Player Matchup

Awilix
Awilix
 
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bc Winny
Tiamat
Level 160
God Stats
9W - 14L
1,644 SR
Queue Stats
162W - 150L
1,648 Elo+
Solo
Athena
Athena
ItsmeAdam05
Athena
Level 116
God Stats
0W - 2L
1,297 SR
Queue Stats
21W - 15L
1,692 Elo+
Solo
Hercules
Hercules
oltir
Hercules
Level 97
God Stats
13W - 7L
1,723 SR
Queue Stats
92W - 81L
1,525 Elo+
Solo
Medusa
Medusa
xz1M-IQxz
Medusa
Level 119
God Stats
17W - 13L
1,823 SR
Queue Stats
199W - 208L
1,464 Elo+
Solo
Team Averages
Level 126
1,597 SR
1,566 Elo+

VS

Team Averages
Level 117
1,554 SR
1,511 Elo+
Fenrir
Fenrir
Argus0011
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FayhCe
Sylvanus
Level 104
God Stats
7W - 9L
1,764 SR
Queue Stats
188W - 166L
1,570 Elo+
Solo
Sol
Sol
TrueGr1mReaper
Sol
Level 125
God Stats
4W - 3L
1,462 SR
Queue Stats
246W - 233L
1,584 Elo+
Solo
Ullr
Ullr
YI-Bjorn-IY
Ullr
Level 115
God Stats
1W - 3L
1,675 SR
Queue Stats
503W - 434L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vAZAMv
Cu Chulainn
Level 154
God Stats
8W - 6L
1,370 SR
Queue Stats
375W - 178L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 0 / 1
4,016
574
787
4,902
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Bc Winny
Tiamat
8
0 / 0 / 0
4,493
642
2,112
2,545
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 0 / 1
4,400
629
746
3,999
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
oltir
Hercules
5
0 / 3 / 0
3,590
513
1,291
4,294
1,390
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
xz1M-IQxz
Medusa
7
1 / 2 / 0
4,019
574
2,376
4,345
939
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Argus0011
Fenrir
9
1 / 0 / 0
4,737
677
2,316
5,326
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
FayhCe
Sylvanus
7
1 / 1 / 1
4,447
635
1,988
4,182
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 0 / 1
4,368
624
1,481
3,470
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 1
4,051
579
2,017
951
263
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
vAZAMv
Cu Chulainn
10
3 / 0 / 0
5,675
811
3,965
3,641
1,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
5
5
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
1
0.5
W
Fenrir
Argus0011
Fenrir
1
0
0
1
L
Tiamat
Bc Winny
Tiamat
0
0
0
0
W
Sylvanus
FayhCe
Sylvanus
1
1
1
1.5
L
Athena
0
0
1
0.5
W
0
0
1
0.5
W
0
0
1
0.5
L
Hercules
oltir
Hercules
0
3
0
0
W
Cu Chulainn
vAZAMv
Cu Chulainn
3
0
0
3
L
Medusa
xz1M-IQxz
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,312
Damage
11,767
20,085
Taken
17,570
6,898
Mitigated
6,013
6,820
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
787
282
0
1,748
4,902
1,121
0
670
4,232
0
18,915
W
Fenrir
Argus0011
Fenrir
2,316
787
0
971
5,326
1,683
0
950
4,376
0
30,151
L
Tiamat
Bc Winny
Tiamat
2,112
47
0
1,404
2,545
2,004
0
967
1,578
21,422
0
W
Sylvanus
FayhCe
Sylvanus
1,988
980
284
1,907
4,182
1,361
0
494
3,688
8,552
0
L
Athena
746
356
0
1,943
3,999
1,444
0
348
3,626
14,772
0
W
1,481
223
0
2,053
3,470
959
0
1,414
2,056
19,359
0
W
2,017
938
0
90
951
263
0
0
951
0
18,584
L
Hercules
oltir
Hercules
1,291
798
0
1,078
4,294
1,390
0
0
4,044
0
10,990
W
Cu Chulainn
vAZAMv
Cu Chulainn
3,965
788
0
1,995
3,641
1,747
0
0
3,641
0
29,044
L
Medusa
xz1M-IQxz
Medusa
2,376
709
0
647
4,345
939
0
1,484
2,861
0
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
23,278
176
Minions Killed
229
0
Camps Cleared
0
686,710
Distance Traveled
691,858
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,016
574
38
5
0
177,759
0
W
Fenrir
4,737
677
57
8
0
164,084
3
L
Tiamat
4,493
642
46
7
0
146,594
2
W
Sylvanus
4,447
635
14
2
0
117,412
4
L
Athena
4,400
629
32
5
0
142,172
1
W
Sol
4,368
624
52
7
0
146,333
0
W
Ullr
4,051
579
40
6
0
128,135
1
L
Hercules
3,590
513
22
3
0
84,074
1
W
Cu Chulainn
5,675
811
66
9
0
135,894
0
L
Medusa
4,019
574
38
5
0
136,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role