Player Matchup

Merlin
Merlin
Destroyeroflife1
Merlin
Level 124
God Stats
11W - 13L
1,419 SR
Queue Stats
204W - 174L
1,516 Elo+
Party 1
Izanami
Izanami
Nerdsmackedu626
Izanami
Level 79
God Stats
93W - 110L
1,428 SR
Queue Stats
596W - 739L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Nimbus_TFT
Cthulhu
Level 119
God Stats
12W - 12L
1,643 SR
Queue Stats
237W - 232L
1,506 Elo+
Party 1
Fenrir
Fenrir
Super_Mario021
Fenrir
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
529W - 497L
1,490 Elo+
Party 1
Mulan
Mulan
VersaillesIX
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 237L
1,456 Elo+
Party 1
Team Averages
Level 117
1,498 SR
1,463 Elo+

VS

Team Averages
Level 91
1,432 SR
1,442 Elo+
Fenrir
Fenrir
D4NG3RXM4N16
Fenrir
Level 73
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 14L
1,437 Elo+
Solo
Bellona
Bellona
DCE Smurf
Bellona
Level 105
God Stats
3W - 4L
1,473 SR
Queue Stats
304W - 320L
1,491 Elo+
Solo
Artio
Artio
KillBill3350
Artio
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 149L
1,505 Elo+
Solo
Apollo
Apollo
LordPluie
Apollo
Level 89
God Stats
4W - 6L
1,586 SR
Queue Stats
379W - 340L
1,531 Elo+
Solo
Ah Puch
Ah Puch
Shred Bomb
Ah Puch
Level 108
God Stats
1W - 0L
1,101 SR
Queue Stats
75W - 103L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,929
529
6,029
7,023
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
6,761
451
5,638
10,015
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Nimbus_TFT
Cthulhu
11
1 / 1 / 3
7,366
491
7,980
9,647
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 1
8,232
549
8,095
13,044
9,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 1 / 1
7,550
503
6,433
9,821
4,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 0
8,111
541
3,163
9,670
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
DCE Smurf
Bellona
16
4 / 3 / 0
9,309
621
8,398
13,072
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 4
7,241
483
8,408
14,976
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
LordPluie
Apollo
15
4 / 0 / 2
8,856
590
7,590
10,158
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Shred Bomb
Ah Puch
12
1 / 4 / 1
7,135
476
5,320
7,107
1,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
12
12
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
0
1.5
W
Bellona
DCE Smurf
Bellona
4
3
0
1.33
L
4
2
1
2.25
W
0
2
4
1
W
Apollo
LordPluie
Apollo
4
0
2
5
L
0
4
0
0
L
Cthulhu
Nimbus_TFT
Cthulhu
1
1
3
2.5
W
Ah Puch
Shred Bomb
Ah Puch
1
4
1
0.38
L
3
4
1
0.88
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
32,879
49,550
Taken
54,983
25,294
Mitigated
27,912
15,756
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,163
1,051
0
1,851
9,670
4,495
288
2,451
7,219
0
55,173
W
Bellona
DCE Smurf
Bellona
8,398
4,786
0
6,425
13,072
9,750
450
344
12,728
0
53,644
L
6,029
437
0
2,610
7,023
2,645
0
3,808
3,215
42,842
0
W
8,408
1,454
668
7,007
14,976
8,070
75
5,529
9,447
23,326
0
W
Apollo
LordPluie
Apollo
7,590
4,860
0
6,633
10,158
3,769
1,276
2,220
7,938
0
71,926
L
5,638
3,442
111
4,114
10,015
2,603
0
1,434
8,581
0
46,038
L
Cthulhu
Nimbus_TFT
Cthulhu
7,980
1,026
168
2,491
9,647
5,620
0
4,866
4,781
28,019
0
W
Ah Puch
Shred Bomb
Ah Puch
5,320
66
0
1,580
7,107
1,828
0
3,465
3,642
40,313
0
L
8,095
1,922
0
2,846
13,044
9,924
0
820
12,224
0
42,456
L
6,433
2,018
342
3,074
9,821
4,502
0
2,800
7,021
0
50,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
40,652
428
Minions Killed
450
0
Camps Cleared
0
1,287,940
Distance Traveled
1,434,849
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,111
541
108
7
0
316,618
3
W
Bellona
9,309
621
123
8
0
272,805
1
L
Merlin
7,929
529
103
7
0
251,928
7
W
Artio
7,241
483
25
2
0
308,509
1
W
Apollo
8,856
590
130
9
0
267,237
1
L
Izanami
6,761
451
100
7
0
171,223
0
L
Cthulhu
7,366
491
36
2
0
308,267
0
W
Ah Puch
7,135
476
64
4
0
269,680
1
L
Fenrir
8,232
549
96
6
0
250,215
2
L
Mulan
7,550
503
93
6
0
306,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role