Player Matchup

Hercules
Hercules
H_hellsing
Hercules
Level 27
God Stats
7W - 11L
1,352 SR
Queue Stats
604W - 682L
1,354 Elo+
Solo
Merlin
Merlin
Sebasauruss
Merlin
Level 17
God Stats
18W - 18L
1,331 SR
Queue Stats
34W - 36L
1,303 Elo+
Party 1
Neith
Neith
TheVicenteGonza
Neith
Level 20
God Stats
4W - 4L
1,129 SR
Queue Stats
134W - 133L
1,413 Elo+
Solo
Ares
Ares
UnwiseMink13
Ares
Level 3
God Stats
1W - 1L
1,214 SR
Queue Stats
2W - 2L
1,173 Elo+
Party 1
Artemis
Artemis
XxZouL_EditZxX
Artemis
Level 7
God Stats
1W - 2L
1,214 SR
Queue Stats
5W - 10L
1,114 Elo+
Party 1
Team Averages
Level 15
1,248 SR
1,271 Elo+

VS

Team Averages
Level 19
1,560 SR
1,436 Elo+
Danzaburou
Danzaburou
DougieSquires
Danzaburou
Level 27
God Stats
0W - 2L
1,728 SR
Queue Stats
68W - 107L
1,383 Elo+
Solo
Bakasura
Bakasura
Melih-69120
Bakasura
Level 8
God Stats
1W - 2L
1,754 SR
Queue Stats
9W - 9L
1,600 Elo+
Solo
Arachne
Arachne
Mr-Roman__
Arachne
Level 27
God Stats
0W - 2L
1,122 SR
Queue Stats
112W - 179L
1,282 Elo+
Solo
Ares
Ares
naheemolatidoye-
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
sirpablojob
Agni
Level 29
God Stats
7W - 5L
1,698 SR
Queue Stats
43W - 38L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H_hellsing
Hercules
20
5 / 2 / 10
12,799
492
11,338
16,644
21,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
20
14 / 2 / 3
15,556
598
16,921
16,022
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
16 / 4 / 6
15,285
588
30,304
24,096
11,694
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

3
0 / 0 / 0
7,130
274
0
36
10
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
2 / 4 / 4
11,495
442
6,793
15,481
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DougieSquires
Danzaburou
20
5 / 6 / 2
13,265
510
16,905
18,226
7,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Melih-69120
Bakasura
18
3 / 12 / 2
12,117
466
13,503
28,104
11,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mr-Roman__
Arachne
16
1 / 5 / 4
10,670
410
5,044
20,932
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 12 / 0
6,964
268
880
9,686
2,939
18
3 / 3 / 3
11,397
438
12,137
14,237
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
37
Kills
12
12
Deaths
38
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DougieSquires
Danzaburou
5
6
2
1
W
Hercules
H_hellsing
Hercules
5
2
10
5
L
Bakasura
Melih-69120
Bakasura
3
12
2
0.33
L
Arachne
Mr-Roman__
Arachne
1
5
4
0.6
W
Merlin
14
2
3
7.75
W
16
4
6
4.75
W
0
0
0
0
W
2
4
4
1
L
0
12
0
0
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,356
Damage
48,469
72,279
Taken
91,185
47,682
Mitigated
35,765
27,279
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DougieSquires
Danzaburou
16,905
10,273
0
3,884
18,226
7,846
864
5,940
12,286
0
81,003
W
Hercules
H_hellsing
Hercules
11,338
4,762
0
6,933
16,644
21,643
386
4,010
11,480
0
69,247
L
Bakasura
Melih-69120
Bakasura
13,503
8,786
0
8,260
28,104
11,628
137
4,234
23,870
0
40,986
L
Arachne
Mr-Roman__
Arachne
5,044
3,759
0
5,128
20,932
8,368
0
1,950
18,982
0
50,825
W
Merlin
16,921
1,479
0
4,709
16,022
7,354
1,040
3,278
12,163
146,208
0
W
30,304
18,700
0
11,388
24,096
11,694
6,375
4,351
19,459
0
140,591
W
0
0
0
0
36
10
0
0
36
314
0
W
6,793
3,134
0
4,249
15,481
6,981
3,129
1,378
13,795
0
52,731
L
880
216
0
0
9,686
2,939
0
2,268
7,418
5,318
0
L
12,137
595
0
4,154
14,237
4,984
266
2,298
11,708
70,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,265
Gold Earned
54,413
653
Minions Killed
402
0
Camps Cleared
0
1,775,373
Distance Traveled
1,943,243
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,265
510
134
5
0
395,754
1
W
Hercules
12,799
492
131
5
0
387,157
0
L
Bakasura
12,117
466
90
3
0
353,638
0
L
Arachne
10,670
410
80
3
0
491,093
1
W
Merlin
15,556
598
202
8
0
525,130
1
W
Neith
15,285
588
221
9
0
432,609
0
W
Ares
7,130
274
1
0
0
22,647
0
W
Artemis
11,495
442
98
4
0
407,830
1
L
Ares
6,964
268
3
0
0
251,896
1
L
Agni
11,397
438
95
4
0
450,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role