Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DandyLeopard5665
Thoth
Level 29
God Stats
0W - 2L
1,147 SR
Queue Stats
94W - 113L
1,330 Elo+
Solo
Bellona
Bellona
Q and A
Bellona
Level 23
God Stats
71W - 69L
1,540 SR
Queue Stats
454W - 489L
1,493 Elo+
Solo
Skadi
Skadi
o7akira
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,320 Elo+
Solo
Mulan
Mulan
xTk Sinx
Mulan
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,057 Elo+
Solo
Team Averages
Level 23
1,437 SR
1,340 Elo+

VS

Team Averages
Level 24
1,491 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
Hades297
Cu Chulainn
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Solo
Mercury
Mercury
Orion_Da_King
Mercury
Level 27
God Stats
36W - 37L
1,584 SR
Queue Stats
384W - 498L
1,400 Elo+
Solo
Tiamat
Tiamat
Outcast7275
Tiamat
Level 39
God Stats
12W - 3L
1,581 SR
Queue Stats
121W - 145L
1,467 Elo+
Party 1
Ymir
Ymir
Ruined_Astro
Ymir
Level 22
God Stats
8W - 8L
1,473 SR
Queue Stats
20W - 28L
1,454 Elo+
Party 1
Izanami
Izanami
o zWinnen14 o
Izanami
Level 28
God Stats
127W - 146L
1,316 SR
Queue Stats
369W - 437L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
2 / 3 / 1
4,406
441
1,043
5,587
1,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
4,797
480
1,529
4,942
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bellona
Q and A
Bellona
9
0 / 3 / 0
4,882
488
3,820
7,080
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
o7akira
Skadi
7
0 / 4 / 2
4,172
417
2,896
5,537
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
xTk Sinx
Mulan
8
0 / 2 / 0
4,719
472
1,287
4,550
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hades297
Cu Chulainn
10
3 / 0 / 0
6,049
605
4,207
6,410
2,549
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
10
3 / 1 / 3
6,093
609
1,917
4,211
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
10
3 / 0 / 4
6,063
606
3,690
3,973
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 2 / 4
6,258
626
2,430
7,189
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
10
6 / 1 / 2
6,410
641
6,390
3,871
1,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
1
0.83
L
0
5
0
0
W
Cu Chulainn
Hades297
Cu Chulainn
3
0
0
3
W
Mercury
3
1
3
4.5
W
Tiamat
3
0
4
5
L
Bellona
Q and A
Bellona
0
3
0
0
W
2
2
4
2
W
Izanami
6
1
2
7
L
Skadi
o7akira
Skadi
0
4
2
0.25
L
Mulan
xTk Sinx
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,575
Damage
18,634
27,696
Taken
25,654
10,704
Mitigated
10,892
6,280
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,043
266
371
1,753
5,587
1,576
38
1,846
3,741
7,509
0
L
1,529
143
0
540
4,942
1,293
607
2,129
2,427
21,175
0
W
Cu Chulainn
Hades297
Cu Chulainn
4,207
1,417
0
789
6,410
2,549
141
0
6,410
0
27,131
W
Mercury
1,917
660
0
1,318
4,211
1,109
816
138
4,069
0
21,719
W
Tiamat
3,690
355
0
1,639
3,973
1,504
672
1,153
2,586
21,177
0
L
Bellona
Q and A
Bellona
3,820
1,826
0
1,844
7,080
4,158
0
0
7,080
0
21,683
W
2,430
567
360
1,116
7,189
4,646
558
743
6,446
18,969
0
W
Izanami
6,390
4,452
0
562
3,871
1,084
1,652
300
3,571
0
30,505
L
Skadi
o7akira
Skadi
2,896
1,092
0
772
5,537
1,156
0
584
4,953
0
14,213
L
Mulan
xTk Sinx
Mulan
1,287
234
0
1,000
4,550
2,521
83
1,034
3,375
0
19,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
30,873
170
Minions Killed
238
0
Camps Cleared
0
780,415
Distance Traveled
923,518
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,406
441
13
1
0
136,884
0
L
Thoth
4,797
480
41
4
0
124,832
1
W
Cu Chulainn
6,049
605
47
5
0
173,261
0
W
Mercury
6,093
609
51
5
0
225,237
0
W
Tiamat
6,063
606
46
5
0
173,863
0
L
Bellona
4,882
488
46
5
0
157,333
0
W
Ymir
6,258
626
32
3
0
175,358
1
W
Izanami
6,410
641
62
6
0
175,799
0
L
Skadi
4,172
417
15
2
0
145,845
0
L
Mulan
4,719
472
55
6
0
215,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role