Player Matchup

Ymir
Ymir
Kilimandaros
Ymir
Level 107
God Stats
1W - 1L
1,304 SR
Queue Stats
40W - 51L
1,324 Elo+
Solo
Skadi
Skadi
Moon0920
Skadi
Level 30
God Stats
3W - 4L
1,076 SR
Queue Stats
9W - 16L
1,239 Elo+
Party 2
Scylla
Scylla
StrikerOmegaa
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
XxReptincelxX
Serqet
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,239 Elo+
Party 2
Hercules
Hercules
Вугага
Hercules
Level 68
God Stats
15W - 17L
1,218 SR
Queue Stats
759W - 729L
1,458 Elo+
Solo
Team Averages
Level 73
1,320 SR
1,352 Elo+

VS

Team Averages
Level 53
1,601 SR
1,341 Elo+
Eset
Eset
BRDragon21
Eset
Level 59
God Stats
4W - 3L
1,813 SR
Queue Stats
22W - 36L
1,375 Elo+
Solo
Camazotz
Camazotz
FANGLEO
Camazotz
Level 67
God Stats
3W - 1L
1,684 SR
Queue Stats
114W - 121L
1,458 Elo+
Solo
Ymir
Ymir
LFluofeng
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ToshinRaizen
Ao Kuang
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 231L
1,016 Elo+
Solo
Skadi
Skadi
lsmn
Skadi
Level 29
God Stats
23W - 22L
1,506 SR
Queue Stats
301W - 319L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,581
470
3,524
8,869
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Moon0920
Skadi
10
0 / 3 / 0
5,720
409
2,487
5,734
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 0 / 0
8,634
617
7,549
5,336
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
7,842
560
3,229
8,043
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Вугага
Hercules
14
9 / 1 / 4
8,630
616
8,936
14,316
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,759
411
4,442
6,871
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
FANGLEO
Camazotz
12
3 / 4 / 1
7,555
540
4,794
13,937
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
2 / 0 / 5
7,706
550
5,886
8,761
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ToshinRaizen
Ao Kuang
8
1 / 3 / 0
5,408
386
664
7,290
2,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
lsmn
Skadi
11
2 / 1 / 2
6,611
472
6,917
3,845
1,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
16
Kills
8
8
Deaths
16
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Camazotz
FANGLEO
Camazotz
3
4
1
0.88
W
0
3
1
0.17
L
Ymir
2
0
5
4.5
W
Skadi
Moon0920
Skadi
0
3
0
0
W
3
0
0
3
L
Ao Kuang
ToshinRaizen
Ao Kuang
1
3
0
0.33
W
4
1
3
5.5
L
Skadi
lsmn
Skadi
2
1
2
3
W
Hercules
Вугага
Hercules
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
22,703
42,298
Taken
40,704
19,636
Mitigated
17,943
16,610
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,442
646
46
773
6,871
1,625
724
279
6,404
26,066
0
L
Camazotz
FANGLEO
Camazotz
4,794
1,267
0
7,522
13,937
5,988
0
2,261
11,427
0
31,507
W
3,524
599
0
1,364
8,869
6,506
0
2,510
6,359
21,385
0
L
Ymir
5,886
815
318
2,552
8,761
6,945
0
2,298
6,463
27,392
0
W
Skadi
Moon0920
Skadi
2,487
708
0
1,501
5,734
1,824
10
1,685
4,024
0
20,745
W
7,549
664
0
3,119
5,336
1,843
0
557
4,704
64,251
0
L
Ao Kuang
ToshinRaizen
Ao Kuang
664
0
0
2,978
7,290
2,107
0
4,431
2,443
12,282
0
W
3,229
630
0
2,880
8,043
2,740
264
2,240
5,753
0
36,774
L
Skadi
lsmn
Skadi
6,917
2,698
0
749
3,845
1,278
0
1,226
2,619
0
37,722
W
Hercules
Вугага
Hercules
8,936
3,552
0
7,746
14,316
6,723
634
4,000
10,116
0
41,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
33,039
365
Minions Killed
256
0
Camps Cleared
0
1,289,355
Distance Traveled
1,181,013
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,759
411
48
3
0
237,189
1
L
Camazotz
7,555
540
60
4
0
250,871
0
W
Ymir
6,581
470
33
2
0
217,309
0
L
Ymir
7,706
550
47
3
0
251,018
0
W
Skadi
5,720
409
39
3
0
208,158
5
W
Scylla
8,634
617
127
9
0
263,098
0
L
Ao Kuang
5,408
386
18
1
0
184,749
0
W
Serqet
7,842
560
76
5
0
304,336
2
L
Skadi
6,611
472
83
6
0
257,186
2
W
Hercules
8,630
616
90
6
0
296,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role