Player Matchup

Apollo
Apollo
Abbas_boftain
Apollo
Level 11
God Stats
1W - 1L
1,187 SR
Queue Stats
25W - 40L
1,297 Elo+
Solo
Olorun
Olorun
Emmdyan
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,166 Elo+
Solo
Guan Yu
Guan Yu
EmpoweringGamerX
Guan Yu
Level 28
God Stats
4W - 1L
1,582 SR
Queue Stats
42W - 29L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
PhoenixRising2
Erlang Shen
Level 13
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Izanami
Izanami
o zWinnen14 o
Izanami
Level 28
God Stats
127W - 146L
1,352 SR
Queue Stats
369W - 437L
1,278 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,336 Elo+

VS

Team Averages
Level 17
1,475 SR
1,440 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GreatEnabler
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
OrpheusYAWAH
Yemoja
Level 25
God Stats
30W - 30L
1,486 SR
Queue Stats
540W - 553L
1,386 Elo+
Party 1
Mulan
Mulan
SLIPGHOUL228
Mulan
Level 25
God Stats
46W - 67L
1,389 SR
Queue Stats
576W - 621L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
matej_oficial
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,890
526
6,638
6,278
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Emmdyan
Olorun
5
1 / 2 / 1
5,519
368
1,074
2,098
432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
10 / 0 / 4
8,758
584
9,751
10,403
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
PhoenixRising2
Erlang Shen
13
6 / 0 / 3
8,402
560
7,800
11,583
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
15
3 / 3 / 3
8,948
597
7,904
6,767
2,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 6 / 0
6,295
420
5,875
11,797
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 3
6,425
428
4,742
10,018
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
13
4 / 1 / 0
7,958
531
4,280
9,426
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 7 / 1
6,240
416
5,761
10,907
5,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
matej_oficial
Kukulkan
4
1 / 4 / 0
4,917
328
679
2,172
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
7
7
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
0
0.17
W
3
2
6
3
W
Olorun
Emmdyan
Olorun
1
2
1
0.75
W
10
0
4
12
L
0
5
3
0.3
L
Yemoja
4
1
0
4
W
Erlang Shen
PhoenixRising2
Erlang Shen
6
0
3
7.5
L
1
7
1
0.21
L
Kukulkan
matej_oficial
Kukulkan
1
4
0
0.25
W
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
21,337
37,129
Taken
44,320
19,947
Mitigated
17,220
14,783
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,875
3,035
0
2,738
11,797
3,686
0
0
11,572
0
25,141
W
6,638
2,860
270
2,550
6,278
2,125
518
438
5,840
0
28,787
W
Olorun
Emmdyan
Olorun
1,074
304
0
438
2,098
432
0
215
1,883
5,962
0
W
9,751
692
484
4,708
10,403
10,183
608
310
10,093
0
33,299
L
4,742
1,808
0
1,993
10,018
2,858
546
854
9,114
0
26,923
L
Yemoja
4,280
914
222
2,294
9,426
5,005
1,210
0
9,426
38,613
0
W
Erlang Shen
PhoenixRising2
Erlang Shen
7,800
4,273
270
4,877
11,583
5,005
2,582
2,719
8,864
0
44,048
L
5,761
2,072
0
137
10,907
5,259
110
0
10,647
0
26,729
L
Kukulkan
matej_oficial
Kukulkan
679
281
0
0
2,172
412
0
220
1,927
3,778
0
W
Izanami
7,904
6,984
0
1,186
6,767
2,202
2,936
1,277
5,490
0
61,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
31,835
330
Minions Killed
235
0
Camps Cleared
0
1,206,491
Distance Traveled
1,130,959
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,295
420
53
4
0
274,678
1
W
Apollo
7,890
526
54
4
0
277,797
6
W
Olorun
5,519
368
11
1
0
66,917
1
W
Guan Yu
8,758
584
62
4
0
301,080
1
L
Neith
6,425
428
54
4
0
278,970
0
L
Yemoja
7,958
531
65
4
0
274,965
1
W
Erlang Shen
8,402
560
69
5
0
304,648
2
L
Mulan
6,240
416
59
4
0
214,743
2
L
Kukulkan
4,917
328
4
0
0
87,603
2
W
Izanami
8,948
597
134
9
0
256,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role