Player Matchup

Jormungandr
Jormungandr
BelovPlay
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,669 Elo+
Party 2
Chernobog
Chernobog
FrostMusic74
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,669 Elo+
Party 2
Scylla
Scylla
Klvxxs4325
Scylla
Level 26
God Stats
7W - 10L
1,484 SR
Queue Stats
49W - 87L
1,255 Elo+
Solo
Vamana
Vamana
OsVR
Vamana
Level 13
God Stats
1W - 3L
1,390 SR
Queue Stats
57W - 64L
1,497 Elo+
Solo
Thanatos
Thanatos
SlavaBoi
Thanatos
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
28W - 22L
1,393 Elo+
Solo
Team Averages
Level 11
1,475 SR
1,497 Elo+

VS

Team Averages
Level 32
1,447 SR
1,443 Elo+
The Morrigan
The Morrigan
Cachitas
The Morrigan
Level 27
God Stats
6W - 14L
1,343 SR
Queue Stats
68W - 91L
1,355 Elo+
Solo
Sobek
Sobek
CardCandy
Sobek
Level 69
God Stats
3W - 2L
1,369 SR
Queue Stats
26W - 21L
1,491 Elo+
Party 1
Apollo
Apollo
Likstreis
Apollo
Level 10
God Stats
1W - 1L
1,240 SR
Queue Stats
9W - 13L
1,426 Elo+
Party 1
Nike
Nike
VERTALETIK
Nike
Level 15
God Stats
5W - 0L
1,775 SR
Queue Stats
13W - 17L
1,451 Elo+
Party 1
Bellona
Bellona
lKpacaB4uK
Bellona
Level 39
God Stats
7W - 6L
1,509 SR
Queue Stats
24W - 22L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BelovPlay
Jormungandr
14
1 / 10 / 6
9,379
447
12,148
22,771
22,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
FrostMusic74
Chernobog
11
0 / 10 / 3
7,105
338
4,723
13,353
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Klvxxs4325
Scylla
13
2 / 8 / 4
9,026
430
5,862
13,448
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
OsVR
Vamana
14
3 / 3 / 5
9,437
449
5,325
11,837
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
SlavaBoi
Thanatos
16
8 / 7 / 3
10,891
519
12,237
22,207
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cachitas
The Morrigan
16
2 / 2 / 13
10,292
490
6,533
10,117
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
CardCandy
Sobek
16
10 / 1 / 17
12,062
574
14,888
17,957
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Likstreis
Apollo
15
10 / 4 / 13
10,882
518
12,320
13,873
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 4 / 6
11,450
545
11,712
13,163
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
lKpacaB4uK
Bellona
17
10 / 4 / 13
11,315
539
16,236
16,636
11,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
14
Kills
38
38
Deaths
15
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BelovPlay
Jormungandr
1
10
6
0.4
W
The Morrigan
Cachitas
The Morrigan
2
2
13
4.25
W
Sobek
CardCandy
Sobek
10
1
17
18.5
L
Chernobog
FrostMusic74
Chernobog
0
10
3
0.15
L
Scylla
Klvxxs4325
Scylla
2
8
4
0.5
W
Apollo
Likstreis
Apollo
10
4
13
4.13
L
Vamana
OsVR
Vamana
3
3
5
1.83
L
Thanatos
SlavaBoi
Thanatos
8
7
3
1.36
W
6
4
6
2.25
W
Bellona
lKpacaB4uK
Bellona
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
61,689
83,616
Taken
71,746
48,981
Mitigated
43,569
23,527
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BelovPlay
Jormungandr
12,148
2,655
0
1,468
22,771
22,178
617
6,701
15,834
44,433
0
W
The Morrigan
Cachitas
The Morrigan
6,533
1,040
0
935
10,117
3,434
2,489
3,912
6,180
53,555
708
W
Sobek
CardCandy
Sobek
14,888
1,442
0
9,217
17,957
15,371
492
6,132
11,725
41,876
0
L
Chernobog
FrostMusic74
Chernobog
4,723
3,164
0
1,673
13,353
4,601
999
4,413
8,883
0
25,651
L
Scylla
Klvxxs4325
Scylla
5,862
476
0
1,078
13,448
4,836
1,491
4,974
8,157
38,982
0
W
Apollo
Likstreis
Apollo
12,320
7,721
0
5,645
13,873
5,698
4,523
3,824
9,999
0
52,347
L
Vamana
OsVR
Vamana
5,325
2,443
0
2,244
11,837
7,623
688
1,808
9,854
0
34,482
L
Thanatos
SlavaBoi
Thanatos
12,237
2,561
0
17,064
22,207
9,743
1,477
2,305
19,722
0
71,026
W
11,712
4,162
0
2,348
13,163
7,579
688
2,145
10,843
0
73,968
W
Bellona
lKpacaB4uK
Bellona
16,236
7,089
1,134
2,113
16,636
11,487
1,795
1,997
14,614
0
62,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,838
Gold Earned
56,001
345
Minions Killed
483
0
Camps Cleared
0
1,731,279
Distance Traveled
2,030,514
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,379
447
43
2
0
339,554
2
W
The Morrigan
10,292
490
112
5
0
383,998
3
W
Sobek
12,062
574
47
2
0
422,808
3
L
Chernobog
7,105
338
40
2
0
336,219
3
L
Scylla
9,026
430
83
4
0
347,471
0
W
Apollo
10,882
518
94
4
0
372,316
2
L
Vamana
9,437
449
69
3
0
332,226
4
L
Thanatos
10,891
519
110
5
0
375,809
1
W
Nike
11,450
545
134
6
0
379,620
0
W
Bellona
11,315
539
96
5
0
471,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role