Player Matchup

Pele
Pele
 
Pele
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DOA2005
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
OutlawBIGBLUE
Tyr
Level 28
God Stats
5W - 9L
1,423 SR
Queue Stats
53W - 50L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
ZZACKATTACK10
Cthulhu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hades
Hades
xExileDx Shadow
Hades
Level 98
God Stats
12W - 4L
1,732 SR
Queue Stats
445W - 430L
1,422 Elo+
Party 2
Team Averages
Level 60
1,531 SR
1,479 Elo+

VS

Team Averages
Level 50
1,623 SR
1,552 Elo+
Fenrir
Fenrir
JadenD23
Fenrir
Level 40
God Stats
16W - 8L
1,745 SR
Queue Stats
372W - 269L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
TheNastyness11
Cernunnos
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 298L
1,389 Elo+
Solo
Chang'e
Chang'e
dboss416
Chang'e
Level 44
God Stats
11W - 3L
1,602 SR
Queue Stats
461W - 371L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
iKiLLxNooBz97
Cthulhu
Level 38
God Stats
180W - 126L
1,674 SR
Queue Stats
364W - 262L
1,594 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shaanthesheep12
Kumbhakarna
Level 42
God Stats
15W - 11L
1,595 SR
Queue Stats
376W - 277L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 4 / 3
5,433
494
2,685
9,289
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DOA2005
Neith
7
1 / 6 / 2
4,715
429
3,263
5,884
1,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
4,800
436
3,057
6,369
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
9
3 / 3 / 1
5,685
517
3,908
9,367
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 2
5,497
500
4,847
6,765
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JadenD23
Fenrir
11
7 / 1 / 1
6,739
613
6,313
8,150
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TheNastyness11
Cernunnos
9
7 / 2 / 1
5,992
545
7,082
5,846
1,722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
dboss416
Chang'e
10
2 / 2 / 5
6,344
577
5,227
6,246
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
9
2 / 1 / 1
5,651
514
3,359
5,378
2,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
shaanthesheep12
Kumbhakarna
10
1 / 2 / 5
6,035
549
2,235
5,940
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
19
20
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
3
0.63
L
Neith
DOA2005
Neith
1
6
2
0.33
W
Fenrir
JadenD23
Fenrir
7
1
1
7.5
L
1
3
1
0.5
W
Cernunnos
TheNastyness11
Cernunnos
7
2
1
3.75
L
Cthulhu
3
3
1
1.17
W
Chang'e
dboss416
Chang'e
2
2
5
2.25
W
Cthulhu
2
1
1
2.5
W
Kumbhakarna
shaanthesheep12
Kumbhakarna
1
2
5
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
24,216
37,674
Taken
31,560
14,082
Mitigated
11,215
8,503
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,685
970
0
3,069
9,289
2,446
0
1,124
8,091
0
24,683
L
Neith
DOA2005
Neith
3,263
2,105
175
468
5,884
1,236
192
857
5,027
0
14,387
W
Fenrir
JadenD23
Fenrir
6,313
1,878
0
3,663
8,150
2,969
0
823
7,252
0
33,187
L
3,057
256
159
1,091
6,369
3,281
0
3,307
2,980
0
12,020
W
Cernunnos
TheNastyness11
Cernunnos
7,082
3,584
0
1,709
5,846
1,722
695
2,111
3,735
0
24,915
L
Cthulhu
3,908
396
318
1,793
9,367
4,347
0
1,214
8,153
18,510
0
W
Chang'e
dboss416
Chang'e
5,227
753
221
2,030
6,246
2,029
0
2,776
3,445
23,129
0
W
Cthulhu
3,359
45
171
329
5,378
2,249
380
1,248
3,960
25,136
0
W
Kumbhakarna
shaanthesheep12
Kumbhakarna
2,235
540
446
1,336
5,940
2,246
319
1,797
4,143
21,233
0
L
4,847
351
100
1,330
6,765
2,772
0
3,916
2,602
23,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
30,761
173
Minions Killed
221
0
Camps Cleared
0
953,964
Distance Traveled
1,038,939
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,433
494
45
4
0
182,506
0
L
Neith
4,715
429
17
2
0
182,666
1
W
Fenrir
6,739
613
65
6
0
222,130
4
L
Tyr
4,800
436
28
3
0
218,667
5
W
Cernunnos
5,992
545
37
3
0
174,335
3
L
Cthulhu
5,685
517
31
3
0
176,075
0
W
Chang'e
6,344
577
55
5
0
203,787
1
W
Cthulhu
5,651
514
46
4
0
222,349
3
W
Kumbhakarna
6,035
549
18
2
0
216,338
5
L
Hades
5,497
500
52
5
0
194,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role