Player Matchup

Odin
Odin
AllStar19126398
Odin
Level 5
God Stats
1W - 3L
1,416 SR
Queue Stats
1W - 3L
1,329 Elo+
Party 2
King Arthur
King Arthur
Crocodile412
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,329 Elo+
Party 2
Ares
Ares
Matheus Uemura
Ares
Level 24
God Stats
26W - 23L
1,528 SR
Queue Stats
43W - 47L
1,500 Elo+
Solo
Olorun
Olorun
Oobirak
Olorun
Level 36
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 3
Neith
Neith
VKS-Louis2012
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,225 Elo+
Party 3
Team Averages
Level 15
1,451 SR
1,321 Elo+

VS

Team Averages
Level 23
1,547 SR
1,347 Elo+
Bakasura
Bakasura
BekPrz
Bakasura
Level 10
God Stats
8W - 19L
1,855 SR
Queue Stats
85W - 177L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
DARIKAD
Jormungandr
Level 47
God Stats
23W - 45L
1,563 SR
Queue Stats
194W - 296L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dante Jeacht
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Party 4
Heimdallr
Heimdallr
Kai0065
Heimdallr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Vergil Grim
Tiamat
Level 26
God Stats
1W - 2L
1,319 SR
Queue Stats
7W - 11L
1,240 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 0
7,227
903
5,309
19,470
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Crocodile412
King Arthur
13
0 / 10 / 3
7,431
929
3,553
15,504
6,748
12
0 / 11 / 1
7,096
887
3,371
23,893
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Oobirak
Olorun
13
3 / 4 / 0
8,324
1,041
5,877
8,662
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 3
7,710
964
7,269
9,193
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BekPrz
Bakasura
16
5 / 2 / 24
9,610
1,201
9,186
7,062
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
DARIKAD
Jormungandr
16
9 / 1 / 28
9,794
1,224
10,960
9,246
8,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Dante Jeacht
Tsukuyomi
16
14 / 0 / 16
10,040
1,255
17,478
7,558
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Kai0065
Heimdallr
17
10 / 0 / 22
10,284
1,286
15,640
3,163
1,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
5 / 1 / 27
9,237
1,155
12,095
4,686
3,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
160
4
Kills
43
43
Deaths
4
7
Assists
117
Player
Kills
Deaths
Assists
KDA
L
1
14
0
0.07
W
Bakasura
BekPrz
Bakasura
5
2
24
8.5
L
King Arthur
Crocodile412
King Arthur
0
10
3
0.15
W
Jormungandr
DARIKAD
Jormungandr
9
1
28
23
W
Tsukuyomi
Dante Jeacht
Tsukuyomi
14
0
16
22
W
Heimdallr
Kai0065
Heimdallr
10
0
22
21
L
0
11
1
0.05
L
Olorun
Oobirak
Olorun
3
4
0
0.75
L
0
4
3
0.38
W
Tiamat
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
65,359
76,722
Taken
31,715
39,813
Mitigated
20,651
4,442
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,309
1,997
0
414
19,470
12,853
0
6,532
12,798
411
12,089
W
Bakasura
BekPrz
Bakasura
9,186
6,442
0
1,653
7,062
3,279
0
2,443
4,569
0
23,149
L
King Arthur
Crocodile412
King Arthur
3,553
893
0
0
15,504
6,748
0
4,760
10,724
0
8,935
W
Jormungandr
DARIKAD
Jormungandr
10,960
4,726
582
692
9,246
8,755
0
1,977
7,069
19,911
0
W
Tsukuyomi
Dante Jeacht
Tsukuyomi
17,478
5,154
0
959
7,558
3,175
0
2,561
4,886
0
26,485
W
Heimdallr
Kai0065
Heimdallr
15,640
10,913
4
232
3,163
1,537
0
1,500
1,588
0
31,123
L
3,371
295
0
128
23,893
13,804
0
6,676
17,038
9,673
0
L
Olorun
Oobirak
Olorun
5,877
2,767
132
2,067
8,662
3,101
0
2,313
6,224
18,532
0
L
7,269
3,806
0
1,701
9,193
3,307
0
2,774
6,379
0
17,441
W
Tiamat
12,095
2,143
0
2,054
4,686
3,905
0
1,121
3,465
15,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
48,965
59
Minions Killed
139
0
Camps Cleared
3
675,254
Distance Traveled
807,326
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,227
903
9
1
0
113,816
1
W
Bakasura
9,610
1,201
43
5
0
178,737
0
L
King Arthur
7,431
929
5
1
0
138,347
2
W
Jormungandr
9,794
1,224
25
3
0
150,671
0
W
Tsukuyomi
10,040
1,255
14
2
3
187,788
0
W
Heimdallr
10,284
1,286
49
6
0
138,862
1
L
Ares
7,096
887
2
0
0
166,705
0
L
Olorun
8,324
1,041
23
3
0
150,284
0
L
Neith
7,710
964
20
3
0
106,102
0
W
Tiamat
9,237
1,155
8
1
0
151,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role