Player Matchup

Fenrir
Fenrir
Masters
Ronngyu
Fenrir
Masters
Level 160
God Stats
8W - 6L
1,971 SR
Queue Stats
136W - 114L
2,451 MMR
Party 1
Thoth
Thoth
Platinum I
Slawby
Thoth
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
TwoPointOhh
Set
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 186L
2,681 MMR
Party 2
Sobek
Sobek
Masters
UnshakenMental
Sobek
Masters
Level 122
God Stats
5W - 2L
1,790 SR
Queue Stats
165W - 140L
2,424 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
warmachine
Ah Muzen Cab
Masters
Level 158
God Stats
8W - 5L
1,853 SR
Queue Stats
263W - 220L
2,621 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,723 SR
2,335 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,583 SR
2,271 MMR
Aphrodite
Aphrodite
Diamond III
CIinkz
Aphrodite
Diamond III
Level 160
God Stats
8W - 5L
1,374 SR
Queue Stats
1,030W - 1,017L
2,113 MMR
Solo
Ganesha
Ganesha
Masters
Karmіc
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Uncle2Step
Anhur
Diamond II
Level 85
God Stats
8W - 2L
2,042 SR
Queue Stats
179W - 125L
2,728 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
YesImToxic
Ratatoskr
Diamond III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
824W - 790L
2,659 MMR
Solo
Achilles
Achilles
Masters
kerbrarus
Achilles
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 213L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ronngyu
Fenrir
15
5 / 3 / 11
10,014
589
9,105
16,869
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Slawby
Thoth
17
5 / 1 / 8
10,565
621
15,484
7,906
2,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 1 / 9
11,697
688
13,892
15,394
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 11
10,354
609
12,120
14,446
11,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
warmachine
Ah Muzen Cab
17
1 / 0 / 7
10,179
599
11,790
8,142
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaDanzaburouYmirApolloJanus

VS

Bans
Guan YuHeimdallrHe BoJing WeiHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CIinkz
Aphrodite
14
1 / 6 / 1
8,029
472
3,659
14,615
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Karmіc
Ganesha
12
0 / 4 / 3
7,568
445
7,750
17,300
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
15
0 / 4 / 3
8,643
508
6,457
12,178
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
YesImToxic
Ratatoskr
15
0 / 4 / 0
8,200
482
6,349
19,933
6,740
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
kerbrarus
Achilles
13
4 / 4 / 1
8,352
491
7,813
16,051
11,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
22
Kills
5
5
Deaths
22
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CIinkz
Aphrodite
1
6
1
0.25
L
Ganesha
Karmіc
Ganesha
0
4
3
0.38
W
Fenrir
Ronngyu
Fenrir
5
3
11
3.5
W
Thoth
Slawby
Thoth
5
1
8
9
W
8
1
9
12.5
L
Anhur
0
4
3
0.38
W
3
0
11
8.5
L
Ratatoskr
YesImToxic
Ratatoskr
0
4
0
0
L
Achilles
kerbrarus
Achilles
4
4
1
1.13
W
Ah Muzen Cab
warmachine
Ah Muzen Cab
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,391
Damage
32,028
62,757
Taken
80,077
40,085
Mitigated
43,394
27,109
Healing
30,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CIinkz
Aphrodite
3,659
464
4,473
6,984
14,615
6,655
0
6,052
8,563
66,407
0
L
Ganesha
Karmіc
Ganesha
7,750
1,032
0
2,387
17,300
14,267
0
6,053
10,951
27,037
0
W
Fenrir
Ronngyu
Fenrir
9,105
2,595
0
3,446
16,869
14,381
183
4,265
12,604
0
27,977
W
Thoth
Slawby
Thoth
15,484
948
0
1,789
7,906
2,834
1,525
1,601
6,305
87,488
0
W
13,892
6,189
0
7,692
15,394
8,186
2,223
3,574
11,820
0
88,089
L
Anhur
6,457
2,792
0
3,959
12,178
3,861
0
2,432
9,618
0
64,013
W
12,120
1,628
0
7,869
14,446
11,277
84
835
13,611
51,637
0
L
Ratatoskr
YesImToxic
Ratatoskr
6,349
2,066
0
9,215
19,933
6,740
283
6,424
12,975
0
53,938
L
Achilles
kerbrarus
Achilles
7,813
3,251
0
3,305
16,051
11,871
0
5,475
10,366
0
50,480
W
Ah Muzen Cab
warmachine
Ah Muzen Cab
11,790
6,530
0
6,313
8,142
3,407
4,807
1,134
7,008
0
94,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,809
Gold Earned
40,792
590
Minions Killed
543
0
Camps Cleared
0
1,877,207
Distance Traveled
1,591,354
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,029
472
153
9
0
289,306
4
L
Ganesha
7,568
445
10
1
0
335,286
4
W
Fenrir
10,014
589
29
2
0
362,770
4
W
Thoth
10,565
621
139
8
0
371,762
9
W
Set
11,697
688
170
10
0
381,189
2
L
Anhur
8,643
508
168
10
0
285,787
5
W
Sobek
10,354
609
106
6
0
408,945
6
L
Ratatoskr
8,200
482
119
7
0
328,033
3
L
Achilles
8,352
491
93
5
0
352,942
2
W
Ah Muzen Cab
10,179
599
146
9
0
352,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role