Player Matchup

King Arthur
King Arthur
Cardiac112
King Arthur
Level 25
God Stats
11W - 10L
1,060 SR
Queue Stats
64W - 90L
1,365 Elo+
Solo
Da Ji
Da Ji
Hayson34
Da Ji
Level 14
God Stats
18W - 12L
1,558 SR
Queue Stats
118W - 97L
1,444 Elo+
Party 2
Olorun
Olorun
Zurxur
Olorun
Level 19
God Stats
8W - 5L
1,529 SR
Queue Stats
187W - 183L
1,399 Elo+
Party 2
Ah Puch
Ah Puch
dudeweed
Ah Puch
Level 9
God Stats
21W - 22L
1,610 SR
Queue Stats
27W - 33L
1,525 Elo+
Solo
Neith
Neith
poosano
Neith
Level 7
God Stats
1W - 0L
1,265 SR
Queue Stats
17W - 14L
1,538 Elo+
Solo
Team Averages
Level 15
1,404 SR
1,454 Elo+

VS

Team Averages
Level 14
1,565 SR
1,546 Elo+
Rama
Rama
WatchMySkinn
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 1
Kukulkan
Kukulkan
apolctetején
Kukulkan
Level 27
God Stats
107W - 90L
1,605 SR
Queue Stats
111W - 98L
1,547 Elo+
Solo
Guan Yu
Guan Yu
davydkin
Guan Yu
Level 13
God Stats
12W - 7L
1,717 SR
Queue Stats
28W - 34L
1,459 Elo+
Solo
Chang'e
Chang'e
julsey12
Chang'e
Level 12
God Stats
11W - 15L
1,574 SR
Queue Stats
41W - 58L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
lapkumeshaut
Danzaburou
Level 13
God Stats
4W - 11L
1,427 SR
Queue Stats
22W - 38L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cardiac112
King Arthur
20
3 / 7 / 22
12,696
1,058
15,770
27,548
23,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Hayson34
Da Ji
19
10 / 10 / 16
13,596
1,133
29,187
18,591
8,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Zurxur
Olorun
20
11 / 9 / 21
14,929
1,244
30,185
20,111
9,736
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
dudeweed
Ah Puch
20
9 / 4 / 17
13,926
1,161
23,516
11,139
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
poosano
Neith
20
9 / 1 / 19
14,256
1,188
23,749
9,236
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 14
14,985
1,249
27,731
27,151
10,041
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
apolctetején
Kukulkan
20
8 / 4 / 11
14,371
1,198
25,476
20,467
13,831
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
davydkin
Guan Yu
19
2 / 11 / 18
12,395
1,033
8,704
33,511
38,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
julsey12
Chang'e
18
1 / 14 / 11
11,427
952
3,816
24,122
10,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
lapkumeshaut
Danzaburou
19
11 / 7 / 11
13,975
1,165
14,277
22,957
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
96
42
Kills
31
31
Deaths
42
95
Assists
65
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cardiac112
King Arthur
3
7
22
2
W
Da Ji
Hayson34
Da Ji
10
10
16
1.8
L
9
6
14
2.67
W
Olorun
Zurxur
Olorun
11
9
21
2.39
L
Kukulkan
apolctetején
Kukulkan
8
4
11
3.38
L
Guan Yu
davydkin
Guan Yu
2
11
18
1
W
Ah Puch
dudeweed
Ah Puch
9
4
17
4.38
L
Chang'e
julsey12
Chang'e
1
14
11
0.46
L
Danzaburou
lapkumeshaut
Danzaburou
11
7
11
2.36
W
Neith
poosano
Neith
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,407
Damage
80,004
86,625
Taken
128,208
50,609
Mitigated
81,643
14,748
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cardiac112
King Arthur
15,770
2,000
0
3,887
27,548
23,415
0
8,515
18,816
0
24,926
W
Da Ji
Hayson34
Da Ji
29,187
8,582
0
594
18,591
8,670
0
6,369
11,997
0
34,953
L
27,731
21,225
0
5,636
27,151
10,041
0
12,307
14,646
0
56,055
W
Olorun
Zurxur
Olorun
30,185
18,804
462
4,599
20,111
9,736
0
6,920
13,166
45,449
0
L
Kukulkan
apolctetején
Kukulkan
25,476
3,177
1,278
929
20,467
13,831
0
8,126
12,341
65,080
0
L
Guan Yu
davydkin
Guan Yu
8,704
1,272
1,427
3,260
33,511
38,947
0
12,086
21,425
0
14,839
W
Ah Puch
dudeweed
Ah Puch
23,516
1,747
612
1,800
11,139
4,392
0
3,977
7,062
65,062
0
L
Chang'e
julsey12
Chang'e
3,816
482
1,416
1,236
24,122
10,760
0
11,041
13,081
21,341
0
L
Danzaburou
lapkumeshaut
Danzaburou
14,277
6,320
0
2,080
22,957
8,064
0
10,141
12,816
0
25,219
W
Neith
poosano
Neith
23,749
9,768
0
2,794
9,236
4,396
0
3,511
5,675
0
60,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,403
Gold Earned
67,153
220
Minions Killed
240
8
Camps Cleared
7
1,107,942
Distance Traveled
1,046,451
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,696
1,058
11
1
0
293,103
0
W
Da Ji
13,596
1,133
15
1
0
190,515
0
L
Rama
14,985
1,249
75
6
2
209,976
0
W
Olorun
14,929
1,244
34
3
0
190,474
1
L
Kukulkan
14,371
1,198
100
8
1
253,226
1
L
Guan Yu
12,395
1,033
12
1
1
230,381
3
W
Ah Puch
13,926
1,161
89
7
5
230,214
0
L
Chang'e
11,427
952
34
3
0
148,861
0
L
Danzaburou
13,975
1,165
19
2
3
204,007
0
W
Neith
14,256
1,188
71
6
3
203,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role