Player Matchup

Terra
Terra
Joemama8986
Terra
Level 102
God Stats
6W - 6L
1,591 SR
Queue Stats
20W - 25L
1,552 Elo+
Party 2
Scylla
Scylla
Lord x Fen
Scylla
Level 107
God Stats
10W - 8L
1,455 SR
Queue Stats
29W - 36L
1,420 Elo+
Party 2
Fenrir
Fenrir
Oreonum
Fenrir
Level 91
God Stats
46W - 32L
1,639 SR
Queue Stats
561W - 560L
1,501 Elo+
Solo
Ra
Ra
Unpoly
Ra
Level 87
God Stats
10W - 9L
1,521 SR
Queue Stats
253W - 269L
1,515 Elo+
Solo
Danzaburou
Danzaburou
elijahrmassey
Danzaburou
Level 40
God Stats
8W - 13L
1,351 SR
Queue Stats
20W - 21L
1,418 Elo+
Solo
Team Averages
Level 85
1,511 SR
1,481 Elo+

VS

Team Averages
Level 71
1,565 SR
1,458 Elo+
Camazotz
Camazotz
 
Camazotz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GingeBeard97
Danzaburou
Level 46
God Stats
3W - 4L
1,389 SR
Queue Stats
43W - 72L
1,370 Elo+
Party 1
Odin
Odin
SR TheTruth
Odin
Level 62
God Stats
7W - 5L
1,568 SR
Queue Stats
304W - 308L
1,452 Elo+
Solo
Ganesha
Ganesha
uncanny_unit802
Ganesha
Level 80
God Stats
2W - 2L
1,655 SR
Queue Stats
113W - 132L
1,421 Elo+
Party 1
Ra
Ra
xsobax
Ra
Level 66
God Stats
3W - 6L
1,711 SR
Queue Stats
1,292W - 1,222L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 21
11,261
1,126
8,848
11,276
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Lord x Fen
Scylla
16
4 / 2 / 14
10,019
1,002
9,946
7,231
2,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Oreonum
Fenrir
18
9 / 2 / 16
11,651
1,165
11,954
10,388
4,272
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
18
9 / 0 / 12
12,089
1,209
13,389
10,059
3,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
elijahrmassey
Danzaburou
17
4 / 2 / 19
10,854
1,085
18,866
17,233
7,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

271

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
2 / 5 / 1
9,353
935
4,772
11,517
4,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
GingeBeard97
Danzaburou
15
1 / 5 / 2
9,548
955
9,618
12,990
4,970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 8 / 2
10,413
1,041
12,824
17,460
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 6 / 7
10,823
1,082
10,648
20,377
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ra
15
0 / 4 / 2
9,023
902
13,330
9,330
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
28
Kills
7
7
Deaths
28
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
1
0.5
L
Danzaburou
GingeBeard97
Danzaburou
1
5
2
0.4
W
2
1
21
12.5
W
Scylla
Lord x Fen
Scylla
4
2
14
5.5
W
Fenrir
Oreonum
Fenrir
9
2
16
8.5
L
4
8
2
0.63
W
Ra
9
0
12
15
W
Danzaburou
elijahrmassey
Danzaburou
4
2
19
6.75
L
0
6
7
0.58
L
Ra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,003
Damage
51,192
56,187
Taken
71,674
27,813
Mitigated
42,746
18,205
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,772
1,406
0
2,270
11,517
4,564
0
3,792
7,725
0
14,675
L
Danzaburou
GingeBeard97
Danzaburou
9,618
3,851
0
1,961
12,990
4,970
0
3,638
9,352
0
29,929
W
8,848
590
4,851
3,565
11,276
10,579
0
3,993
6,867
13,881
0
W
Scylla
Lord x Fen
Scylla
9,946
810
0
0
7,231
2,097
0
2,822
4,211
20,090
0
W
Fenrir
Oreonum
Fenrir
11,954
2,564
0
407
10,388
4,272
0
4,206
5,891
0
17,162
L
12,824
935
202
1,230
17,460
13,023
0
10,691
6,769
0
21,500
W
Ra
13,389
351
2,155
1,964
10,059
3,862
0
5,129
4,567
48,768
0
W
Danzaburou
elijahrmassey
Danzaburou
18,866
9,496
287
4,976
17,233
7,003
0
6,702
9,994
0
29,891
L
10,648
475
223
3,605
20,377
16,757
0
8,396
11,981
26,810
0
L
Ra
13,330
272
1,438
508
9,330
3,432
0
5,666
3,664
28,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
49,160
149
Minions Killed
163
4
Camps Cleared
3
1,008,931
Distance Traveled
957,572
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,353
935
29
3
0
211,317
0
L
Danzaburou
9,548
955
57
6
1
142,570
0
W
Terra
11,261
1,126
9
1
1
197,077
1
W
Scylla
10,019
1,002
21
2
0
184,107
0
W
Fenrir
11,651
1,165
9
1
1
222,493
0
L
Odin
10,413
1,041
23
2
0
202,613
1
W
Ra
12,089
1,209
87
9
1
224,680
0
W
Danzaburou
10,854
1,085
23
2
1
180,574
1
L
Ganesha
10,823
1,082
1
0
0
183,544
1
L
Ra
9,023
902
53
5
2
217,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role