Player Matchup

Mercury
Mercury
SexPuma
Mercury
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 1
Ganesha
Ganesha
w00bd00b
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,322 Elo+
Party 1
Anubis
Anubis
xjrafx
Anubis
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
106W - 98L
1,508 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,441 Elo+

VS

Team Averages
Level 79
1,545 SR
1,617 Elo+
Apollo
Apollo
Mr_K-chunky
Apollo
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,597 Elo+
Solo
Chang'e
Chang'e
Orlahalokiti
Chang'e
Level 138
God Stats
18W - 32L
1,396 SR
Queue Stats
823W - 905L
1,462 Elo+
Solo
Cthulhu
Cthulhu
elijahrmassey
Cthulhu
Level 40
God Stats
5W - 1L
1,738 SR
Queue Stats
10W - 6L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SexPuma
Mercury
16
7 / 4 / 6
12,351
727
11,135
12,797
5,108
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
w00bd00b
Ganesha
15
0 / 1 / 13
11,980
705
3,478
12,140
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
xjrafx
Anubis
17
9 / 3 / 5
12,443
732
15,917
13,396
6,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 6 / 4
9,144
538
2,922
9,339
2,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Orlahalokiti
Chang'e
15
4 / 3 / 3
10,989
646
9,383
12,264
4,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
3 / 7 / 4
10,630
625
13,072
20,266
11,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
8
8
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
4
0.5
L
Chang'e
Orlahalokiti
Chang'e
4
3
3
1.83
W
Mercury
SexPuma
Mercury
7
4
6
2.5
L
Cthulhu
3
7
4
0.71
W
Ganesha
w00bd00b
Ganesha
0
1
13
6.5
W
Anubis
xjrafx
Anubis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,530
Damage
25,377
38,333
Taken
41,869
22,150
Mitigated
17,488
15,809
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,922
1,466
393
506
9,339
2,009
1,010
5,083
4,256
0
18,667
L
Chang'e
Orlahalokiti
Chang'e
9,383
1,290
2,140
3,074
12,264
4,123
115
5,160
7,104
49,021
0
W
Mercury
SexPuma
Mercury
11,135
4,262
0
1,368
12,797
5,108
1,208
6,401
6,396
0
46,568
L
Cthulhu
13,072
792
927
2,456
20,266
11,356
122
9,212
11,054
40,040
0
W
Ganesha
w00bd00b
Ganesha
3,478
354
0
5,738
12,140
10,624
120
7,566
4,574
17,701
0
W
Anubis
xjrafx
Anubis
15,917
835
162
8,541
13,396
6,418
1,034
8,851
4,545
88,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
30,763
192
Minions Killed
163
0
Camps Cleared
0
904,874
Distance Traveled
731,211
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,144
538
40
2
0
157,208
0
L
Chang'e
10,989
646
83
5
0
263,793
5
W
Mercury
12,351
727
61
4
0
332,441
0
L
Cthulhu
10,630
625
40
2
0
310,210
2
W
Ganesha
11,980
705
4
0
0
307,175
0
W
Anubis
12,443
732
127
7
0
265,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role