Player Matchup

Set
Set
LowScore
Set
Level 113
God Stats
1W - 2L
1,359 SR
Queue Stats
20W - 24L
1,503 Elo+
Party 2
Tiamat
Tiamat
MurmurVHomie
Tiamat
Level 124
God Stats
0W - 2L
1,514 SR
Queue Stats
19W - 19L
1,503 Elo+
Party 2
Rama
Rama
Sparlif
Rama
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Party 2
Team Averages
Level 103
1,458 SR
1,471 Elo+

VS

Team Averages
Level 112
1,615 SR
1,537 Elo+
Ares
Ares
Ale-Goon
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 105L
1,656 Elo+
Party 1
Ah Puch
Ah Puch
YoungCakes6
Ah Puch
Level 127
God Stats
9W - 7L
1,846 SR
Queue Stats
184W - 156L
1,459 Elo+
Solo
Chernobog
Chernobog
drumstorm
Chernobog
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
263W - 208L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
7,223
657
8,352
11,431
4,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 4 / 2
7,135
649
4,352
8,030
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Sparlif
Rama
10
2 / 3 / 2
7,383
671
4,279
5,875
2,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 3 / 12
8,547
777
5,487
10,781
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
YoungCakes6
Ah Puch
12
6 / 2 / 9
8,825
802
9,469
6,356
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
drumstorm
Chernobog
13
9 / 0 / 6
9,287
844
6,291
8,069
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
1
3
12
2.33
L
2
9
2
0.33
L
Tiamat
1
4
2
0.5
L
Rama
Sparlif
Rama
2
3
2
1
W
Ah Puch
YoungCakes6
Ah Puch
6
2
9
5.25
W
Chernobog
drumstorm
Chernobog
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,983
Damage
21,247
25,336
Taken
25,206
12,687
Mitigated
14,225
2,464
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,487
769
0
2,995
10,781
9,696
0
2,197
8,195
14,179
0
L
8,352
3,493
0
179
11,431
4,395
0
5,454
5,593
0
22,254
L
Tiamat
4,352
312
0
1,239
8,030
6,282
0
5,410
2,409
20,124
0
L
Rama
Sparlif
Rama
4,279
3,897
0
1,046
5,875
2,010
0
3,449
2,270
0
16,639
W
Ah Puch
YoungCakes6
Ah Puch
9,469
219
0
1,591
6,356
1,714
559
549
5,721
34,022
0
W
Chernobog
drumstorm
Chernobog
6,291
4,073
0
4,409
8,069
2,815
908
1,096
6,628
0
32,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,741
Gold Earned
26,659
105
Minions Killed
128
0
Camps Cleared
0
549,958
Distance Traveled
598,048
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,547
777
7
1
0
204,901
3
L
Set
7,223
657
19
2
0
186,459
2
L
Tiamat
7,135
649
41
4
0
197,803
0
L
Rama
7,383
671
45
4
0
165,696
0
W
Ah Puch
8,825
802
50
5
0
200,091
2
W
Chernobog
9,287
844
71
6
0
193,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role