Player Matchup

Fenrir
Fenrir
BoomyOrange
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DarkAngel 309
Heimdallr
Level 67
God Stats
7W - 13L
1,429 SR
Queue Stats
148W - 143L
1,365 Elo+
Party 1
Ares
Ares
FreshThyme
Ares
Level 46
God Stats
38W - 31L
1,596 SR
Queue Stats
485W - 491L
1,486 Elo+
Solo
Nemesis
Nemesis
RagingPachy
Nemesis
Level 29
God Stats
17W - 8L
1,623 SR
Queue Stats
69W - 61L
1,477 Elo+
Party 1
Ra
Ra
TanookiBN
Ra
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 31L
1,701 Elo+
Solo
Team Averages
Level 44
1,530 SR
1,506 Elo+

VS

Team Averages
Level 51
1,531 SR
1,549 Elo+
Chang'e
Chang'e
PlatinumXL
Chang'e
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
329W - 328L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SubtiltyChef
Tsukuyomi
Level 34
God Stats
4W - 4L
1,750 SR
Queue Stats
239W - 165L
1,664 Elo+
Solo
Ares
Ares
TTVSlick_Knifer
Ares
Level 45
God Stats
15W - 9L
1,623 SR
Queue Stats
111W - 102L
1,562 Elo+
Party 2
Artemis
Artemis
byohzrd
Artemis
Level 49
God Stats
9W - 8L
1,353 SR
Queue Stats
328W - 305L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
shiraj15
Cthulhu
Level 67
God Stats
18W - 16L
1,430 SR
Queue Stats
390W - 478L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 3 / 0
7,217
656
7,310
9,059
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
DarkAngel 309
Heimdallr
10
1 / 5 / 0
5,802
527
3,619
8,224
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 1
5,315
483
4,491
9,736
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
RagingPachy
Nemesis
9
0 / 5 / 0
5,533
503
2,795
8,962
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 4 / 0
6,041
549
2,790
6,476
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PlatinumXL
Chang'e
11
0 / 2 / 4
5,950
541
2,372
5,443
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
SubtiltyChef
Tsukuyomi
14
11 / 0 / 1
8,175
743
9,562
8,253
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 7
6,325
575
3,270
7,662
3,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
byohzrd
Artemis
13
7 / 1 / 2
7,314
665
7,756
7,302
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
shiraj15
Cthulhu
11
1 / 4 / 2
6,031
548
2,563
8,078
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
7
Kills
21
21
Deaths
7
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
3
0
1.33
L
Heimdallr
DarkAngel 309
Heimdallr
1
5
0
0.2
L
0
4
1
0.13
W
Chang'e
PlatinumXL
Chang'e
0
2
4
1
L
Nemesis
RagingPachy
Nemesis
0
5
0
0
W
Tsukuyomi
SubtiltyChef
Tsukuyomi
11
0
1
11.5
W
2
0
7
5.5
L
2
4
0
0.5
W
Artemis
byohzrd
Artemis
7
1
2
8
W
Cthulhu
shiraj15
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
25,523
42,457
Taken
36,738
16,103
Mitigated
15,631
8,413
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,310
3,161
0
2,533
9,059
3,105
0
2,103
6,606
0
42,571
L
Heimdallr
DarkAngel 309
Heimdallr
3,619
1,486
0
1,656
8,224
2,430
0
353
7,871
0
30,380
L
4,491
63
0
1,500
9,736
5,274
0
2,176
7,522
15,884
0
W
Chang'e
PlatinumXL
Chang'e
2,372
253
115
1,638
5,443
1,718
508
1,957
3,486
32,345
0
L
Nemesis
RagingPachy
Nemesis
2,795
1,548
0
1,165
8,962
3,157
0
332
8,626
0
34,820
W
Tsukuyomi
SubtiltyChef
Tsukuyomi
9,562
3,091
0
1,633
8,253
2,967
41
919
7,334
0
46,494
W
3,270
199
0
2,758
7,662
3,652
47
2,857
4,805
28,124
0
L
2,790
780
148
1,411
6,476
2,137
276
2,667
3,627
32,907
0
W
Artemis
byohzrd
Artemis
7,756
4,667
0
2,380
7,302
2,048
726
1,548
5,754
0
38,624
W
Cthulhu
shiraj15
Cthulhu
2,563
175
125
1,813
8,078
5,246
0
0
8,078
22,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
33,795
296
Minions Killed
297
0
Camps Cleared
0
1,035,266
Distance Traveled
1,095,578
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,217
656
88
8
0
213,909
3
L
Heimdallr
5,802
527
68
6
0
188,505
1
L
Ares
5,315
483
13
1
0
221,645
5
W
Chang'e
5,950
541
57
5
0
209,865
1
L
Nemesis
5,533
503
66
6
0
216,458
1
W
Tsukuyomi
8,175
743
80
7
0
257,551
1
W
Ares
6,325
575
37
3
0
217,942
5
L
Ra
6,041
549
61
6
0
194,749
0
W
Artemis
7,314
665
79
7
0
190,663
2
W
Cthulhu
6,031
548
44
4
0
219,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role