Player Matchup

Nu Wa
Nu Wa
Grimwylf
Nu Wa
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 95L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
crocodileking
Cthulhu
Level 90
God Stats
15W - 12L
1,631 SR
Queue Stats
116W - 93L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
deathsythe98
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,444 Elo+

VS

Team Averages
Level 37
1,720 SR
1,556 Elo+
Raijin
Raijin
Mawthulhu
Raijin
Level 28
God Stats
1W - 2L
1,709 SR
Queue Stats
26W - 38L
1,614 Elo+
Party 2
Zeus
Zeus
Nuclear_Fetus
Zeus
Level 38
God Stats
21W - 27L
1,584 SR
Queue Stats
28W - 44L
1,516 Elo+
Party 2
Susano
Susano
Slaticus
Susano
Level 44
God Stats
2W - 3L
1,867 SR
Queue Stats
111W - 99L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Grimwylf
Nu Wa
17
8 / 3 / 10
14,423
687
15,805
10,755
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
15 / 1 / 10
16,312
777
26,447
24,993
21,739
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
deathsythe98
Sun Wukong
15
1 / 9 / 12
12,631
601
7,876
19,192
12,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mawthulhu
Raijin
16
2 / 6 / 9
12,608
600
18,663
18,594
9,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 11 / 5
13,150
626
15,900
21,573
11,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Slaticus
Susano
15
5 / 8 / 4
12,980
618
10,227
22,110
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
24
Kills
13
13
Deaths
25
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Grimwylf
Nu Wa
8
3
10
4.33
L
Raijin
Mawthulhu
Raijin
2
6
9
1.08
L
6
11
5
0.77
L
Susano
Slaticus
Susano
5
8
4
0.88
W
Cthulhu
15
1
10
20
W
Sun Wukong
deathsythe98
Sun Wukong
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,128
Damage
44,790
54,940
Taken
62,277
37,765
Mitigated
29,145
9,704
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Grimwylf
Nu Wa
15,805
2,679
0
699
10,755
3,451
1,948
5,585
5,170
67,599
0
L
Raijin
Mawthulhu
Raijin
18,663
1,449
0
1,130
18,594
9,804
0
11,983
6,185
78,943
0
L
15,900
1,424
136
3,461
21,573
11,826
0
15,915
5,298
48,648
0
L
Susano
Slaticus
Susano
10,227
1,609
0
5,287
22,110
7,515
0
13,290
8,462
0
56,879
W
Cthulhu
26,447
1,326
926
7,548
24,993
21,739
415
15,955
9,038
65,674
0
W
Sun Wukong
deathsythe98
Sun Wukong
7,876
1,955
0
531
19,192
12,575
620
13,257
5,935
0
36,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
38,738
196
Minions Killed
223
0
Camps Cleared
0
1,053,983
Distance Traveled
855,982
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,423
687
83
4
0
343,870
1
L
Raijin
12,608
600
96
5
0
301,604
2
L
Zeus
13,150
626
58
3
0
237,035
1
L
Susano
12,980
618
69
3
0
317,343
0
W
Cthulhu
16,312
777
83
4
0
399,538
0
W
Sun Wukong
12,631
601
30
1
0
310,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role