ666
Fenrir
1
11
1
0.14
W
Hercules
yotoboku
Hercules
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
24,573
36,535
Taken
49,704
42,361
Mitigated
42,568
16,556
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
324
155
0
0
775
174
0
0
775
0
324
W
21,846
2,900
1,444
6,688
12,258
11,417
1,456
3,488
8,770
74,648
0
L
7,847
4,166
0
1,888
13,126
8,507
0
5,894
7,232
0
43,848
L
10,628
1,190
0
3,718
20,742
27,016
0
9,842
10,900
37,198
0
L
Fenrir
xDNZ666
Fenrir
6,098
1,786
0
358
15,836
7,045
0
6,156
9,680
0
23,612
W
Hercules
yotoboku
Hercules
13,428
6,420
0
8,424
23,502
30,770
1,164
7,214
16,288
0
32,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
28,659
121
Minions Killed
155
0
Camps Cleared
0
617,923
Distance Traveled
820,438
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,945
467
0
0
0
16,469
0
W
Tiamat
13,039
767
80
5
0
281,127
2
L
Set
9,671
569
62
4
0
226,613
4
L
Sobek
9,520
560
56
3
0
314,269
0
L
Fenrir
9,468
557
37
2
0
279,556
0
W
Hercules
13,314
783
41
2
0
320,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role