Player Matchup

Heimdallr
Heimdallr
COULDBEAB0T
Heimdallr
Level 75
God Stats
130W - 179L
1,456 SR
Queue Stats
431W - 600L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
COULDBEAQUAT
Cthulhu
Level 42
God Stats
24W - 33L
1,328 SR
Queue Stats
241W - 358L
1,219 Elo+
Party 1
Zeus
Zeus
Lif3 Is A BEACH
Zeus
Level 54
God Stats
160W - 147L
1,544 SR
Queue Stats
610W - 871L
1,325 Elo+
Party 1
Team Averages
Level 57
1,443 SR
1,296 Elo+

VS

Team Averages
Level 83
1,516 SR
1,544 Elo+
King Arthur
King Arthur
Cross_Bones_MD
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,482 Elo+
Party 2
Tiamat
Tiamat
ILikeurFobG
Tiamat
Level 100
God Stats
7W - 5L
1,549 SR
Queue Stats
164W - 147L
1,561 Elo+
Party 2
Anhur
Anhur
Senpai_Margwi
Anhur
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 74L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
COULDBEAB0T
Heimdallr
16
6 / 4 / 5
13,375
669
13,078
18,051
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
COULDBEAQUAT
Cthulhu
16
4 / 6 / 6
12,273
614
10,220
19,963
12,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 14 / 3
10,971
549
13,465
17,249
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cross_Bones_MD
King Arthur
15
1 / 4 / 14
11,967
598
6,095
14,833
10,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
17
4 / 3 / 16
13,765
688
19,710
13,771
10,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
19 / 4 / 4
15,860
793
22,836
18,258
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
24
24
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
COULDBEAB0T
Heimdallr
6
4
5
2.13
L
Cthulhu
COULDBEAQUAT
Cthulhu
4
6
6
1.17
W
King Arthur
Cross_Bones_MD
King Arthur
1
4
14
2
W
Tiamat
4
3
16
4
L
1
14
3
0.18
W
19
4
4
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,763
Damage
48,641
55,263
Taken
46,862
25,003
Mitigated
28,705
13,193
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
COULDBEAB0T
Heimdallr
13,078
5,878
0
3,490
18,051
8,593
1,646
9,256
8,795
0
55,880
L
Cthulhu
COULDBEAQUAT
Cthulhu
10,220
293
2,805
4,600
19,963
12,609
0
7,717
12,246
33,031
0
W
King Arthur
Cross_Bones_MD
King Arthur
6,095
405
0
1,950
14,833
10,889
130
6,344
8,489
0
36,670
W
Tiamat
19,710
1,837
2,136
5,942
13,771
10,647
75
8,422
5,349
79,972
0
L
13,465
1,284
752
1,546
17,249
3,801
0
2,737
14,512
47,244
0
W
22,836
6,469
0
3,660
18,258
7,169
2,728
9,219
9,039
0
74,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
41,592
201
Minions Killed
238
0
Camps Cleared
0
947,412
Distance Traveled
1,139,369
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,375
669
90
5
0
322,618
0
L
Cthulhu
12,273
614
50
3
0
353,024
0
W
King Arthur
11,967
598
51
3
0
408,629
0
W
Tiamat
13,765
688
99
5
0
357,800
1
L
Zeus
10,971
549
61
3
0
271,770
0
W
Anhur
15,860
793
88
4
0
372,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role