Player Matchup

Scylla
Scylla
TalesForgotten
Scylla
Level 46
God Stats
5W - 2L
2,008 SR
Queue Stats
40W - 39L
1,712 Elo+
Party 1
Thanatos
Thanatos
Ushidoshii
Thanatos
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,576 Elo+
Party 1
Hercules
Hercules
beefydagod
Hercules
Level 67
God Stats
17W - 22L
1,732 SR
Queue Stats
146W - 104L
1,644 Elo+
Party 1
Team Averages
Level 50
1,747 SR
1,644 Elo+

VS

Team Averages
Level 103
1,376 SR
1,445 Elo+
Set
Set
LowScore
Set
Level 113
God Stats
1W - 2L
1,282 SR
Queue Stats
20W - 24L
1,479 Elo+
Party 2
Sobek
Sobek
MurmurVHomie
Sobek
Level 124
God Stats
1W - 1L
1,347 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 2
Ullr
Ullr
Sparlif
Ullr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,759
651
7,248
10,109
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Ushidoshii
Thanatos
12
3 / 9 / 5
9,624
642
6,797
13,541
4,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
beefydagod
Hercules
12
5 / 7 / 3
10,336
689
13,830
15,937
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 2 / 6
13,204
880
18,687
13,021
5,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 17
11,507
767
8,818
13,307
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Sparlif
Ullr
12
2 / 4 / 12
9,848
657
8,775
11,024
3,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
23
23
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
17
2
6
10
W
4
4
17
3.13
W
Ullr
Sparlif
Ullr
2
4
12
2
L
2
7
4
0.57
L
Thanatos
Ushidoshii
Thanatos
3
9
5
0.61
L
Hercules
beefydagod
Hercules
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
36,280
39,587
Taken
37,352
22,354
Mitigated
22,656
7,739
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,687
7,573
0
914
13,021
5,334
1,965
3,009
9,674
0
52,524
W
8,818
764
0
3,134
13,307
13,433
653
2,454
10,303
22,793
0
W
Ullr
Sparlif
Ullr
8,775
4,323
0
2,300
11,024
3,889
200
1,327
9,512
0
31,782
L
7,248
675
0
1,143
10,109
2,025
0
1,282
8,600
33,166
0
L
Thanatos
Ushidoshii
Thanatos
6,797
2,977
0
3,744
13,541
4,129
0
3,304
10,170
0
21,140
L
Hercules
beefydagod
Hercules
13,830
3,628
0
2,852
15,937
16,200
0
4,356
11,402
0
32,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
34,559
123
Minions Killed
135
0
Camps Cleared
0
694,418
Distance Traveled
804,230
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,204
880
56
4
0
284,604
2
W
Sobek
11,507
767
19
1
0
277,401
0
W
Ullr
9,848
657
60
4
0
242,225
0
L
Scylla
9,759
651
63
4
0
227,391
0
L
Thanatos
9,624
642
27
2
0
222,662
1
L
Hercules
10,336
689
33
2
0
244,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role